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Teron Gray

Pathfinder
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Teron Gray last won the day on January 20

Teron Gray had the most liked content!

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11 Good

About Teron Gray

  • Rank
    Pathfinder
  1. Within a short play session, I found you broke land-based beds and my new market won't connect to the warehouse it is right beside. WELL DONE TEAM! WHOOO!
  2. Could you cite and give example of all the support and people reportedly loving "Sloop Wars"? Because both in game, here on your forums, on Steam forums, and on social media... Nobody likes this.
  3. I wish you guys would apply at least a more graduating curve on the ship costs. Galleons can be stupidly costly considering their capabilities, but Brigs and Schooners still feel overpriced in the gold demand. ...where is that gold going anyways? Do we have to pay off the Atlas Shipwright's Guild to build our own ships now?
  4. I feel the mod Indiaman is a decent ship, and a two-gun deck frigate could be a good selection as well. Would love to see a caravel or similar small-mid size ship to complement the schooner. But this Dev team seems to have not a clue as to what they are doing...
  5. Reduce the gold cost for at least the schooner, dammit.
  6. No, really. You have completely screwed the pooch with this retarded maneuver. The one thing that made this game worth playing, was the sailing. And you've gated it to ridiculous levels. What next, DLC gold-packs you can buy on the store? Go fuck yourselves.
  7. ...What. The. FUCK?! 5000 gold in order to build my own goddamn schooner? Who signed off on this? Fire their sorry ass. You fucking idiots, I've stood by this game for a long time, but this is just... Wow. A new level of "WE FUCKED IT UP."
  8. Game drags down and runs atrociously when the map is open in any form, now. Impressive.
  9. I've been suffering a lot of failed hand-offs on grid crossings this weekend, as well. Thankfully so far no ill-fated encounters during such. But It's been at least one per trip out of home-grid for whatever resource run.
  10. Just to do a follow-up. I spawned in a Brig within a SP session, and was able to build it up while it sat anchored identically to how I built it on Official in the shipyard with no complications. But now on official I can't replace any parts. ...what.
  11. I couldn't find a real answer to this. It frustratingly appears that the structure limit on ships is reduced after your release them from the shipyard? I have a brig that had a jank wall I missed before launch, and I can't replace it due to structure limit now. Do we know how much it changes by, as it clearly seems to? I popped a superfluous storage box and a couple structurally irrelevant ceilings, and it still can't take anymore parts. Feeling like I should just scuttle the damn thing and start over.
  12. Arrows and bolts gone and can't be crafted. That's kind of special...
  13. Some metal required would be fine, every island can offer at least a trickle of metal. But sap is not something that is universally available, and makes the organic paste requirement frustrating for some. And that's not going into the nerf to stone tier as well.
  14. A thought as to how to address people not being satisfied with the decay rates, while also not wanting to turn freeports into a clusterflock. Let people store their ships in drydock at cost. The vessel ghosts out/unloads, will not decay but can't be used, and any contents in containers will be lost/dropped. To get it back requires a fee based on the hull-type, level, and duration left in drydock. There could also be a time/price cap, which if exceeded, the vessel is lost as the harbor seizes it to cover the fees.
  15. I spitballed on this with a friend whos already better established then I am. They could have claims be easier to contest the more you have, representing your influence and infrastructure being spread thing. So someone who has hundreds of claims, only gets like 60 seconds to stop the contesting of one, working back to the current standard for something like 10 or less.
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