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Showing content with the highest reputation on 12/21/2021 in all areas

  1. 3 points
    I personally feel Atlas is an abuse of early access - especially for the amount they charged. In this case, Grapeshot has used this program to "pay to develop" and "pay to alpha / beta test". They clearly had no idea what they were doing and should have had the game mechanics and networking more functional before releasing it to the public. To top it all off, they simply copied and pasted Ark in order to build the game which in my opinion should have put them much farther ahead than they are now. Early access isn't a good description of this game. It should be classified as "learn as we go". If you want a good example of what an early access game should be like, check out SCUM or Valheim. Both games have a polished foundation and at this point are simply adding more content. I can't remember a single instance of either crashing. Atlas is largely broken and yet they're still trying to add content on top of it causing it to break further. In my opinion an early access game should be in a "somewhat finished, and working state" before asking people to pay for it. Atlas has never been this and I don't think they've really had a proper direction. Mostly I think their creative vision for this game is wrong and continually going in the wrong direction. Catering to the hard-core gamer and forcing players to log on each and every day to protect their investments is morally wrong as it begs players to perpetuate unbalanced lifestyles. The land domination concept they insist upon is working completely against the game and causing new players to give up as they struggle to a place to find home. They need to focus on creating a great pirate sailing experience first and foremost. Hopefully the new devs can turn things around. In the last set of notes they said they were going to focus on fixing bugs and have marginally addressed issues such as gold for ships etc. This is somewhat promising and hey, I'll take whatever I can get at this point.
  2. 2 points
    Don't waste any time on this game. Been waiting for this wipe hoping QOL would be better for Xbox players, and surprise surprise, the devs hate their players and don't want them to have a working game. Schooners still cost 5k gold, single players still can't compete against zerging tribes, still no small tribes, still no anticheat protection, still not listening to their player base, still not communicating anything important, and, sadly, no longer a game with good potential. RIP atlas, it was the best survival game concept since ARK, and just like ARK, they blew it. Thanks for hating your players ❤
  3. 2 points
    Amen. Early access is for a very important group of developers that are already close to being done with a game but need fine tuning. now, early access is we want to charge you and get your money first, that way if we fuck up we can walk away with your money later on. That is the exact definition of early access now vs then.
  4. 2 points
    One of the things I like to do in this game is build on ships. Maybe some players aren't into that so give them the modular ship option. The modular ships should cost gold as they're pre-made. Non pre-made ships should be cheaper or not cost gold. I will admit due to the fact that I'm somewhat pedantic, that some custom ship builds aren't very realistic. A good example is that ship that has a massive array of cannons on the stern. One idea to combat this is to have a weight distribution mechanic. If you mass too much weight on one side it could cause the ship to tilt and have a reduced maximum speed, or affect its turning ability somehow. However this is a mechanic that given the games development to date, is probably too complicated.
  5. 1 point
    implementing gold costs when most activities give a shitty ammount of gold was indeed a stupid move, i dont mind a bit of gold farming but we should at least have access to a schooner before having go for the grind, also its incoherent that to play the main game content wich should be maritime content (SotDs) you are "ship-gated" for so long.
  6. 1 point
    i dont mean to rain on your parade but the game's most basic bugs havent been fixed in 3 years, but i wish you the best of luck.
  7. 1 point
    yeah, clearly this developers havent played many games, there needs to be some sort of team balancing if you dont want the game to be killed by its own players, imagine playing a football match as "11 vs 3" so it confuses me how can they not have the common sense needed to see megas are a huge mistake.
  8. 1 point
    Still shit, RedBeard coninues the path into total failure, which was started by the devs before him. - Voodoo stuff - only love for mega companys and troll exploiters - you are forced to sail modular ships instead of free creative ship designs
  9. 1 point
    It is simply not playable with claim towers in effect for other players than jobless 24/7 Corona kids who are not receiving enough love from their parents. Prior to claim towers the game was quite fun, the armored docks allowed to live on the ships. Yes, these armored docks could be destroyed. But for single troll kids too much effort. These want everything very quick, quick, quick ! And started their cry-baby system on the devs till they received the claim towers for maximum everything-in-30-minutes trolling. After alpha release it was quite challenging to claim an area. If you wanted to fight someone you had to anti-claim. Lots of efforts, took hours and days. Nothing for pew pew Call-of-Duty milliennial cry babys. So playing not in a huge mega company is completely pointless at the moment. Also the modular ships are trash. i am creative, i want to try concepts and build how i want. I am afraid, ATLAS will not find back onto the path of a shining fun game.
  10. 1 point
    Wow, it's reallly stark if you choose to look at all time.
  11. 1 point
    I think it would help if they stopped making changes that break parts of the game that were working fine.
  12. 1 point
    Yeah it is a dumpster fire. Always has been to be honest. They haven’t actually supported the game for a long time. Don’t do anything to hackers, auto resolved tickets, bugs galore. pitiful.
  13. 0 points
    Well is not that huge of a bug but it being present after 3 years certainly is unacceptable and it did pissed me off a bit, now i have to cancel all my plans to move to africa because there are no bear to tame there, so i have to waste the entire day sailing around to find a bear again, tame it and then continue with my plans. funny update: while sailing around looking for an island with bears the 2 sailors that i hired but didnt assign to a position also disapeared xDDD
  14. 0 points
    its still shit, i was hiring sailors for the new boat i wanted to build, my bear was on my boat, so once i instructed my recently hired sailors to get on the boat my bear literally banished on me because the sailors + me filled boat's crew capacity, so the game simply decided to get rid of my bear. 3 years after i paid for the game and day 1 problems still happen, i simply have no words for this.
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