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Nightstrasza

Pathfinder
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Everything posted by Nightstrasza

  1. If they add traps into the game, please tell us thou wilt cover entire island, we miss thy stories of mortaring megas.
  2. The game lacks base defenses other than spamming walls and few mortars on top, nothing against land invasion or animals (such as predators or yetis). Having few in mind: 1. Spikes, there would be wooden and metal spikes, wooden could be burnt with oil and fire arrows, metal would require siege machines. Spikes could be covered with thatch platforms by invaders to get past without taking damage but those platforms could be burnt by defenders. Spikes would deal moderate damage, metal spikes would deal high damage. 2. Trip traps, there would be a wooden log or boulder few tiles above the ground where trip line is placed. Once stepped on, those would fall on the victim, can't neutralize them without activation but the line can be shot at to break. Log would deal high damage and boulder would deal huge damage (something like balista?). 3. Shotgun traps, those would be just tripwires connected to either blunderbusses or swivels with grape shots, they would need to be reloaded manualy after each activation, weapons would deal as much damage as when used manualy. Disarming would be the same as trip traps. 4. Deadfall traps. They would be either wooden, stone or metal. Wooden ones could be destroyed with fire. Wooden would deal moderate, stone and metal high with metal dealing slightly higher and applying bleeding. 5. Drawbridge, just so players could build it over the spike fields. Now for the "siege mechanics". It would just be one, the ram. It could have swivel gun slots on sides. Would be very durable but suspectble to fire. Primary use would be to give protection to players inside, have high structure damage and of course be a mobile altilery platform bcs of swivels.
  3. Doesn't matter if belive but we are playing with only bows since they nerfed guns and doing well. The perks work. The blueprint also works. Also, don't take it that we adore the flame arrows nerf, we never used them but we wanted them to become more skillful, a different change that doesn't take damage or other QoL stuff but they prefered to just change few numbers.
  4. Can solo any kind of map with 116% dmg bow and all 3 dmg perks. Well, atleast up to journeyman. Also having all 3 perks in piracy for 60% dmg. Aim for the head and when big guy is about to slam the ground, run past him. Fire arrows were never needed for anything outside of radiculously tanky alphas and mythical creatures and even then, those things are killable with just stone arrows.
  5. Right now alpha animals are just artificialy boosted piles of fur, scales or feathers with a hard to notice from long distances aura inside them. Forgetting the part they are just plain annoying as they get in the way as they spawn in places where ppl live and build but what about replacing them with an actual enemy that could fit the lore like army of the damned minions and with an actual loot insteed of ton of meat that only megas can eat and a ton of other resources that could be gathered easier and faster from their normal equivalents.
  6. Never used fire arrows and killed many alphas, however, killed them thro stone walls or in water.
  7. Use balista, pure 500 dmg. Have bears, horses etc to carry balistas. Could also mount maybe a swivel gun if possible and use liquid flame or feed someone with grape shot.
  8. Garlic is an example of a herb, there are other plants that can be used but don't know them yet, there's also some kind of white flower. That's all that can tell, garlic is pretty common on tundra.
  9. There is already one post with an actual pool. Stick to that insteed of spliting votes.
  10. Well, it only happened once, was beating a horse with blackjack to test if could stun it an carry into a pen, did not work. Decided gonna bola the horse and then beat it, when used LMB everything was fine, but when slapped it with RMB it started slidding on the ground behaving like an alpha an trying to attack us then escape, it did so untill it slided into the ocean an stayed there untill bola timer ended. Was hillarious.
  11. Their speed would be fine if they were not literaly everywhere, just 2 hours ago teleported with fully loaded sloop into one, barely made it by going back to previous grid with 1/5 hp sinking ship. But don't worry, devs won't reduce anything about them anymore, on the stream they laughed off the border camping and walls an joked they could just add an alpha SoD. What they gonna do is add 1 barely smaller SoD and 1 2x bigger SoD.
  12. Maybe, not sure, heard they had once a problem bcs the translation from metric to imperial (or reverse) was wrong and something happened, maybe after that they changed. (Yep, just checked, they lost a probe, now they use metric to cooperate easier)
  13. Spoilers, Russia was first to space, after first landing on the moon tho there was no point in doing so again, it was a cold war, flexing whoever does something first, nothing else, many countries could now just make a pointless program to launch and rip that flag out.
  14. Or whatever fahrenheit means. Only thy country uses imperial and other old measures.
  15. There should be a downvote button if think this crap should happen again.
  16. Create a company for a workarround.
  17. There are ppl who got inside and looked naked so maybe there is some naked strat to run in, bcs for fighting cyclopses and other monsters there... don't b other without 10-20 balistas.
  18. On our grid no one cares to do anything above fine maps that are max 2 grids away. 2k gold journeyman+ maps were not enough to lure players?, let's 2x nerf the gold! No..., we just gonna do more commons even more.
  19. Launch the game, press join new atlas, look above.
  20. They do, cyclopses take massive extra damage into the head, but they are so incredibly tanky that they need propably like 50+ such shoots to take down, not to mention the high 120 lvl ones and the fact there's like 1 per meter so the entire islan is just covered with them.
  21. Wait for v15 update, restart steam or something to get update when it arrives of course.
  22. We love the wolf nerf, they can be nerfed into having 1 hp as much as we care. However they buffed tames by adding 50% more damage resistance, don't understand why is that so bad, thy tame wilt not die now from a single bite of an alpha atleast.
  23. Our bet is they gonna break the game for few days again, every single major update broke something so bad that the game was nearly unplayable or dangerous to keep playing.
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