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Ellentro

Pathfinder
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Everything posted by Ellentro

  1. No they didn't. All they did was fix the fact that the buff was lost after death. I still have my buff and I no longer lose it
  2. Still the best tree, and combat mounts are the only way to kill someone with plate armor. Still the best way to farm Wood (Until the hatchet bps get added. Maybe). Still the best way to get stone. Best way to get flint. Best way to get fiber. Best way to raid. But yeah. It totally sucks. Why bother taming because they removed weight redux before re-evaluating total weight on all tames like they said they were going to.
  3. As someone playing on a PvP server, I run arund with 200 HP, 160 stam and the rest in weight. I have the medic tree, and regularly carry med kits. I actually ran onto a boat of 20 people (OOF by name). They lit me on fire, hit me with a swivel gun, shot me at least a dozen times with Carbines, and I had time to spare dropping an oil jar on their captains wheel, killing half a dozen npcs and jumping off their ship. It's actually hilarious how hard it is to kill someone in PvP right now. It's actually almost outright impossible if they have a medic and a couple sets of plate. If they don't eat a mouth full of point blank grapeshot, they aren't dying.
  4. Best way to farm almost anything? A tame. Bear generates fiber incredibly fast. Rhino farms stone/flint faster then anything else in the game. Elephant farms wood faster. The only resources missing are Thatch and Metal. Metal isn't required in nearly the quantity as Fiber/Wood/Flint, and Thatch is a pain. Best way to PvP on foot? A tame. A tiger/wolf/lion are genuinely unbeatable on foot. Given, that might be because guns are worthless, bows have been nerfed into utter oblivion and melee weapons aren't meant to excel against melee based tames. Best way to raid a base? A tame. Bear drawn cannon carts are the only way to efficiently raid most places. While I have qualms about nerfing Elephants, of all things, the taming tree truly is the most efficient, powerful and effective tree in the entire game for anything that isn't sailing. It is a 100% necessary tree to anyone who wants to efficiently compete in any part of the game. It can be done without, but only at extreme cost to ones overall productivity.
  5. Well. Yes. That was my point to someone who commented on the "Realism" of the video game. I made your exact same point to the person I was replying to. You're kind of missing the entire context of the post.
  6. Wildcard ships patches live as soon as the code compiles. They always have, they always will. They don't have a QA or CS department. It's been that way for four years, and it isn't changing anytime soon. Regardless of whether it's EA or release. Ark or Atlas. Expect everything they add in every patch to be horrifically and game-endingly broke. You will be correct more often then not.
  7. I'm pretty sure if you set an enemy ship ablaze it would sink and the fire wouldn't just magically go out after three seconds either. Welcome to video games.
  8. Why though? Setting a wooden ship on fire should be pretty effective. That's uh.......pretty obvious as to why. Fire arrows aren't really that good against players, it's just that literally every other weapon is essentially unusable. Guns take 5 seconds per shot to reload and are like 4-6 shot kills on people in armor. Every player is as fast as each other, so melee is non-viable. Regular arrows do less damage then guns, with the exception of the piercing shot perk which takes so long to animate that it's useless.
  9. It shouldn't be very surprising. They didn't have any real anti-cheat staff/policy for Ark either.
  10. Could have fooled me But since we seem to see eye to eye on that now. Yes, I can and do totally agree that people exploiting this, regardless of situation, should be banned. The only problem is that Atlas really doesn't have an enforcement/anti-cheat team, policy or mechanic.
  11. Ark thrived in a mega tribe environment was meant to describe how/where the draw for players was, not the actual game itself. Small tribes was an abject failure in terms of drawing/retaining players, while Official PvP, with mega-tribe warfare brought back and retained a vast amount more players then any other singular mode. Atlas expands on that by focusing on mega-tribe pvp and warfare, while eliminating many of the tedious PvE aspects of Ark.
  12. No, it's not always Black Butterfly. I could agree with that because several people know the nature of this vulnerability, however TEA/BB are definitely one of the exploiters of it beyond a doubt. Not only have they been banned/wiped for abusing it before, but they have been caught on stream a multitude of times using it.
  13. Yeah but here's the thing though. They tried that with ARK small tribes, and those servers died in such a gutter it wasn't worth even trying or expanding on. Ark thrived in the mega-tribe environment as a game, so they took that knowledge and expanded on it. They're obviously going to bank on what the numbers and evidence showed rather then your personal predictions that if they changed the game in a way that made it better for you, that they would magically find success against all known logic and rational.
  14. This exploit/cheat is *the exact same exploit* that TEA became famous for in ARK. The exact same one. As I explained in the above post, the developers likely made Atlas using an old ARK version that did not have the patch for this exploit. TEA realized this and just started abusing it again.
  15. The dev kit has a lot of random stuff. So, to give a history lesson to all of our new friends here. The people in question here (As I previously mentioned) are TEA/Black Butterfly. A group famous for using an exploit in Ark that used old dev tools (Including rudimentary ESP and aimbot, and complete admin tools). Included in those dev tools is the ability to force add yourself to tribes. Atlas is created using an outdated Ark blueprint from early in Ark's development cycle. What likely happened here is that they are using this old ARK version, which subsequently does not have the fix for the dev-kit exploit that TEA was well known for using in Ark. TEA figured this out, and is now likely using that exploit.
  16. They aren't going to for quite a while. One month wipe cycles on a game changing radically on a weekly basis, in EA, makes no rational or logical sense what so ever. Not that I expect you could recognize that when you spend your entire forum post lifespan demanding that games radically change their very underlying premise to suit your personal definition of fun. Rather then what the community wants to be fun.
  17. Yeah but the OP is a solo lone wolf 1v1 genji main and he got wiped. Obviously the game is busted, needs a full wipe, devs need to fix it so he can dominate the NoOo0Bz. TLDR; OP makes these threads literally every six hours complaining about how he can't win a game designed for groups, playing solo and it's all the games fault.
  18. No. They aren't wiping the game until you don't get wiped. No they aren't changing the rules so you can win. Can you stop making threads like this every six hours?
  19. Yes. It was butterfly. There are a multitude of clips of them flying around, punching structures for 1.5 billion damage. Why was their galley sitting there being attacked by a whale, taking no damage, not being displaced or moved? Let me tell you. From experience. Your galley takes damage from a whale. It moves if you get hit. Their galley. Did not.
  20. The tribe in question is Black Butterfly. Known in Ark as TEA. They are, essentially, heavily affiliated with Snail Games (Rumors afloat of TEA being the owners tribe, or owners daughters tribe, etc), and basically own Wildcard. The explanation is that simple.
  21. The problem with both wolf and other predator spawns is that there are no competitive herbivores on some islands, leading to death balls of the predators roaming around. In all honesty, if Elephants don't spawn on the island, neither should wolves/lions/tigers. Our company controls a number of islands, and one is particularly bad. It has lion and wolf spawns, but the herbivore spawns are limited to horses and pigs. The wolves eat all the pigs/horses and end up roving around in groups of like 5-10. Farming on that island almost always entails clearing the spawns with a tiger before bringing out the ele/bear. On the island with elephants, the tigers and wolves actually end up dying fairly regularly and those roving death hordes are fairly rare. Actually finding any tiger or wolf on the island is fairly rare, though the corpses are incredibly common.
  22. You don't even seem to understand what the words mean. Sure, small groups can play and annoy mega-corps, but you are literally non competitive. You are hardly even relevant, and don't really even qualify as a nuisance. Its the same in this game. Sure, you can sail around with a base on a boat, log off in a free port, and annoy people, but you have absolutely no noticeable impact. If you were a threat in EVE, and yes, there are groups that are/were, you wouldn't have zergs chasing you. You'd be getting smoked by aces from the corps. Instead you just kinda uselessly nip at randoms. I mean go for it. If you're dense enough that you need it spelled out for you, with a crayon picture drawn for you, in order to understand. There is absolutely no way that a game advertises large scale PvP, MMO and Eve, while trying to cater to small groups or solo players. The two are literal antithesis.
  23. Elephants can also hit multiple trees far easier then humans can. They also have far better stamina pools and weight pools. Perhaps you can make an argument that Human+elephant on follow is better if there is a low tree density, but in decent or good density, I can farm far more wood with an elephant then I can farm with a hatchet. Far far more. Also, it's worth considering that the Nature's Wrath? (The damage skill) doubles their rate of gathering for its duration. See, that's the caveat and I *knew* it would come up. Yes, walking to a node and hitting it with a Rhino is awful, however you can also harvest while charging. While I get about 40 stone/15-20 flint per LMB click regularly, I can get almost 1k stone and 400-500 flint per lmb click if the rhino is charging. I get about two clicks and I overencumber the rhino. Done correctly you can do this process in about 10-15 seconds (Thus gathering 1k stone/500 flint in 10-15 seconds). The only downside is no reduction, so it takes longer moving the stuff then it does actually collecting it. You're right. You don't *need* pigs for fert, and you don't *need* bulls for cow mating. However that doesn't mean they're useless, it's just that you don't have a need or desire for them at this point in time. If there comes a point in time where fert usage is relevant, you may want to streamline the farming process with a couple pigs. If there comes a point in time where cow breeding is relevant, bulls become relevant too. As for Crow/Parrot usage, they're totally useful. Why would you say no to free stats? I mean sure, you can do it that way, but it's just overall more efficient and better to do it with a tiger/wolf/lion. Just because *you* don't have a use or need for them, doesn't mean the use doesn't exist.
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