Imo, it's always been pleasing the pvp'ers that has been the problem. The pve players just end up with whatever changes the pvp game gets, cos they dont have to worry about getting all their stuff robbed overnight, or being mobbed by a big company etc., and I still say for a successful pvp on Atlas, the map is gonna have to be way smaller. Or no one is gonna find anyone else for hours ,with the small population as it is on the current map.There is a lot they could have done by now, ie arena battles, pvp zones and more. It's ironic that Atlas centres around a compass, when the devs seem to have no sense of direction at all!