TacticalNatty
Pathfinder-
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Everything posted by TacticalNatty
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I know higher damage means higher yield for the pick and sickle, but does a shovel with higher damage mean more gold dug up?
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pve NA PVE SOLO LOOKING FOR PLOT
TacticalNatty replied to Khalista Flintlock's topic in Market Place
I might have a spot in g9. Not much for resources as its almost all sand and there are always snakes and crocs. Built a stone house and dock you can keep or destroy. Almost done moving out of it. -
pve (NAPVE) Esotary Trade Empire
TacticalNatty replied to Esotary Of Building's topic in Market Place
How much gold for large gunports? -
Fountain of Youth Location(s) & Issues
TacticalNatty replied to Dragonhawk828's topic in General Discussion
Is that entrance on the east shore? -
Fountain of Youth Location(s) & Issues
TacticalNatty replied to Dragonhawk828's topic in General Discussion
Best guess is the theory that has it at h6. Not confirmed. -
Fountain of Youth Location(s) & Issues
TacticalNatty replied to Dragonhawk828's topic in General Discussion
heading there now. NakedMan Run 2019 -
Honest sailsman (misspelled pun intended). Bought 2 elephants and gave me advice and updates until I made it over to his sector.
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Looking for easy gold? Ill buy large planks off of you! 200 gold/large plank. 250 gold/large gunport. With 2x farming going on you speed through this! Will pick up from you. I am in G10
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Im interested in two bears. Sent you a steam invite
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Taxing your land need consequences in PVE
TacticalNatty replied to Tomsey's topic in General Discussion
Thank your for summing it up. -- Add in a cost adjustment based on tax rate too. @Jatheish thoughts? -
"A red sun rises..."
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G10 at the moment.
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Taxing your land need consequences in PVE
TacticalNatty replied to Tomsey's topic in General Discussion
This was my thought. I believe it has merit and would solve a good deal of the issues while maintaining the integrity of the game. -
Zoom way out. That's happened to me where the map just misplaced the icons.
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That is a great addition. It would actually make building on rented land more reasonable, as the "renter" is not charged gold, only harvest. Perhaps the bank could also work in addition to the tax collector though. Building a bank would allow for tax deposits locally for that grid only. Maybe in PVP you can even rob the bank....
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It would also help cut down on what I imagine will be a bloated market for gold over time.
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What if claim holders where "taxed" or charged gold per hour/day for each claim held. The rest of the claim system is left alone and this wouldn't stop large groups from holding more claims, but it could discourage claiming non-essential areas across several servers. This would also help with players who left the game but are still asleep, as they would eventually run out of gold. Thoughts?
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Willing to buy any type of fiber or wood. 20 gold a stack and willing to negotiate a delivery.