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UDO

Pathfinder
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Everything posted by UDO

  1. i did read it , and if u know them , then ask them to move thier body , then you can claim the area
  2. its not the hp they need resistance to hand held weapons picks , axes , bows and arrow , fire arrows need to damage to a degree,the boats are made of wood after all , but it needs to be a faction of the damage they do now .
  3. hi i have tons of horses on the island i have base on, but no sugar cane , i looked the resource list posted buts is vague on sap , does anyone have a grid and island location for sugar cane , would be greatly appreciated ...
  4. its contesetd he is prob logged out in the area and if he is in a base and flag claim is part of it what u are doing is a dick move if its pve :..trying to take his base and tames , u wont succes as he logged out there
  5. kite them fire turn run , fire turn run make sure u hav points in fort as u will get knocked out too fast wothout it
  6. beehives, plants all in diferent areas all supply sap
  7. they are tuned for more end game than start ITS A SURVIVAL GAME learn to use the surroudning area to manage until u have acces to tames , fire arrows , guns etc ....the same stuff u would do in real life , u wouldnr just expect a wild animal to stand there while u kill it , the only wild animal i have ever had trouble with are wolfs not ao much of an issue now i have my own wolfs tames ,, crocs are slow on land , use it dont jump in water with crocs that their natural territory ,
  8. one of the buttons at top says delete all paint think its the bin icon
  9. this 100% ive odne loads of tripds on rafts and never once had a ghost ship even look in my durection , sounds to me more like a learn how to pilot the raft propelry issue than game , or are u one of those player that set the raft in one direction and go afk then piss and moan on forums cos u were afk when your raft ran into a ship?
  10. in ark i used to have animals on wander inside the main base in their own small 2x2 railied off area this worked well i never had them wander off outside walls as they didnt need rendering in when u were offline as noone can or needs to see them
  11. no 2 isnt enough u need 4 really 2 for main , 2 for other location , its a big ass map , other wise u stuck on 1 island for ever
  12. better still 4 flags per man as solo , 3 per man in company , end of problem solved ,
  13. yes need something and maybe multiplying per flag so for example 1 wood per hour for flag 1 , 2 wood per hour flag 2 , 4 wood per hour flag 3 so per hour , and so on ? this would hurt smaller tribes if they take over too much ,but large companys would have no issue farming up what needed , doesnt seem much work it out
  14. tbo fire arrows are good for all , wolfs are a run away while on foot , but once u get a tamed predator of your own the world becomes a cake walk , its the sme story over and over until u get started and established it is hardish but yes overall they do need toning down a bit ...its the only thing i die too so far.
  15. dont want the E taken away they need to spread them out more , htey are always clumped up 4-6 at a time
  16. could be that u can only place a flag in your own claim which increse the radius maybe? up to 2-4 flag max
  17. they could at this point probably remove the lawless and just have the freeports as intended now that the main player base is in , it would help massivly qith land for a lot of players
  18. if the flags countdown goes into minus figures , then it will be safe , tested yesterday and again this morning on neigbors flags he replaced them with new ones still unclaimable this morning if that how it works then thats silly as u could be out explring for 2 days then on holiday , so you waould have to explore then stand in base for 3 days to build up enough time to go on holiday ? would also be nice if we could see the timers as well , nit just enemy ones when we run about with flag
  19. after extensive test between out alianace , we decide to REPLACE ALL our flags the results were very reassuring , the timers were there along with the upkeep message , 3 hours later they were in negative number (i know this isnt meant to happen) this has now resulted in the claims now being unclaimable and safe for the time being ,checked when i logged in this mornign all good and safe for now which is a relief as we can now enjoy the game instead of wondering if we have anything left when we log in ...l.
  20. this 100$ got my boat ready to again fior the third time , now like u derping about on land o going on short trips on raft that is a pain to drive about with the wind not always going where u want the point of this game was the sea not to be sat on land building shit that u will never use the tundra areas are tf the more preapred , ie players that have gotten furs and lvl up enough to have enough fort 2 of our alliance have already started building there as fg last night as 1.there is a lots less aggro wit land claims , .2 turnips
  21. there wer players not in his crew one went to the loom the other was on the right hand side of the shipyard
  22. this 100% problem is the oyyl safe flag is the one that u log out under as long as the flag claim area over lasp where u log out it cant be claimed , anything else timers are too short and they dont refresh
  23. as title , i replaced all my flags htey had 14000 seconds , now at 8000 just over 2 hrs left , the devs have the wrong calculations and it doesnt refresh
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