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Dragonchampion

Pathfinder
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Everything posted by Dragonchampion

  1. I think it'd be interesting and immersive; of course, stuff could still hit and attack you, but I think it'd be neat of dolphins could save your life in such a way when your ship is wrecked.
  2. It feels like I'm the only one who switched to a pistol when they unlocked. Everyone is whining that their precious infinite-durability superbows are being nerfed, while I've been enjoying feeling like a real pirate with a brace of pistols since day 1. The only time I ever used a bow was for when I went diving or swimming. Are there any other steel and shot users out there? Or am I the only one who prefers guns to Bows?
  3. They cost 1 coin every 1.7 hours without points in Accomodations or Captaincy levels. They also need food, though unsure how much and how often they eat.
  4. It restores a large chunk of HP, great for combat repairs.
  5. I want to know so I can avoid them.
  6. If a predator makes contact with a corpse they regen their health almost instantly. Even if the corpse is a corpse of their former ally.
  7. The Imperial Dragon Company wouldn't mind assisting where we can. PvE or PvP? EU or NA?
  8. Be prepared, though. It has a full carry weight of 550lbs... you should only need 1 or so per ship though.
  9. It's the difference of 40-50 metal (pick) vs 80-100 metal (axe). Don't believe me, try! Wanting to get the message out there.
  10. Oh my god, you are a lifesaver. Thank you.
  11. No, materials are just meant to be interchangeable depending on biome, for immersion's sake. Finding a better quality blueprint of something you already know is the only way to get a better quality one. Blueprints are blueprints; they can be used forever once you find them. One of the first things I am going to do when I find a decent tool or weapon blueprint is go to the closest freeport and hand out free copies to everyone.
  12. Because the blueprints have a chance to spawn in with higher rarity, giving any item made from it better stats, such as HP, durability, and damage.
  13. I spent 15 coins for the officer's coat and hat, and nothing happened. The coins were deducted, but I got noting in exchange. Are cosmetics bugged?
  14. I understand that you want to increase the amount we spend on traits, but having us pay 8 points for a single trait is just ridiculously expensive. 5 should be max, and the current 4-point traits should be reduced to 2 or 3. From levels 1-25, you get 2 trait points, making it exceedingly difficult to get anything substantial done, ESPECIALLY for solo players. Please, PLEASE reduce the higher-end trait point cost. You should never make a single trait cost 4-5 levels to get.
  15. That's it? There's no vendors at all?No other method to make coins?
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