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a1rum

Pathfinder
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About a1rum

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  1. How do you do it? I spent 10 attempts(in c6) and only 1 could just get to the shore. About 20 animals stand on the shore and just wait when you run out of the water. Enter the cave - something unreal.
  2. You are absolutely right! The stack is too small. And the fact that it takes 1 such stack to 1 plate - the greatest nonsense. I hope the developers will understand it in the near future.
  3. In general, the introduction is normal. Now, to build a good house, you will need more time. If you built a house in 4 days, now you will need 8. The only amount of sugar required is very high. 20 on 1 element - a lot. Let's say the number 5 already sounds better. I will build from stone on pve, because There are many animals that can eat the whole house.
  4. Im jumped on another's ship, under construction brig and began to float on the deck. It is impossible to get out, only to die.
  5. Server B5 and M4 ping 255. eu pvp. Actions delay 2-5 seconds. unreal game.
  6. I'll try to tell my story We play in four and we managed once to seize abandoned territory. And it was a magic. Then we also took the forest and water. Our neighbor on the right is sleeping in the house. They are 4. They do not play and no one can seize their land where they have been sleeping for a month now. They do not go online. But suddenly, we had a neighbor on the left who built a house on a piece of our territory (where there was a forest) and destroyed the resp resources! Then he captured another of our territory. We can not understand how, because we are 4 people and he is 1. We are online every day, morning and evening, but at night our territory disappears! He has around 6 flags and in each of them he has a house where he appears every day. He captured all the resources around in this way. Now he does not run around, does not collect anything. he has a bank and a huge tax. We have only 1 flag left on the shore and 1 in the water. And we can do nothing! By this I want to say that I support the view that the claims flags work illogical. It has long been said that it is necessary to limit the number of flags on the ground, depending on the number of people. There should not be such that 1 solo player is able to hold half of the island and interfere with other companies (build a lot of houses in the woods, fence territory and stop the rep resources!) This is a very toxic game. The problem is that not all players understand how the system works. What are the exact conditions for capture. I still do not understand what the increasing countdown timer with minus means
  7. Hi there! Does anyone know which sails for schooner/brig are best in speed Schooner 2xMedium vs 1Big+1Small vs 4xSmall vs 2Small+1Medium Brig 3Big vs 5Medium vs 2Big+1Mid+1Small vs 1Big+3Mid
  8. Thanks But it's not obvious
  9. + we have the same problem
  10. Need Fiber 2x6 = 12 Hide 2x13 = 26 I have 37 hide — and you can see this is not enough + fiber not counted if added more hide
  11. Look at screenshot 3 last messages. Please explain what this means and whether it has something to do with the player Uwish. My friend's ship is really gone. There is no shipwreck. How and why?
  12. Well, you want to create a second eve. I am not speaking for or against this idea, but it’s definitely not worth doing in the same way as there. I think now there are increased rates, so that players can develop faster, test mechanics faster. With the release, the rates will be 5 times lower, and rightly so. If you wake high lvl, with top weapons, what else will attract you in this game? I really hope that the developers will make the right decision.
  13. You need armor and more hp (if you want solo treasure hunt)
  14. (sorry for my english) The idea of autonomous trade. This is my vision, but please consider it as one of the options. At the moment, many players have a desire to trade. Someone has metal, someone has spare parts for the ship. These players are ready to exchange, but there is a problem - the lack of an exchange tool. I see it as a separate building. Something like a bank, only anyone can get into the store and get the goods, giving something in return (players will explore the islands in search of a treasured store). Ideally — gold coins. Players will be able to regulate the market themselves by setting prices for certain goods. It is possible that the market can be only 1 on the island (developers themselves will put it, or the NPC will float), or the market can only be in the port city (there will be a problem of overpopulation of the square). But the most desirable is the opportunity to see what is sold in the adjacent squares and at what price. If you look like it on Eve Online— it will be amazing. + worth adding barter. In real time mode, players show goods for exchange and confirm that they agree to a deal. Upon receipt of two confirmations — an exchange occurs. What do you say?
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