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Humcitysav

Pathfinder
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Everything posted by Humcitysav

  1. So my company mate and I spent several days, visited 20+ grids looking for claims with this update. We figured a 3 day timer would be a good way to nab land from a mega company. Lo and behold every single claim we visited (even top 10’s) had 3 week timers on them. After the first grid i chalked it up to a bug, but the next 19+ were all the same. not sure if it’s a bug or they get three weeks when they are in the claim (unlikely because many of the zones were in tundra with <5 players), but it would be nice to be able to steal a claim with the game mechanics that are supposed to be in place.
  2. Thanks for the feedback, we’ll place another and try again!
  3. I stood point blank in front and took no damage, so ours is probably just bugged.
  4. Has anyone built a puckle that works? My company made one to try, but it does no damage to anything. Worth trying another or are they also doing no damage for anyone else?
  5. @Puppies4ever yes its possible, but it is super glitchy and it ends up top when you anchor/deanchor anyways.
  6. I built an armored war brig with two decks and 18 cannon on one side. I used several points in sturdiness to help me be able to finish a fight and worry about patches after. I cant say if that has actually made a huge difference in sink rate because i havent fully sunken the ship yet. All other points are in accomodations and weight. It gets heavy with 18 guns manned and 3 on sails.
  7. It’s almost like the game isnt finished yet... *Early Access*
  8. I’ll be honest I havent tried myself, but I was told that to have them switch gun sides you need to assign them to specific taming groups, which are then controlled when you hold the tame group key (default H).
  9. It would be under your default H commands, so different from the ship groups when you are on the wheel. Those groups are preset to ignore commands if you press that group button.
  10. Taming groups, you need to assign one side and the crew to the group, you can then switch between groups with your taming commands.
  11. Same, have not seen a single hatchet bp from dozens of tmaps or SOD.
  12. Having a similar issue in NA PvE N9, beds and leaving the zone dont work on the first try. It does work after a few attempts.
  13. @Eta Hywkes would definitely be interesting to see some successful breeding! Which zone are you in on NA pve?
  14. Right now a 4 day decay timer is better than the 3 day claim timer. I’m assumming that will change soon too. As a smaller company of 3-4, Lawless has been better for us because we can upkeep our stuff and not have to deal with taxation/finding a small land claim.
  15. My main frustration with it is the amount of time for it. Once it hits juvenile it *should* feed itself, so my crew gets antsy after watching a baby animal for multiple hours, we’re excited to leave when you should be able to. Only to find they find they die very quickly if you are not there. Once the child mechanic is released, it’s supposed to take 30 hours from what I saw, which I don’t think will be achievable for most players.
  16. Same issue here, they always die in juvenile. We haven’t been able to get past that stage. Full food troughs, temp controlled but they still just die randomly.
  17. I have not had to repair my structures in lawless, and have been there since day 1. They do take damage from creatures which needs repairs, but not from decay, and there is a ship decay rate anchored but it’s very slow and one crew can manage it just fine. If you need a zone, I am in N9 and we have had many people move out, lots of open land.
  18. Weight sails add weight capacity and help it travel with weight...in theory. Weight sails as a whole do not have the same speed bonuses, so no matter what they are very slow going. Just add levels and add them to weight. The faster the ship moves the quicker it levels up.
  19. My crew made one awhile back, we play on PvE so it’s more for fun than ship to ship combat, although it does work against SOD pretty well.
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