Olthoi 65 Posted January 20, 2019 Last night, got ganged after spawning into a new zone, Im just in a sloop. Managed to turn around and go back through the zone, followed me. Sank. Now today, just sailing over one island with a zone in between, 20 minutes sail, SOTD all over the place. And not only that, it seemed like each time I adjusted my direction to get the wind a new one would spawn ahead. Not to mention they are closer to land again. They "tune" them? Because this stinks. 6 Share this post Link to post Share on other sites
Pindrought 4 Posted January 20, 2019 I've noticed this also. 2 Share this post Link to post Share on other sites
Grongash 201 Posted January 20, 2019 They are forming Conga lines in the tundra regions... Getting a bit out of hand... 2 1 Share this post Link to post Share on other sites
Warspectre 141 Posted January 20, 2019 (edited) We've seen this too. Not only are they over spawning and clustering, they're back to being hyper aggressive and engaging from a much longer range. My unarmed sloop was chased and attacked this morning by a SoD I didn't even go near. It destroyed my bed, killed me, and I imagine my sloop is probably gone by now. Edited January 20, 2019 by Warspectre Share this post Link to post Share on other sites
ReilanT 57 Posted January 20, 2019 i have noticed that too, it's ... really dangerous to sail actually ... and i have the impression that the dev dont read us ! Share this post Link to post Share on other sites
Olthoi 65 Posted January 20, 2019 It should be dangerous.....sometimes. But for somebody like me, who is enjoying the crafting/exploring part of the game, it just makes me want to stay on land. Which I don't want to do. Currently I'm trapped one island/zone away and I haven't had the wind all day. No way I'm going to attempt to sail back without the wind. 1 Share this post Link to post Share on other sites
jabnlab 40 Posted January 20, 2019 I thought the demon ship population seemed really thick today. Went from B10, to B9 to A9 and back to b10 and probably came acroos 20+. I didnt notice any agro range change though, we were in a brig and some got extremely close without agroing Share this post Link to post Share on other sites
FruitBatCat 70 Posted January 20, 2019 (edited) Yeah, they are definitely worse, I've run into plenty of SOTD before but now there a many more and they seem faster. For the first time I had a ship sunk by them today, couldn't outrun it, or maneuver around it - a sloop with speed sails is no match for them anymore, doesn't stand a chance when they are so numerous and avoiding one just aggro's another and you can't outrun them anyway. Seems pointless even going out there if even some amount of skill makes no difference. Edited January 20, 2019 by FruitBatCat Share this post Link to post Share on other sites
Olivar 24 Posted January 20, 2019 maybe shoot em? Takes roughly 20 cannon balls only to get one down. Share this post Link to post Share on other sites
FruitBatCat 70 Posted January 20, 2019 Just now, Olivar said: maybe shoot em? Takes roughly 20 cannon balls only to get one down. Sloops don't have cannons. Share this post Link to post Share on other sites
Olthoi 65 Posted January 20, 2019 1 minute ago, FruitBatCat said: Yeah, they are definitely worse, I've run into plenty of SOTD before but now there a many more and they seem faster. For the first time I had a ship sunk by them today, couldn't outrun it, or maneuver it - a sloop with speed sails is no match for them anymore, doesn't stand a chance when they are so numerous and avoiding one just aggro's another and you can't outrun them anyway. Seems pointless even going out there if even some amount of skill makes no difference. Exactly my experience. Started last night. Share this post Link to post Share on other sites
Olivar 24 Posted January 20, 2019 Just now, FruitBatCat said: Sloops don't have cannons. Sloops can have cannons, just elevate your deck with some wood and put them on top? Share this post Link to post Share on other sites
Olthoi 65 Posted January 20, 2019 1 minute ago, Olivar said: maybe shoot em? Takes roughly 20 cannon balls only to get one down. Thats one aspect of game play, some people are in sloops with no guns. Outrunning then is as viable as an option as fighting. But that seems to be not possible anymore. Just now, Olivar said: Sloops can have cannons, just elevate your deck with some wood and put them on top? I dont want to fight, if I wanted to fight id bring out a boat that can fight. It should be (and was) perfectly viable to make a ship fast and designed to evade and outrun. That seems to have been changed. 1 Share this post Link to post Share on other sites
Olivar 24 Posted January 20, 2019 1 minute ago, Olthoi said: Thats one aspect of game play, some people are in sloops with no guns. Outrunning then is as viable as an option as fighting. But that seems to be not possible anymore. You need to almost physically slap them from a sloop before they aggro you though, unless this got changed again? Haven't used my sloop for a while now since I got my Brigantine, and they're more a nuisance to me at this point. Although even schooners can hold their own pretty well. But I agree, sloop is probably best to just ignore them and go full speed. If the aggro mechanics didn't change they should be ignoring you. Share this post Link to post Share on other sites
FruitBatCat 70 Posted January 20, 2019 Just now, Olthoi said: Thats one aspect of game play, some people are in sloops with no guns. Outrunning then is as viable as an option as fighting. But that seems to be not possible anymore. Yeah, my tactic up until today has been to maneuver around them and then outrun them given the opportunity. I had one aggro one from behind me and altho the wind was in my favor, all was looking good, it still sunk me. They seem faster. Most people leaving freeports are in sloops. They don't have the skills yet to even make fur gear let alone build a cannon. Share this post Link to post Share on other sites
Warspectre 141 Posted January 20, 2019 27 minutes ago, Olivar said: You need to almost physically slap them from a sloop before they aggro you though, unless this got changed again? Haven't used my sloop for a while now since I got my Brigantine, and they're more a nuisance to me at this point. Although even schooners can hold their own pretty well. But I agree, sloop is probably best to just ignore them and go full speed. If the aggro mechanics didn't change they should be ignoring you. The aggro mechanics have definitely changed, because I used to be able to sail my sloop within their cannon range and they wouldn't take a shot, much closer and they might take a few half hearted shots that may or may not hit and then leave off, but not this morning. I wasn't even in cannon range when it aggrod and chased me down. Believe me, this is new and unwanted behavior. They also seem faster because my twin speed sail sloop couldn't get away, which was never an issue before. Share this post Link to post Share on other sites
Olivar 24 Posted January 20, 2019 yeah that sounds odd Share this post Link to post Share on other sites
Percieval 1,067 Posted January 20, 2019 Yeah SOTD’s are back. Bit annoying that you need to evade constantly Share this post Link to post Share on other sites
Herasea 59 Posted January 20, 2019 (edited) Why are people using sloops? Upgrade to schooner and see your troubles wash away. More speed, more Def ( I think), more dmg, i'm saying this as a solo player. It took time to make, but it's so worth, when you kill your first one, you start to realise their capabilities and they're not much to fear. Killed my first lvl 10 and anything below that seem trivial and gains no attention, either zip past or blow them away. But yeah, there a lot of them, my concern is, where the merchant ships at? I feel it would make sense seeing more merchants than SotD. Edited January 20, 2019 by Herasea Share this post Link to post Share on other sites
Warspectre 141 Posted January 21, 2019 18 hours ago, Herasea said: Why are people using sloops? Upgrade to schooner and see your troubles wash away. More speed, more Def ( I think), more dmg, i'm saying this as a solo player. It took time to make, but it's so worth, when you kill your first one, you start to realise their capabilities and they're not much to fear. Killed my first lvl 10 and anything below that seem trivial and gains no attention, either zip past or blow them away. But yeah, there a lot of them, my concern is, where the merchant ships at? I feel it would make sense seeing more merchants than SotD. Because I didn't want to take the company Schooner for what should have been a simple resource run between 2 islands in the same grid that aren't even all that far apart. But that's just me. Thankfully I hadn't picked up the resources yet, but even if I had I should have been able to outrun a SoD easily with the wind at my back and 2 speed sails, and the SoD shouldn't have aggro'd me in the first place. As far as everyone else that's using a sloop, there are lots of reasons. Every ship in the game should be viable or else why bother having them in the game in the first place? Victim blaming isn't exactly helpful. Share this post Link to post Share on other sites
Hodo 147 Posted January 21, 2019 I actually spent 30 min yesterday looking for some to fight in our zone... ended up going to neighboring zones to find SotD to sink. Share this post Link to post Share on other sites
Supernaturaloven 2 Posted January 21, 2019 Definitely a change in SOD. I saw WAY to many in one area. They aggro from farther away now as well! Share this post Link to post Share on other sites
622431254 0 Posted January 21, 2019 Yes they spawn more, other day 1 medium SOTD spawned right front of me, ill stop, SOTD dont move, i turn right SOTD turns right. i outsail that medium SOTD and another spawns left of me i go straight line ahead again third medium SOTD spawns, this goes on 6 medium SOTD until 7th medium SOTD spawns right front of me, and it was red. Then i decide turn left and go between 2 of medium SOTD, was able to outsail them. Ill quess that sloop you could not have able to outsail medium SOTD. Maby next patch we start seeing tiny SOTD. Share this post Link to post Share on other sites
CamsterAu 16 Posted January 22, 2019 We're you all perhaps in golden age ruin zones. If you didn't notice or hadn't been to one before, spawns were always much higher in these regions Share this post Link to post Share on other sites
Realist 504 Posted January 22, 2019 On 1/20/2019 at 9:00 AM, Olthoi said: Last night, got ganged after spawning into a new zone, Im just in a sloop. Managed to turn around and go back through the zone, followed me. Sank. Now today, just sailing over one island with a zone in between, 20 minutes sail, SOTD all over the place. And not only that, it seemed like each time I adjusted my direction to get the wind a new one would spawn ahead. Not to mention they are closer to land again. They "tune" them? Because this stinks. Nobody likes getting ganged. I would definitely not want to get ganged Share this post Link to post Share on other sites