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Rita Longlegs

Pathfinder
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Everything posted by Rita Longlegs

  1. Nice touch with the notes and the bookshelf ^.^ However, i have a little issue, figuring out how to read the contents of a note :S .... I can write quite a lot in it, place it in a container, and after that, the only text anyone can ever read, is the hover text description, missing 99% of the rest of the note contents :S Anyone who can point me in a direction that i'm missing, or is this an issue with the note that is global ? :S IF it is global, might i suggest to add the option "Read Note" in the options menu when right-clicking the item ^.^
  2. As Shintai said, remap your keybindings You do this by: hitting "ESC" (while in-game) Go to options Go to Keybindings Change the shortcut key for the console command Apply change, save and go back into the game ant hit the key you set for the console command. Now, type "CCC" in the console, and hit enter. It WILL appear nothing is happening, but the system stores the code in your clipboard, and all you have to do to get it into the ticket, is to do a CTRL+V (paste) Hope it helped ^-^
  3. Love the look of this ^.^ There's a few things i have in mind; The amount of information on the order list, can actually be reduced, simplifying the overall look and feel of the app: "Order ID" and "Server" are fields we as buyer / seller dun really need on the list, as we know where we are. (Selected server, can be listed elsewhere on the page, and possibly be selectable ? ) Player online times, could be added as a sellers note, to make for easier planning of a trip ? This is handy, given that there is no way to contact a seller / buyer in the app. What the effing binkie is a "tender" ? o.O (I sincerely have no idea lol ) Clicking the green plus sign under "Tender" gives me an error message: " Error Error while accessing the database Field 'rating' doesn't have a default value " The avg price you speak of.... will that be based per server , or globally across all servers ? DEFFO a tool i will be using in the future, especially as it gets populated with people from the EU PVE server, where i live
  4. How we managed to loose 2 galleons, with less than 20 minutes between: Cross a border, run into a whale, as in RAM it, just as you spawn in. Loose the rudder + beds, WAY before the planks give way. Sails are up, you aren't for some magical reason, kicked off the boat, so you sail in a straight line with SOtD's on both sides, plus a whale in your buttocks. Buddy, does ALL he can, shooting the SOtD's one after the other, and we lower sails in order to get the first ship repaired. But, what do you know... 2 more whales appear, with their build-in million mile aggro range, along with another 2 SOtD's ..... needless to say what happened. By the time the 2 other wales were spotteed, the wind was absolutely unfavorable, and my buddy had zero chance to escape. First hit of the whale, destroyed HIS rudder AND beds, with no leakage from the planks.... I have nothing against whales, nor the SOtD's, but the fact that they appear AT THE FRWEQSDSGHTDYJ BORDER!!!!!! that is nothing less that a spit to the face!! It has been mentioned over and over, again and again, and it is really about time some of these spawn mechanics get looked through! Rant over.... Seriously... do something about this absolutely needless killingspree that does nothing to the game, other than being utterly useless.
  5. I picked up a master map in a freeport, so, im guessing theyre pretty random at quality, independant of where you pick them up as for not getting a map upon opening. This, is also random. I am guessing, that sometimes, the game simulates a destroyed map, that is utterly unreadable, and thus, you get nothing when activating the bottle. *An idea could be, that every single bottle drops something. Might be a treasure map, or a withered / destroyed and useless map. this would ensure, that people dun think it is a bug, but get something, that makes some sort of sense ^.^
  6. Bumping this, as several of the items listed, isnt fixed yet -,-
  7. - Zero Ladder controls on ANY ship - Partially invisible paint on Galleons + Brigantines (Red and some black is visible) - Wood walls requirering a foundation to snap onto.... (well, cant place foundations on ships, soooo.... *cough cough*) - Ships turning X amount of degrees upon anchoring / crossing borders This is bad, as in really really bad video:
  8. you clearly havent logged into the game after the latest patch Note my coughing after the line about walls needeing to snap to foundations.... 1: Ladders can NOT be retracted on masts, as there is no longer any menu for that function....... 2: Invisible paint is a bug, thus bad. 3: Currently, wood walls are bugged on ships, thus im mentioning it, and referring to the foundation requirement. 4: through my many hours of sailing, i have been turned 45 degrees 2 times after crossing into a normal conditions server, and smashed into invisible icebergs once.
  9. - Zero Ladder controls on ANY ship - Partially invisible paint on Galleons + Brigantines (Red and some black is visible) - Wood walls requirering a foundation to snap onto.... (well, cant place foundations on ships, soooo.... *cough cough*) - Ships turning X amount of degrees upon anchoring / crossing borders This is bad, as in really really bad video:
  10. The freeport vendors are a neat little addition actually... However, the stuff we can get there for gold, is crazy, considering that freeports, as they are now, are only visited to get crew, or a starting point for new players, who dun really have any gold Adding in player vendors.... i can see a LOT of potential lag here, or, they are planning to do some sort of AH, in order to make things less crowded... o.O 200+ companies, with each their own seller at a freeport, yikes o.O
  11. He freaked more than i did, cuz he rammed something, utterly unprepared LOL It was amusing indeed, but more so AFTER the incident.... Luckily, he was following my ship as we went down south, passing several of those icebergs on the way. Had he rammed one at full speed.... ugh :S
  12. Mirages can be quite nasty.... Friend of mine, didnt see the giant iceberg infront of him, and only stopped due to planks screaming in agony as they were squashed up against the wall of said iceberg.... What i saw.... What my mate saw:
  13. That is how our company runs, so yeah ROFLMAO..... No need for further argumenting i guess.... Happy gaming ^.^
  14. Owning as an individual, is not really a thing in this game, nor is it needed. As a company, you rely on your mates, as they rely on you. Stuff has an internal ownership, in regards to respecting other peoples items, ships, chests etc etc. In my company, we all have our ships. they belong to the company, yes, but i have MY sloop, MY Schooner, MY brig and MY Galleon. Just like everyone else in the company. People can borrow stuff, hijack stuff in cases of emergency, but we all have each our own, governed by the simple rules of respect and morale. If that is not possible, then what is the point in playing with people you dun trust ?
  15. Seeing islands that are not actually there, happens from time to time, and is a thing you can live with.... but hitting icebergs you cant see, is not ok After hearing the sound of planks being ripped apart, i asked my crewmate why he sailed directly into the iceberg right in front of us, to which his only reply was: "What iceberg??". This is what he saw (or didnt see) His perspective: MY Perspective:
  16. I'd suggest more plank models / options, as we allready have with walls and ceilings o.O I mean, who havent had the thought, that rear-facing gunports is a very viable option for a galleon / brig ? Not to mention, the aft top part of the hull on brigs and galleons, makes it pretty darn hard to reach the emergency ladder :S ... (side-mounted ropeladders on brigs tend to bug and only let you get half way up...) As for the floating tanks.... no way in hell id ever be onboard such a monster :S yuk
  17. The Yggdrasil out for a small cargo run ^.^
  18. Got this awesome idea of an arctic coloring on my bear, with some fantasy tones to it. So, i zip over to the bear with a paintbrush, and go crazy, after which i save the paint and pull it into the ARKPnt to be able to do somee work in photoshop. Make my picture, refire ARKPnt, save the file correctly and load the amazing artwork up into ATLAS. Put a brush in mah hand, speed over to my bear with my inventory full of freshly made paints, and starting to apply this wonderfull skin i made. 2-3 paints gets applied and whammo, i get offlined with a timed out connection..... Any suggestions to get this done, or is this a massive mem leak that has yet to be looked into ? Edit: There only 3 colors, mainly white, some silver, and some sky coloring. The image HAS been tried with optimization for ATLAS, Ark, and no optimization at all :S
  19. Painting a bear using uploaded image, results in 100% chance of timing out...
  20. We had the same issue..... Lost en elephant to a brig, and to a galleon, using the "move to" command.... Tame + their contents, poof... gone. also tried to move a bear onto the galleon, only to watch it fly off into the distance :S ... Created a bug rep, and a ticket, but yay for the devs, theres no response on those at all -,-
  21. Location: EU PVE - Sirens call Region: L14 Long: 52.63 / Lat: -81.75 CCC: cheat TP L14 -74400 182410 724 Lost an elephant while transfering her to our Galleon. She briefly appeared on the deck, then vanished into thin air along with all our building materials that we had loaded onto her. Shortly after she vanished, the log say i killed her, even though she had allready vanished. This is the second time we loose a tame to this bug!! Lost items: 1 Level 55 elephant, "Lola" Bank 44 Stone Walls 1 Stone Ceiling 9 Stone Pillars 25 Wood Foundations 2000 Softwood
  22. Category: Ship Construction / Ship modification I sincerely wish there would be added a few options for the upper parts of the ship fore and aft for when we add in the superstructure with wooden ceilings and walls. The gap in the aft, between the last ceiling and the aft ship hull planks, is a royal pain in the butt to get around, and often causes your character to get stuck. This issue, is becomming worse, the bigger the ship is, due to the current existing "out of ship boundry" issue. These semi-decks, or whatever they can be called, should be buildable once you get into shipwright, as they have no other function, other than close a few gaps. Suggesting the cost to be around that of 2-4 ceilings worth of materials, as they cover a smaller or wider area, depending on the shiptype, and they also need some imaginary carving and fitting, looking at a constructional level via the good old roleplay eyes ^.^
  23. Issue seems to have solved itself. Boat stopped blinking, and we have regained full control over her again ^.^
  24. Update: Crewmate is now ingame, and managed to get to another boat, trying to sail out to the brigantine in a sloop to get the CCC Coords. N8 is apparently burried in rubberbanding atm
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