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UDO

will the skill points needed to use higher quality tools ever be removed

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as title , why do players need to waste (imo)skill points to use a better quality item , if players can use said  item players can use the item  no matter what quality , the devs added player shops  why ? if other players need the skill to use anything players are making , lets be honest players wont be selling common items , they also wont be selling many higher quality ones either as a lot of players wont waste the huge amount of points necessary to use them , 

 

to promote trade the skills to allow players to use higher quality items need to be removed from the game ,

 

 

Edited by UDO
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I think it needs to stay but the skill tree needs to be moved from a combined to a combat and crafting tree. That way you don't need to make armour to use it.

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Exactly what the op has said? Which part of skill to use higher quality item did u not understand anyone can use common items its the higher stuff the change need to happen to promote trade

 

the skill points that allow players to USE items of higher quality should be removed 

Where as the skill points to make it should STAY 

This would allow players who skilled into MAKING  items a way to then sell them no matter the quality to other players 

Prom

 

 

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The points spent are needed, but I agree having them combined in the make part of the tree is wrong.

I could see a use and a make path in each skill tree, using quality items being cheaper and at the top of each tree and the make being simmilar to how it is now.

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Why? With doubled discovery points your max level is so high you can afford those 6 points needed for using tools up to legendary quality 😉

Edited by Willard
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Right now I don't have any available single skill point to spend em for better quality tools. Weapons. Or armor.

And I wont have any for at least 10 more lvls. I'm now at 53. I have cap at 58. So I need around 175 more discovery points and after that get myself there to lvl-cap, to finish leveling all I need in captaining tree.

Only after that I'll be able to put some skills to anything else. To higher quality tools for example. With current leveling speed it will happen in... well. Couple of months I guess? And until then - I do treasure chests. I take gold. And I throw away all blueprints I get. I threw more than 100 of them already from fine till mythic quality, and I'm not going to stop : )) What a waste! 

Because I just can not use even fine tool and I wont be able soon : )

So... I guess I might be a good idea to let us use them with no restrictions.

But as I mentioned in this thread:

Tames now just so good, and compare to them - tools (weapons, armor) are so bad, so right now - it's just total waste of time, and skill points, trying to play with tools and (omg) spend weeks to craft all those mythic things.

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18 minutes ago, George Catcher said:

Right now I don't have any available single skill point to spend em for better quality tools. Weapons. Or armor.

And I wont have any for at least 10 more lvls. I'm now at 53. I have cap at 58. So I need around 175 more discovery points and after that get myself there to lvl-cap, to finish leveling all I need in captaining tree.

Only after that I'll be able to put some skills to anything else. To higher quality tools for example. With current leveling speed it will happen in... well. Couple of months I guess? And until then - I do treasure chests. I take gold. And I throw away all blueprints I get. I threw more than 100 of them already from fine till mythic quality, and I'm not going to stop : )) What a waste! 

Because I just can not use even fine tool and I wont be able soon : )

So... I guess I might be a good idea to let us use them with no restrictions.

But as I mentioned in this thread:

Tames now just so good, and compare to them - tools (weapons, armor) are so bad, so right now - it's just total waste of time, and skill points, trying to play with tools and (omg) spend weeks to craft all those mythic things.

Why don't u just reset your skillpoints? Want to levelup? Get blue quality map, wait for double weekend, go to treasure map location, grab xp boost for discovery, kill NPCs and bam, u got 5 more levels.

If you want to get more max lvl, gp get powerstones. Hydra is really easy to kill especially now with 60% less animals on golden ruins.

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They really need to rework the skill trees...start with survival and construction only, and make everything you can DO come from the survival tree, and everything you can MAKE come from the construction tree.  Once they've done that, they need to beef up the construction side of the skills and make some of that stuff better and more useful.  There needs to be an adjusted BP drop for pve servers, where all the useless building BPs either get replaced by something that matters on pve, or get something added to them so they're worth something, like cosmetic enhancements (ex.  mythic stone wall has a gargoyle on it)

If they did that, people who only want to use carbines and not make them can buy them from people who only want to make them and not use them, and there would be a reason to have player shops.

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2 hours ago, Willard said:

Why? With doubled discovery points your max level is so high you can afford those 6 points needed for using tools up to legendary quality 😉

not just the tools though is it , guns , bows , arnours, and its a lot more than 6 points its 8 just for the top skill to use mythical tools , plus add to this the additional points for the other skills to get to it ,  12-14 points be able to use myhical tools , now add in guns and bows and armours / shields , 

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20 minutes ago, Winter Thorne said:

They really need to rework the skill trees...start with survival and construction only, and make everything you can DO come from the survival tree, and everything you can MAKE come from the construction tree.  Once they've done that, they need to beef up the construction side of the skills and make some of that stuff better and more useful.  There needs to be an adjusted BP drop for pve servers, where all the useless building BPs either get replaced by something that matters on pve, or get something added to them so they're worth something, like cosmetic enhancements (ex.  mythic stone wall has a gargoyle on it)

If they did that, people who only want to use carbines and not make them can buy them from people who only want to make them and not use them, and there would be a reason to have player shops.

again though , there isnt enough points to make and use , some people in smaller compansy may not have the players to make and use all items so having the ability by default to use everything , would allow trading to flourish , as not everyone will find top end bps' but if everyone could use the end product , then the players who skilled into making would have a larger market than just the few that have placed points into the skills to use the high end items ,

if everyone can make and use then no market , if everyone can use but not make then u have a viable market  and a reason to set up shops .

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idk i don't like it but i understand why it is ingame.

i don't like the limitation in that case.

it is not only guns

its ARMOR too

its TOOLS too

and its BP's,. because you can not craft anything better if you don't have learned the common thing??? wow wow, i have a BP!!! i should not need to learn it for just crafting,

using is another thing

 

weapons:

so you learn to craft carbines and this cost you 34 points, and another 33 points to get to it, so 67 points for crafting carbines wich includes the limitation thing so you can use up to legendary and the other guns.

why....

 

armor:

you need 41 points (44 points if not unloced construction) just for the shield to use quality up to legendary..

you need another 18 points to unlock the ability to use the armor up to legendary quality

and another 11 points for 45% movement penalty wich is a joke

 

so if you skill only this two trees, not even full, you lose 140 points

at lvl 50 you only have 266 points

in early game it sux, and it still sux. once you reach a decent level it does not matter, like always..

running naked with common carbine, np so i save my points for now, and my movement speed...

 

so they will rework the trees they said, and i rly hope they change smth in this two trees and the bps usage

 

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33 minutes ago, UDO said:

again though , there isnt enough points to make and use , some people in smaller compansy may not have the players to make and use all items so having the ability by default to use everything , would allow trading to flourish , as not everyone will find top end bps' but if everyone could use the end product , then the players who skilled into making would have a larger market than just the few that have placed points into the skills to use the high end items ,

if everyone can make and use then no market , if everyone can use but not make then u have a viable market  and a reason to set up shops .

With a complete rework of the skill tree, we don't know what the costs would be.    But I don't think everybody should be able to make and use everything.  The guy that makes the best boats shouldn't also be able to make the best guns or armor.  It should probably be easier to use something than to make something. (costing less points to use it than to make it)

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1 hour ago, Winter Thorne said:

With a complete rework of the skill tree, we don't know what the costs would be.    But I don't think everybody should be able to make and use everything.  The guy that makes the best boats shouldn't also be able to make the best guns or armor.  It should probably be easier to use something than to make something. (costing less points to use it than to make it)

no-one is saying that , everyone should be able to use everything , then those that have skilled into making stuff would have a market to sell to , at the moment there is no economy whatsoever , as even bp's u need the skill to make and then also need the skills to use , its not a good system , 

we would then have specialist builders of whatever they choose and they would be able to sell to anyone , others that didnt spec into gun building could still buy and use high end guns , then the game would have a proper working trade system .. 

 

 

 

 

 

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Why don't u just reset your skillpoints?

Because unfortunately (or luckily) I have all points in my necessary skills + tames.

- All tools, because sometimes I die with no way to get my corpse, and I need to create all my instruments.

- Basic of weapon and armor - same reason.

- Buildings up to wooden ones. Because from time to time I building something, or I need ceilings for my ship.

- Ship construction up to Brig because I building planks and sails (few days ago I faced 7 SotD's at once and got back to my base with just 2 sails).

- TAMES. Most of my points are there. Because they help me to get gold and food for my crew, gather resources for ship repairs, gather resources for cannonballs (helping me to deliver metal to my base, because there are just 5 spawns in my island and they a bit far).

I'm on my way to 50lvl Galley of damned. For that I need good cannons and planks, max lvl of my ship and ALL IN CAPTAINING. So right now - I do just maxing my lvl-cap, lvl-up and put all in to captaining. So... it's just no points of put anything in some different skills.

Get blue quality map, wait for double weekend, go to treasure map location

Unfortunately - it's not +5 lvl per treasure. Last weekend I had lvl-22.9 treasure, I got to new island with xp-boost and got just +1 lvl (from lvl-52 to lvl-53) and half of exp-bar fulfilled.

And yeah. DEVs also dramatically increased time we need for our ship lvl ups. I got my Brig from lvl-36 to lvl-37 and for that I had to kill 22 damned ships and sail for 4 pure hours...).

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I went to Home Depot today.  I asked the sales clerk where are the Estwing hammers at because I want to buy one.  He asked me if I was a carpenter and I said no.  He then told me I was not skilled enough to use a Estwing hammer and told me I had to buy a HDX hammer.  I guess I need to join the carpenters union and study as an apprentice the next 3 years before I can buy an Estwing.  😞 

 

Also this. 

 

3 hours ago, UDO said:

no-one is saying that , everyone should be able to use everything , then those that have skilled into making stuff would have a market to sell to , at the moment there is no economy whatsoever , as even bp's u need the skill to make and then also need the skills to use , its not a good system , 

we would then have specialist builders of whatever they choose and they would be able to sell to anyone , others that didnt spec into gun building could still buy and use high end guns , then the game would have a proper working trade system .. 

 

 

 

 

 

Edited by DocHolliday
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