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Congo

Pathfinder
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Everything posted by Congo

  1. This is completely game-breaking. Guys what is going on with your servers. I was playing at N9 tonight and about 45 mins ago RL the server jumped from the middle of the day to about 2AM. instantly. Everyone was asking what happened. Additionally, for the last 48 hours the Ping and latency has been hovering between 186-250. The game is completely unplayable at the moment.
  2. Im warping all over the freakin place again since the update. I went to a free port with 8 players in the square and have a ping of 32 and every 5-7 seconds go back to where I was.... Game is back to being unplayable
  3. I think there always has to be a way to do it...there's only so much land, especially claimable land. Players who play 20 minutes a day should not have a better chance staying in their spot than one that spends hours. But there has to be balance for offline raiding. It needs to be really difficult somehow. Shit, make everything 800% stronger. But not invulnerable. It just needs to be insanely expensive, with no profit to be had except maybe the land you can claim. 100% was just a random example
  4. If the resources to sink an offline ship are so high people will begin not doing it. There will always be griefers, but as it is now, two men should not be able to sink a galleon in 5 mins when a company is offline. Not when it takes hours to build
  5. First off this is a first post to your forum. Kudos to the Devs for working these crazy hours and through the holidays releasing the EA for the game. This discussion is with regards to the offline ship sinking that is truly causing people to leave the game. People talk about Region locks fixing this but I disagree with that idea. This will just reduce the game population too much, and I think diversity is good as long as no one is cheating. Below is a proposed fix ***Offline Ship Raiding Fix*** Companies that are 100% offline and ships are Anchored will receive an armor/HP bonus to PVP attacks both Cannon or fire related. HOWEVER....This scales based on company size. For example. A 3 man company that is 100% offline will recieve 100% of the bonus armor/HP. A 20 man company will only recieve a 80% reduction and so on. My thoughts are that large companies should have more diverse players allowing some someone to almost always be online. Take a look at this pole someone started on the subject.....https://strawpoll.com/9w6fshd6 Let me know what you guys think. I hope a Dev or two sees this and seriously adds to whatever plans they are working on for this issue, or considers my fix. **Just so everyone knows...I have 266 hours of game play as of this writing. So Ive seen quite a bit of all sides of the game to make this writing.
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