STILL WAITING : Looking for an OFFICIAL explanation of how the Land/Water Territory Flags are 'supposed' to work.
A) Newly placed on virgin land, is incontestable for X time
B) If all members of the Company are asleep(offline) IN the zone, then Territory (same Region) can / can not be contested ?
C) Is there a difference between all members asleep in the zone, in the region, verses being on a different server/region (asleep or active)?
D) To keep control of a Territory, does SOMEONE in the Company need to be ONLINE 24 / 7 / 365 ?
E) How do we IRL sleep, and not lose territory InGame
F) How would that be possible in PvE (with all members IRL in same TimeZone, or small companies, solo'ists, people that have a day job? Logging in the next day after sleeping, or finishing work, to find out; less than 24 hours since you ran over all your properti(es), it was claimed while you AFK'd, not cool.
Finally - I would really recommend having a dev install the ARK mod : RPG Town Plots and review how you have to "work" to build an empire
The mechanics it uses would free up so much land, and functions in both a PvP and PvE environment. (Note: The images don't show the mechanics of growing your territory larger)
If adopted, I would recommend every person gets to have one starter plot, aprox 4x4 foundations.
If they join a Company, they can retain their landstake, or pull up roots and travel, and expand as a group.
By forcing the player to pull up roots, or letting it decay, it frees abandoned land for new players, travelers, or companies that want to set up a new FOB, or outpost.
Upcoming changes in v10:
- Claim Flags now allow a "Neutral Zone" setting which allows any other tribes to build within them, with the specified tax rate
applied to them.
You are also able to specify an inclusion or exclusion list to these,
to only allow or exclude specific company ID's / player ID's.
All claim flags will have this enabled as a default setting when placed, and this will also be a retroactive change.
However, it will not function until Wednesday the 9th of January at NOON EST,
where we will release another server update to make Neutral Zones active.
This means you will have two days, from Monday to Wednesday, to decide and adjust the settings on your claim flag before the change is live.
- Enemy Claim Flags can now be directly pinged to identify any contesting enemies nearby,
and the time required to steal an enemy claim now decreases the more Claims that enemy team has.