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BumbleBumble

Pathfinder
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Everything posted by BumbleBumble

  1. TLDR: Dev's stop making stupid ideas like Fountain of Youth/Card games/Subs/Giant Crabs Fix basic mechanics on PVE server. Fix Tames disappearing around boats Fix bugs Dev's take less drugs. There's my public service done for the day.
  2. Correct me, because I think I'm wrong. With the new changes to the colony server. Mega's split into smaller companies own the islands, recruit small companies to live on those islands. Content for those wanting to raid and burn will involve smashing those smaller companies bases during the 'timer' and avoiding doing any damage to the owners of the Island? So this new server only secures the mega's as a controlling power?
  3. @Knivet I'm talking about Online play though. When you're ship isnt anchored or protected by the offline protections. Would you not like to see some sort of boarding actions in PVP?
  4. My apologies, I miss read this. I thought you were directing that at me.
  5. Christ, I ask for thoughts and your out with personal attacks? Poor show Percieval. Also if you'd seen past the red and actually looked at the title you'll see the word 'nerf' too. Which is exactly what you're suggesting =/
  6. I've been trying to get some friends back to the game and the number one issue they had was they used to love boarding ships during fights. Via glider/grappling hooks etc. But after a while, everyone started putting a npc swivel on every ship bigger than a sloop. Killed their interest in the game, wondering if anyone else has the same thoughts? I think Sea of Thieves style of anchoring a hostile ship so you can actually brawl it out/board ships is really awesome and something we're lacking in the current meta.
  7. Could you list these reasons? Why would I still go to power stone islands? Once it's been collected already and the stupid fountain naked run. Farming resources not on the island, yes, might have to do that once every 2 weeks maybe if you're burning through BP's (hopefully finding pvp/raiding).
  8. You're assuming mixing involves cohabitation. Instead of having multiple timezone players in the same company. For example, we have a few night shift players that come on around 6am eu time for a few hours every day. They'd be blocked out from raiding anyone around us, if they also share EU timezone primes (I assume most EU companies will use an EU timezone as raid times). That's an entire aspect of the game removed from them now, as they're playing in a period where the servers are quiet anyway thus the likely hood of finding pvp is low. My issue is this: Now, if you don't play at the peak times, you're completely locked out of a portion of the game. They may as well be playing on the PVE server, if farming/pve is all they should do according to previous responses here.
  9. Yup, and those ships you used to find on the ocean going off to raid wont be there anymore. Meaning less ship v ship fights. Few days of searching fruitlessly will kill off those captain's drive for the game too. I guess you're assuming that those players that have left already are following patch notes and can muster up the interest to give the game another go a few months down the line. There may be a short term spike (week or so for the 'I cant find an Island' upset on the forums), but I think these changes are going to do more damage to the existing player base than will be made up by people thinking they can come back for a real MMORPG experience. Hell, Saturdays peak players was 9k. Down from 14k last weekend. https://steamcharts.com/app/834910#1m
  10. Why is it dumb to do what you enjoy and dodge what you don't? That also may be the only time scales they can play? Doesn't that also potentially disrupt mixing EU/NA/OA players together for example? Who hasn't done the end game stuff already? I'll farm on a Saturday for 2/3 hours and then spend the rest of the week going out to pvp, because farming isn't my favourite activity. Does that mean I'm dumb? Think you're being a bit close minded Captain =[
  11. Dragons though.... whyyyyy dragons. Only people using them are the major companies to end fights before they start. Not sure this ORP change will do anything for the population. Just means the people coming on for pvp wont log on at particular times of the day. So for example, I can look at my discord and say there's 10 people playing atm. But once the war changes go live, there'll be maybe half of that playing when they cant hit someone. Meaning that then the more casual players won't see there friends online and will probably head over to rocket league instead (for example). . There are places for the taming/trading community. They exist in the entities big enough to protect them. Nah, EA has Fifa. A yearly gold mine. I agree with everything else you said though.
  12. I don't think you read what he said. Or I think he was trying to say your shock and awe tactic involved getting mortared. Or atleast that's how i read it, because in my experience that's what happens. If the base has been worth trying to break into, they've got a ton of mortars set up. Never tried hitting a base with a boat since getting hit by one myself. Captain died, boat was immobile for the next 2 hits. Crew dead/ panels missing/sail almost gone. No thanks. Never again =] But yeah, I've done those tactics in sieges. Have one fella shoot fire arrows at the cannon bears. They stop firing then a team mate patches all the holes in the walls. It's so broken. Lasted 3/4 hours in a 5x5 against Enslaved when they were shooting barrels/cannon balls off multiple bears
  13. As someone that's been wiped (all but character) 2 times already. I see nothing wrong with a wipe. x'D
  14. @Mike L I haven't been in the situation where one has caught up with me without having most of the planks and/or sails removed. And when they have, swivels have finished them off. So I'm unable to really discuss that with you. The base 5k panels drop too quickly currently, and not many people are willing to put bp's on schooners. (That I've play with/against)
  15. The issue Mike, is that the large cannon kite meta means that to get a fight against such a player, you need to face tank a few volleys just to get close. Losing planks/sails in single volleys. That doesn't make for exciting pvp.
  16. There's dragons in a pirate game. There's very few people actually playing on EU PVP now. Galleons/ships reduce frame rate way too much. The current meta is 10 large cannons on the back of your ship and running away. (if you can find a fight) Sea claims are ridiculously badly implemented. The discovery system to be able to level is a joke. Blueprints give over the top bonuses. HP scaling to over 300 is stupid. There's no boarding of ships because AI swivel guns instant kill most players. (This was one of the most fun bits of the game in the start. Trying to grapple onto someones boat) Medium cannons on boats are completely wasted when the hostile has large cannons cos range and damage. Medium cannons atleast had to hit the ship a few times before panels broke, in the current fights you get a single volley of larges off, wipe 3 or 4 planks then they're forced to run away. There's no way to slow down hostile ships as bar shotte travels shorter than my nan can triple jump.
  17. Literally logged on to this nonsense patch. -You increase the weight costs of items at the same time as releasing a debuff on the entire population's weight. -What was the need for this Fountain of Youth crap? You want to force everyone into a node that can only support 50 people (cos they rarely work particularly well over that) -FOY. Why have you created another time sync that no one actually wants to do? -Alphas are insanely difficult to deal with normally(pistols/melee), and you've nerfed our tool to deal with them MASSIVELY. - The cost of fire arrows now massively out weighs the damage. - 10 fire arrows before a bow breaks? It took 6 fire arrows to kill my character with 170 ish hp. On normal games, the player base looks forward to the patch notes. This is all unhelpful, limiting and is putting people off the game. Had been close to persuading some friends to joining us in playing Atlas, can't honestly say I even want to play when you cripple us with thought lacking ideas. Let us have fun! Stop putting more limitations and hoops to jump through before we get to actually have fun!
  18. The sea creatures spawn rates need turning down. Seems like every ship fight ends fruitlessly when you go down to get any remaining loot to find not just 1 or 2 sharks, but 6 sharks, 2 jelly fish that are tethered further under the water so you even kite them to the surface to kill, they just swim back down and recover their hp.
  19. Can there be a setting to flick to see real time stamps in the company log. It's a complete mess trying to look at it and see when things happen. Yes it's chronological. But I'd like to know when things actually happened instead of a wishy-washy maybe an hour ago, maybe 5?
  20. The other thing to contemplate about is active players. Particularly in the PVP servers, the content is generally driven by player actions. When content dries up, more players leave ... eventually dead game.
  21. OP, cant tell if your trying to persuade people or immediately categorise people as not meant for your idea and thus dismissing them. I personally don't mind paying money for a server to have some sort in game support. BUT, the current state of the game will mean that those 'ingame GMs' will be pestered with requests they just wont be able to full fill. It wouldn't, the larger companies would take over the plots sooner than the new players can find them.
  22. Every time we put someone in the Gibbet, they die in a minute or two. Havent figured out how that's happening though.
  23. The damage is hp% based. So unless you were stood in the fire for a while, it shouldnt '1 hit' you. Edited to add: Yes i know it sets you on fire too. But the spot it lands also does damage.
  24. So if there's not a body inside a claim to contest it, you can steal it in around 30 minutes. Basically, if you don't have the man power online or sleepers protecting that claim spot then it can be claimed. I like the system personally (on pvp server, not tried pve). It means that people cant claim tons of land without either actively playing or being in it.
  25. Pvp is shield bash spam? First person to get the shield bash hit wins? No diminishing returns, no chance to walk away. Just get stunned and continue to be stunned.
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