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Everything posted by TacticalNatty

  1. FINALLY! Well done @Chismebeard @Namiand @Gortok
  2. Ah, there is the reason for eliminating PVE. Could just scramble the islands for PVE map. You could even make it procedurally generated randomly, so every PVE server has a different make up.
  3. I'm hoping the reason for this is to have more offical servers. Smaller sailing zone, and spread the users over 2 officials, would help overall gameplay
  4. Welcome aboard @Chismebeard, @Nami, and @Gortok! Your PVE community is feeling a little left out/betrayed. Can you share your plans for its future?
  5. Is it a laptop or desktop? If laptop make sure its plugged in to power while playing and battery saver is disabled. If desktop, make sure your monitor is plugged in to the graphics card and not the on board graphics.
  6. Do you remember what island? My theory is was map quality is based in relation to distance. The further the map, the higher the quality. But since every grid sector has the same max possible distance, online the grids that are the max distance away from a powerstone island can get the boosted MW maps. Just a thought
  7. You know for sure as in you've seen it this "season". Or was it a previous run of it.
  8. I've been playing Atlas since its launch, and have only ever personally seen Masterwork maps, at a max of about 31. I have seen images, and heard rumors of legendary maps. Can you confirm whether they exist or are at all possible to find in the current game state?
  9. Same with NA PVE PTR. using a controller, trying to pull up inventory causes the crash.
  10. I have Mythical BP's (not ship BP's) for guns, bows, melee, all armors. Also have gold. WIlling to trade or buy some Mythos.
  11. I am all for the cost upkeep. IF there is a limit on flags, it will likely be a lot higher than most of you suggest. Making it small (3-5) basically negates the purpose of a taxation bank and the whole tax system.
  12. The waterskin fills up automatically when in the barrel, so you have to click e on it to fill the barrel and empty the waterskin. Then you can craft
  13. SOO what you're saying is leaderboards should be dependent on who has the most Rum? I can get down with that.
  14. Great... Now I want a mod to play this game from a dragon\drake POV..
  15. That would be a company play style mechanic and style. While all the points made are valid, consider how land and gold are currently used (abused) and how dramatic this would change it for the better. Imagine the market for goods. Gold cost priced competitively for mats to ensure sale, because at some point mega tribes will just have too much. Level 20 player does a few maps with a bow, can now afford to buy a bear. Does a few more, buys enough mats for a brig. Few more and can potentially buy (due to increased gold valuation) a spot of land with little to no resources, but its something. Or maybe this just stems from how useless gold feels in the game atm..
  16. Ease of treasure hunts doesn't actually have much affect on the proposed system. Larger and richer companies would be better off trading for their gold. The biggest commodity in the game right now is Blueprints and mythos. It's easy for a small group to get gold, but not so easy for them to take down the hydras.
  17. Could be measured by how much Gold you have in you bank/banks. Imagine how this would play out in PVP. Raids for tens or hundreds of thousands of gold. Gold lost at sea could help build out the diving aspect.
  18. First off, I love the vision of Atlas. In 2-6 months, the churn of players will make this a completely different style game. With that said, the only changes needed are to make the Leaders the Top 10 Richest (Pirates do love their gold after all) and a small gold tax per land claim (similar to NPC). That will encourage land sales, commodity trades, and even a solo player can be top 10 without ruining the gameplay.
  19. always looking for solid tames. TacticalNatty#8082 on discord
  20. I always love sailing in rain (without murderous cyclones). The sunset makes it better!
  21. From the steering wheel, forward raises sails, back lowers. left and right steer the ship. I use and xbox one controller.
  22. There is some land I have in g9. Mostly sand and rocks, but plenty of beach.
  23. That is also what I do. With so many shovel blueprints I was trying to find a reason to keep one.
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