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Anarki

Pathfinder
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Everything posted by Anarki

  1. Hi all, A quick one hopefully if I may? If an ally has started to claim my ships, how do I counter that? Just leave the alliance? They dont have a bed on it, and I cant put a claim flag of my own down (F1). What am I missing? Thanks
  2. I returned to Atlas this weekend after 3 or 4 months out. As an EA game, I tend to come and play for a few months, then take a bit of time away until new updates/features are added. So we found an island (non-lawless) which was great news as last time we couldnt find anything +1 for the studio for this change. Its at 5% taxation which seems fair, and they have been polite and agreeable to us landing, we seem to have pretty much a full island to ourselves. Started building a few outposts so we can spawn in safely, and got a shipyard up. A few ships build fairly early on, and a few bears tamed too. I dont recall building up so quickly last time so the grind seems to be less painful (and yes I was aware that its 2x). So my return to Atlas so far has been a pleasant one, hopefully it lasts long
  3. @Jatheishnice changes and ideas, good to see you listen to some comments and feedback. Yet to see a fix or even a 'we are aware' of the lowlevelfatalerror that everyone gets from WC/GS or whatever you want to be called. Ill keep on bringing it up in the hope that it will be realised.
  4. I must be mistaken and possibly not getting your humour but much of what you have said would be a PvPers dream. Underwater base - perfect for hiding out and build up without being noticed. Mine Fields/Sea Mines - totally a PvP mechanic. Pitfall traps - would be a great PvP mechanic.
  5. So I am seeing so many hate threads, so many complaints, and yes, whilst feedback is good, the nonsense that goes with it in a ten paragraph explanation is just not helpful. Would the community be better off with polls so we can provide that feedback the devs require such as: Was the Stone update a good or bad one? If 75% of the community said no, then the devs can use that to make their decision and change it. It would also limit the amount of threads that go way off topic? Was the inclusion of the submarine something you all wanted to see? Yes or No? Again, its this feedback which is more helpful surely? What do you guys think?
  6. Have you seriously read what you have just written? There isnt a divide here. There are players, that is it. Whilst you say PvE players, they are in fact also PvP players as they may play on more than one mode. Some PvE players would probably kick your arse in PvP. I play PvP on Atlas but on ARK I play PvE with 3 players who in particular would quite comfortably trade blows with the best and most dedicated PvPers out there. PvE players want competition, and they do play to a high standard, but just in different ways, and how can it be incredibly lazy when they spend the same amount of time online as PvP players gathering the same resources. In some aspects their daily grind is harder and more time consuming than yours but they are far from lazy when they build an almost impregnable base with details you could only dream of considering.
  7. That is a seriously misguided approach and opinion. I am generally a PvE player (on ARK especially) but for Atlas I play PvP. There is a good reason. For me, I enjoy the idea of building big on ARK, breeding, doing bosses so I dont really want to lose everything I have worked hard for. For Atlas it is all about Piracy, and exploring. I dont mind losing a ship and some weapons, I can rebuild - it doesnt take long when you are in a small company. But this whole hating on PvE or PvP is just plain ignorant especially for a pirate game. Do you think pirates were best friends and good neighbours in real life? No, they were tyrants who you couldnt trust to leave your parrot with, let alone your family. Come on, think before you opine on something so divided.
  8. Its irrelevant whether its PvE'rs or PvP'rs that are asking for changes. They all account for a better game and all players are entitles to comment upon an aspect within the game. OP - stop being so childish in creating a divide amongst the community. We all want fixes, enhancements and even though I play PvP Official, I like a lot of the ideas that PvE'rs put forward. Just stop with this nonsense and looks at peoples ideas without a biased view.
  9. lowlevelfatalerror by any chance? I have raised this to @Jatheishin many topics and on the ARK forums as its a constant failure but they seem to be ignoring me. It is not worth buying a £800 GFX card for this game, they want you to use onboard IntelH4400 graphics and run at 480x640 with all settings low - I think so that you cant make out their horrible mistakes
  10. I believe ARK is having huge issues with RTX cards, you might want to confirm with RTX users here on Atlas that their cards are working perfectly. Apparently Blue screen of deaths due to UT engine issues. Im using a 1080ti so havent had these issues but there is a huge thread on the ARK forums so dont want the same issue to happen to you.
  11. I logged in to find myself dead and none of my company on. Wasnt sure where to spawn into as I have been on holiday. I logged in to a freeport and wandered around before 'shootergame.exe' crash error popped up. Decided to verify game files via steam and will try again tonight hoping for some company members to be on... it sucks being the only British guy in an American gaming clan
  12. I posted a very similar message just the other day, but there wasnt much interest from the community let alone the mods. It would be great to see on the forums, visitors, members and moderators so you see if there are any moderators that are logged in and helping the community.
  13. @Jatheish some of the content ideas look fantastic, but when will you get round to looking at the lowlevelfatalerrors which constantly ruin the gameplay for many of the players on both ARK and Atlas. You cannot ignore this issue... its been going on years. Content is great, and the fixes for some of the issues are great but we really need to see some proper fixes for these HUGE issues. Thanks
  14. Its an 'EARLY ACCESS' game. It is not a finished product, it is always going to be a disappointment for some players but I truly hope that the game makers etc are more hardcore than some of the juvenile beings that rabble on daily about how they didnt get this, and how they paid for that. What did you expect... CoD where you can run in and 1 shot everything? Cities Skylines, where you could build your own frickin' city? Its a pirate game. You arent expected to last forever, and have everything all your own way. Just take a step back, and think what a pirate game probably involves... death, looting, frustration, excitement, fun, annoyance, happy times, sad times etc etc Seriously, the game will improve, it will also have set backs. At this moment in time, you can build ships, you can sail, you can attack things and you can get gold. There will be more things added I am fairly sure of that and yes they will add stupid things, or make stupid changes but its up to us to provide decent feedback and stop crying like a baby who has had its toy taken away, but lets tell them in a manner in which they can do something about it. Some of the players I have come across in this game make me hope that they quit as they shouldnt play a game if they arent willing to lose things, or allow the game to evolve. Thats my rant over, Im just bored of reading all the pointless complaints without any real advice or ideas.
  15. Bump - @JatheishBump - @Jatheish again... any response to this would be great. I'm still seeing people posting with this exact same issue.
  16. When you knock these lighthouses out, there is a huge amount of laaag for a few seconds anyway. In general though, I haven't noticed any lag in day to day trips around the islands where a lighthouse has been built. I think they look good, especially if you are creative and can build up a dock like feature around it. I dont really see them as useful thoug so other than looks, I couldnt see the point in anyone building one.
  17. We indeed left our larger company over the weekend and on fairly good terms too. It just wasnt working out as we all wanted to do different things. So off we went in search of new land and to try our luck on our own. 2 ships, ladened with good set off for pastures new. it was fun, thats part of the game isnt it... to have fun. We came across a few islands and one in particular was raised up and had a perfect harbour so I went exploring, jumped off a huge cliff into the harbour and swam around before some player said 'you shouldnt be here mate, its not safe and Ive been ordered to kill you. He duly did. Their lighthouse was demolished... oh well, should really keep an eye on decay timers Company mates continued to a new lawless region and have setup a base with some neighbours who arent too bothered by our arrival (yet I guess). Overall, a fun experience and hopefully many more days like that to come
  18. The fatal error crashes such as Low level fatal error or D3D hung error messages. Its insane that everytime something important happens on server, the crashes occur and I have to madly reload into the game to find myself killed by the clan we were fighting, sitting at the bottom of the sea as my boat has now gone and I fell off when I spawned back in. These errors need fixing.
  19. @JatheishIs there going to be a more detailed explanation of which crash fixes you roll out? Simply stating that you have fixed 95% of the server crashes doesnt really help us understand what crashes we shouldn't be receiving. In the bugs section many users are still being affected by the Low level Fatal Errors and D3D hung/lost. These crashes cause more problems for your community than any other because if they are riding anything (ships/tames etc) they will be kicked off. This was an issue you had in ARK where I believe it was whispered that it was an Unreal Engine issue. I believe you are now using a different version of the Unreal Engine so that cant be the cause for the same crashes we are receiving. Please provide a response and even better look at a fix for this. This is a great game in waiting but these crashes are a huge issue for the Atlas community. Thanks Anarki
  20. Indeed I did, what is the issue with such a thread? Its interesting and I enjoy reading peoples trials and tribulations. If you don't like it, don't read or post within it.
  21. Does punching the cow not make it jump back up? Thats what we did in ARK with tames stuck in foundations - later we used a whip when it became available.
  22. I usually play PvE in sandbox mode games as I like to be able to build up a base in my own time and do things without the fear of losing anything. With Atlas, i decided to jump straight in at the deep end and go PvP with the expectation that I will have to start again and again and again. I havent. Well not since last night anyway but I guess that could change when I log back in later. PvP should literally be about temporary bases and ships, battles, running, hiding, fighting, stealing and all the other exciting things that come with it. What I have currently seen from players who are complaining are that they lost everything and their ships got destroyed. Yes, I understand the pain of it happening (especially if it is due to exploits) but this is a start of a game (early access) and I for one definitely knew that nothing would be lasting long and that I would probably die a lot. People need to stop thinking that they are going to build something which will last... it wont, get over it, whether its raided when you are offline, or meshed, or whatever. Buck up, man up and go adventuring again. I was lucky enough that our first lawless island was well occupied but I found a bit of land and those around us all allied together. If you lose everything, build up a raft and go in a different direction. A lot of this is also the same in PvE. At this moment in time dont expect to build a base which will stand the age of time. Are you the type of player who plays a simulation game and reloads and saves every 5 mins just in case something goes wrong? If so, do not play PvP or EA games as you will only end up in tears.
  23. I love these threads and as an adventure game I'd love to read and hear about your daily grinds and rewards. I for one, logged in today to find half my company members missing from the house. I went outside and couldnt see our Schooner or Sloop anymore. I play on PvP official but I have made the assumption that my company mates havent gone exploring but were killed off last night and we havent a bed to spawn on this island. I guess that will be down to me to get a raft and create a bed so they can return. If I get round to doing that I think Im going to respec and see what the other skill trees have to offer as I have tried taming and general building and weapons... maybe shipwright or whatever is similar.
  24. Bump - @Jatheish You cant let this go on, it was never fixed in Ark so please see this as a priority... I heard you are using a different version of Unreal Engine so you cant blame them this time.
  25. Sounds like you dont want real time gaming, if that is the case go and play a turn based game. PvP should be real time, I dont want to sit around for 24hrs for something to do. Sporadic ideas are generally the most fun. It would be nice to have some sort of offline raid protection but I dont think they will add that to PvP
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