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Terra Incocnita

Pathfinder
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Everything posted by Terra Incocnita

  1. Hey Guys! It's obvious that changing grids can cause serious problems and thus bugs are linked in the further gameplay. This has already been confirmed in other SP - bug threads by several users.Maybe we should open a fresh new thread to the issue , so that it can be seen more clearly by the devs. (but this isn't my native language)
  2. There's already a thread : "Single Player Bug Thread " in Bug Reports
  3. Hey ,since when are you playing single player - after patch 211.21?
  4. Many thanks @Vackillers ! I tried it. (Your post has overlapped with mine)My current game status is exactly as you described it: I spawned at my starting freeport(had a bed left) and now i've to find my way back to the old base and then i'll see how the rest works out. Edit : I reached my old base.Everything is ok, except for some smaller and already known bugs.
  5. Hey guys! Unfortunately no improvement through the last 2 patches - SP crashes furthermore for about 1week. The crashes are hard - without logs. I sent my "SavedAtlasLocal" folder to the Grapeshot Admin Jat and he replied : "So this looks like it should be resolved in our next patch to go out with Non-Dedi Mode.I'm able to load your savefile on my latest version of the game (not released to the public yet)." I assume after Patch 211.21 you could delete all previous save game "ocean" and "LastGridCoord" files( backup on another data media,for safety) and start over by creating a new pathfinder.That should work.
  6. Very well, the more detailed reports the better.We already have a notable thread :"Single Player Bug Thread" After all we should keep in mind that the Single Player mode is just a beta-version,and it came out 2 weeks earlier than announced.
  7. Many of us have this issue. The SP mode is not able to load in. Loading stops at about 75% on the Ocean load bar and then the game crashes , and we're thrown back to the Steam menu. It's not a pc system error - our unofficial servers run fine.
  8. Many of us have the issue that single player is unplayable for almost five days. The SP mode loads up to nearly 75%(ocean map) and then the game crashes. I recommend you : "Single Player Bug Thread " for more information.
  9. Yes indeed and unfortunately facts don't lie.
  10. I have the same issue ,game load ocean map to nearly 75% and then crashes. Our dedicated servers run fine. Any fixes?
  11. Have the same issue but my dedicated servers run fine. Please fix it.
  12. Wild Pirates Encampments seems to be a great idea, for our community who are playing on dedicated servers and single player.I already opened a small thread about implementing NPC Royal Naval Forces,so it's fine for me. But hopefully these encampments will not be on every island per grid, this would be too much and hinders the feeling of exploring natural islands. Or did i not understand that correctly ? (this isn't my native language)
  13. Changing cluster zones results sometimes in dissapeared vehicles but the interior is still on the watersurface,and the ships are still shown on the map as alive, even though the game message says" your raft was sunk". Also shoulder mounted birds stay in the previous cluster. When often changing the same cluster borders it works fine. Ships of the damned sometimes appear and were self destroyed instantly.But not all of them,other squads can be normally defeated and looted. 2 Discovery points through landfall works fine but no way to get special discoveries via spyglass.In some cluster one have to exit and restart the game, to get the discovery zones. After all most essential gameplay mechanics works very nice for a beta. (my grammar is not perfect,i'm german)
  14. Thank you very much for adding single player , devs ! The patch flows in 6 hours ago here in europe and our community is just testing it. It's really great to have this amazing huge map finally,well done!Discovery system works,not like on our private servers after wipe. The gameplay is smooth and the performance is stabil and so far no game crashes. Not all settings work in the game: Day tme speed /cycle and bears can't farm fibers. Please keep up your precious work for this first class survival game and please listen to the multiplayers community critics. The map and landscape desingn is brilliant and beautiful,but maybe more realism instead of fantasy and more sea/ships/pirates simulation. Maybe royal naval forces of the 17th.century on land and sea-huge spanish galleons with tons of gold to raid.
  15. Well thank you very much for implementing a single player mode. It was very expensive for us to run private servers with 3x3/ 4x4 grid maps(to get nearly full game content) We here in germany (i assume europe wide)have a notable single player fan community for ARK/ATLAS. This will bring more players and money to this first class survival game. Dear Developers,please continue your precious work for this game , as you've done so far.
  16. Hello sailors and developers officers, on my 3x3map grid by gportal(9 expensive private servers)is no way to get discovery points.On my previous 4x4server(old content) it worked perfect.But now no discovery zones on islands and no chance to get points by killing whales(powerstones no tested yet). Even though on the discovery tab many are given but all remain locked. Or have i chosen the wrong setting by using the old claim flag system?(actually can't be) These points are so important and when players can't reach full end game content ,then i can give up the servers,it's not worth it anymore - But this is a first class survival game so far. Should this be fixed with the upcoming mega patch?(my grammar is not perfect,i'm german)
  17. Hi there sailor, unfortunately i can't help you but i can't get any discovery points on my 3x3map grid with 9 expensive private servers.So many new islands and no discovery zones. I cheated for testing and killed wales - no points.Same goes for me - all is locked. This must be remedied urgently and the developers must be aware of it. You americans or british should do this...i'm german (bad grammar)
  18. Thanks.I'm looking forward to what you've thought to deepen the topic.But take your time.
  19. Since the last small patches everything was fine(dedicated PVE Server 160Slots) And now i took my bear lev.54 with me on my Brig to dig up a treasure on another island and after this he was gone.I can't find him anymore.There was no message from the game that he's dead,now he will probably starve to death in his new bits n bytes nirvana. Afterwards i tamed a rhino on this island,loaded it on the Brig drove back to base,unloaded it and left the server.When i rejoin the server the rhino was also gone.The previously tamed animals were still there. That's soooooooo frustrating!
  20. Well thank you Figment. The naval power could be purely fictional,but of course in the suitable style of the 17th and 18th century.
  21. (I would like to begin by saying i'm european/german and my grammar is not perfect) How about the implementation of NPC Royal Naval Forces (ships/soldiers/fortresses) for instance spanish,british,french,etc. in the game ? Royal Naval Fleets were highly trained to hunt and destroy pirateships. Could be a more realistic challenge for players compared to the damned ships. They secured their trading routes with heavy warships and had fortresses on key positions wich could be raided.(PVE and PVP) Fortresses are already implemented(discovery area) and could be manned by NPC Naval Forces. Players then have to conduct a tactical sea and land fight in order to get to the gold/treasure inside the fortress. As you all know the spaniards melted tons of gold in the new world in order to transfer it to Europe with the biggest armored galleons - irresistible for buccaneers. A small hint for me on this topic - The ferryman at the freeport wearing a british royal navy officers uniform(commander or captain)of the late 18th century.One can buy this as a skin. I'm playing on my PVE server160slots with our community,therefore it's not so easy to estimate what PVP fans prefer in the case and their opinion is essential because the focus is on PVP. This game has really great potential , it's a mix of fantasy and reality aspects,so it's difficult to predict what the developers will focus on in the future. In conclusion , it is the affair of the developers anyway and i wish them many good creative hours (they proved it with ark)
  22. What happen to your tamed creatures if you respec your character skill points? I have tamed lot's of animals and skilled the complete Beastmastery skill tree and i would not dare to respec.What happen to the tamed and leveld creatures when respec?
  23. What happens to your tamed creatures if you respec your character skill points? I have tamed lots of animals and skilled the complete Beastmastery skill tree and i would not dare to respec.What happens to the tamed and leveled creatures when respec?
  24. Hi there Sailors.What about implementing NPC Royal Fleets/Ships/Soldiers for example British Style in the game.Will be much more realistic then Damned Ships.Royal Navy Fleets were strong and highly trained to hunt and destroy Pirateships in the past,which could be another challange for players.They secured their trading routes and had fortresses on islands-which could be raided.The Spaniards were also good,because they melted tons of gold from the new world to transfer it to Europe with the biggest armored Galleons. Cheers from Europe
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