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Showing results for tags 'claim system'.
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The current claim system is in my oppinion very bad. Allowing people to build on your territory has pretty much made it a nessecity for people to completely cancer spam their islands in an attempt to prevent people from fobbing up. This causes huge ammounts of lag in grids where larger companies decide to set up, and makes playing in those grids near impossible. This, and the fact that claming an island has become almost impossible due to the fact that people just put their flag on their main on a spot unreachable by tames, surrounded with the now way too strong puckles due to one of the recent patches and 200 beds placed in one by ones in a huge honeycomed box, makes this claim system very frustrating, unfun and is the cause of a big part of the lag we are all experiencing sailing through grids. Back in season one, when someone claimed one of your flags, all the structures that were in the radius of that flag were transered to the company that now claimed/owns it. This made it so people had to be carefull about where they decided to build important structures, because at any time, they could be stolen and in enemy hands, giving them a free fob, so naturally, there was a LOT less spam, and thus less lagg. One of the biggest issues people had with the previous claim system, was that the flags could be declaimed super fast and at any time (no peacetimers), causing people to lose their islands in hours in the middle of the night without beeing able to do anything against it. Also, placing flags was completely free, so the ''zerg" companies could just endlessly keep spamming flags all over peoples islands, which was pretty annoying. I therefore propose a new claim system, more similar to the claim system we had in season 1, but with the benefits of the system we have now: No more "1 flag claims the island" stuff. Go back to the multiple flags like it was in season 1 If you menage to unclaim an enemy flag and claim that area yourself, the structures will now also belong to you. (whoever owns the teritory owns the structures in that teritory) Placing a flag will cost you gold, ammount to be decided, but say it would cost 150 gold per flag. This would prevent people from endlessly spamming flags when they attack your island, unless they bring a good ammount of gold. This gold would have to be stored somewhere, kept safe, farmed etc etc, and therefore there most likely wont be situations where people will spend hours spamming flags all over your island. We should get rid of the upkeep cost, its just annoying. One time cost for placing a flag. Each flag takes say 45 minutes to claim/declaim, DONT make this dependent on company size, just have a set timer the same for everyone. Whichever company has the most flags down on an island, controls the peacetimer on that island (all flags on an island will all be set to that companies peace timer). This will prevent the situation where you take a flag on an enemy island and your companies timer is opposite of theirs, which would allow you to mortar enemy teritory while beeing in peacephase yourself. Not sure if there should be a limit on how many flags a company can place. I would think there should be a limit, maybe based on the size of the company, but if there wouldnt be a limit, this system has the oppertunity to create some sort or endgame goal like who owns the most teritory. I think this would be especially fun when you guys "merge" (read, remove either EU or NA cluster, would save u money aswell) the EU and NA pvp clusters and there would be a healty playerbase. I think a system like this would seriously reduce spam in islands, thus reducing lagg, and it would make the claim system much more fun for anyone trying to claim an island. You would have to put some thought into where u build and where u claim, and attackers can feel like they have an actual chance of taking over islands by playing smart and actually having some options other than braindead clearing honeycomb and contesting against nakeds hiding in bushes, if they even menage to get a flag down in the first place.
Just want to share my thoughts/idea about improving the Claim System. - Each Player can only hold 1 Claim Flag in his inverntory. - Claim Flags can not be stored in any containers. - Claim Flag, that have been placed, require an upkeep of 1 Gold per hour. (First 24hours free) - Claim Flags can be purchased at freeports at a cost of 50 Gold. (again only 1 can be in the players inventory) - Claim Flags wich run out of Gold decay within one hour. Implementing this change should be easy because it is retroactive. I think this way is very practical for both PVP and PVE. For new Players they would start with one Claim flag in their inventory, sail to an island, place tthe flag. Take care of the required upkeep. For existing players they would have to feed their existing Flags with Gold. From then on... for further expansion, they would travel to a freeport. purchase an additional flag... What do you think about this approach?
With so many people complaining that they cant progress without a piece of land, wich is fair since you need land to build ships, what if we could rent a piece of land, or rent houses, shipyards ? So that way the claiming system still have meaning( and i love the concept of taxation, but need some tweaks), and to prevent abuse of this system, who rent cant claim land from the company for a number of days, this could turn lands in actual cities, and that way people would have a place to live, and bigger companies would still fight for land. This idea came up after 2 days looking for land as a solo player and like everybody seeing all lands already claimed. I got lucky and found a small group that invited me and i could start having some fun. What you guys think?