satyrus
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Everything posted by satyrus
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my tradewinds overlay are gone and my treasure maps are blank very nice
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unofficial dedicated server guide
satyrus replied to zabbalitto's topic in Dedicated Server and Developer Tools Discussion
Hey i want build a server with a r9 3950x 16c and 64 or 128gb ram 3200 how many grinds i can make only 3x4 or more . On the server i will then install ark and conan server too Did Windows Server 2019 wrk with the r9? and you know where ican buy a digital cheap version Win server2019 Datacenter? -
Hi folks, I have a big problem with my 4x3 map. I have finished the map so far with island etc but I can't get the big problem with the stones, ice cave, mermaid and whales as well as ghost ship and octopus. I ask for help . Who can do this for me on my card. Would possibly also pay what Thanks and regards
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Hey you have find a 4x4 Map ? I´m still searching too
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I think you have to set the flag that only you or your clan can access, not all.
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yes, extremely annoying when letters are missing, since it does not indicate Ä, Ö, Ü.
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Fatal error! VERSION: 400.41 AtlasGame.exe!AShooterPlayerState::GetDataListEntries() (0x00007ff64afb3981) + 113 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\shooterplayerstate.cpp:2110] AtlasGame.exe!UDataListPanel::InternalNormalRefresh() (0x00007ff64a775b2b) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\datalistpanel.cpp:900] AtlasGame.exe!UDataListPanel::RefreshDataList() (0x00007ff64a772438) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\datalistpanel.cpp:460] AtlasGame.exe!UUI_SkillTreeMenu::InitializeSubMenu() (0x00007ff64b1f2e04) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\ui_skilltreemenu.cpp:38] AtlasGame.exe!UUI_Hub::GetOrCreateSubMenu() (0x00007ff64b1613dd) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\ui_hub.cpp:849] AtlasGame.exe!AShooterHUD::ShowSkillTreeMenu() (0x00007ff64af16adf) + 5 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\shooterhud.cpp:3696] AtlasGame.exe!AShooterPlayerController::ClientNotifyLevelUp_Implementation() (0x00007ff64af7dcfb) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:10682] AtlasGame.exe!AShooterPlayerController::execClientNotifyLevelUp() (0x00007ff64b624c07) + 215 bytes [c:\atlassvn\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:219] AtlasGame.exe!UFunction::Invoke() (0x00007ff64bc08a27) + 15 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff64bc52da8) + 0 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!AActor::ProcessEvent() (0x00007ff64c21a322) + 0 bytes [c:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638] AtlasGame.exe!UPrimalCharacterStatusComponent::ServerApplyLevelUp() (0x00007ff64a91672a) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\primalcharacterstatuscomponent.cpp:2742] AtlasGame.exe!AShooterPlayerController::ServerRequestLevelUp_Implementation() (0x00007ff64af6547a) + 0 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:6780] AtlasGame.exe!AShooterPlayerController::execServerRequestLevelUp() (0x00007ff64b618c39) + 217 bytes [c:\atlassvn\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:219] AtlasGame.exe!UFunction::Invoke() (0x00007ff64bc08a27) + 15 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff64bc52da8) + 0 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!AActor::ProcessEvent() (0x00007ff64c21a322) + 0 bytes [c:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638] AtlasGame.exe!UStatWidget::ClickedButton() (0x00007ff64b091036) + 430 bytes [c:\atlassvn\projects\shootergame\source\shootergame\private\statwidget.cpp:59] AtlasGame.exe!UStatUpgradeWidget::execClickedButton() (0x00007ff64b5b4e4b) + 139 bytes [c:\atlassvn\projects\shootergame\source\shootergame\classes\statupgradewidget.h:8] AtlasGame.exe!UFunction::Invoke() (0x00007ff64bc08a27) + 15 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916] AtlasGame.exe!UObject::ProcessEvent() (0x00007ff64bc52da8) + 0 bytes [c:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] AtlasGame.exe!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() (0x00007ff64a709194) + 0 bytes [c:\atlassvn\engine\source\runtime\core\public\uobject\scriptdelegates.h:397] AtlasGame.exe!UButton::SlateHandleClicked() (0x00007ff64c10042c) + 0 bytes [c:\atlassvn\engine\source\runtime\umg\private\components\button.cpp:164] AtlasGame.exe!TBaseUObjectMethodDelegateInstance_RetVal_NoParams<UButton,FReply>::Execute() (0x00007ff64c12ffb2) + 12 bytes [c:\atlassvn\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:543] AtlasGame.exe!TBaseDelegate_RetVal_NoParams<FText>::Execute() (0x00007ff64a7ea32a) + 6 bytes [c:\atlassvn\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1112] AtlasGame.exe!SButton::OnMouseButtonUp() (0x00007ff64bdb55eb) + 17 bytes [c:\atlassvn\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:240] AtlasGame.exe!FSlateApplication::ProcessMouseButtonUpEvent() (0x00007ff64bd17d40) + 23 bytes [c:\atlassvn\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3724] AtlasGame.exe!FSlateApplication::OnMouseUp() (0x00007ff64bd1781f) + 12 bytes [c:\atlassvn\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3674] AtlasGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff64bbb6d0d) + 12 bytes [c:\atlassvn\engine\source\runtime\core\private\windows\windowsapplication.cpp:1343] AtlasGame.exe!FWindowsApplication::DeferMessage() (0x00007ff64bbb73cb) + 74 bytes [c:\atlassvn\engine\source\runtime\core\private\windows\windowsapplication.cpp:1634] AtlasGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff64bbb49f3) + 41 bytes [c:\atlassvn\engine\source\runtime\core\private\windows\windowsapplication.cpp:737] AtlasGame.exe!FWindowsApplication::AppWndProc() (0x00007ff64bbb3f7f) + 0 bytes [c:\atlassvn\engine\source\runtime\core\private\windows\windowsapplication.cpp:599] USER32.dll!UnknownFunction (0x00007ffb5bb9ca66) + 0 bytes [UnknownFile:0] USER32.dll!UnknownFunction (0x00007ffb5bb9c582) + 0 bytes [UnknownFile:0] AtlasGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff64bbc2026) + 41 bytes [c:\atlassvn\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:800] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff64a6f3111) + 0 bytes [c:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2725] AtlasGame.exe!GuardedMain() (0x00007ff64a6eda3c) + 0 bytes [c:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff64a6f5c2a) + 5 bytes [c:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff64a6f5d58) + 8 bytes [c:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff64d699a6d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb5d3d7974) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb5e75a271) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb5e75a271) + 0 bytes [UnknownFile:0]
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this map has fish in the sea not overall but have , i was middle of the map in the ocean to catch a supply box , suddenly a shark attacked me .
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@Hattrix where you have find wheat? I can tame elephants i tamed it with red beet because i have no wheat still searching ............
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Still searching Wheat and Paprika
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working fine for me too
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there is no fish in the ocean only around the meermaids city are a lot of sharks and some gold fishs
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Blackwood is such a dissapointment to me
satyrus replied to Salty Jack's topic in General Discussion
hey is this normal that you can not build on the islands? no fish in the sea only sharks in the underwater world , no rain, the shipwrecks are on the beach with half in the water with the other half in the island. The path to the treasure is blocked because the ship is in the island. Otherwise I did not see shipwrecks on the open sea. The most I do not build on the nerves. -
For the Company 30 points and plus each player in the company 1 point
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How to open the Console with Germand Keyboard?
satyrus replied to Mr. Jort's topic in General Discussion
Meinte Tabulator Taste die nehm ich immer oder wie Grongash geschrieben hatte ö -
How to open the Console with Germand Keyboard?
satyrus replied to Mr. Jort's topic in General Discussion
hinterleg dir die backspace (1Pfeil links anderer rechts ) über tastatureinstellung in den optionen -
I keep seeing all this crying about no place to live...
satyrus replied to Bolognapwny's topic in General Discussion
Hello guys ,when you searching for land come to my private server Atlas Surfing over Waves (GER) 4h,5XP,7T,Lvl 100 176.57.181.46:28915 No chinese there 4 Maps with a lot of free Islands is pve/pvp freeport till level 30