Ranger1k
Pathfinder-
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Everything posted by Ranger1k
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Does grills radiate heat on the backside ?
Ranger1k replied to Flightace's topic in General Discussion
@Gemini Five Oh yeah, which food did you use?... I heard meat or chili's if i remember correctly, w chili's being best? -
Does grills radiate heat on the backside ?
Ranger1k replied to Flightace's topic in General Discussion
Lol got me picturing a room filled to the brim with bears all smooshed together... Yea sorting through and culling 14 at once is a nightmare, i staggered the deliveries by 5 minutes in groups of about 4. Heard a funny story about a guy who bred so many at once he just placed the stud bear on elevators, breeding floor by floor LOL Thanks for the tips. Maybe i didn't try enough grills as you did, after 7 grills i gave up and rebuilt following the method above. thanks for the tips tho -
About Pathway obstruction, griefing, etc...
Ranger1k replied to Shecil connor's topic in General Discussion
Of course it looks like gibberish to you, i used big words.. -
About Pathway obstruction, griefing, etc...
Ranger1k replied to Shecil connor's topic in General Discussion
Please stop spamming and trolling eeecee. Kthxbuhbye -
Does grills radiate heat on the backside ?
Ranger1k replied to Flightace's topic in General Discussion
@eeeceee -
Does grills radiate heat on the backside ?
Ranger1k replied to Flightace's topic in General Discussion
So grills stacked 2 high lining both sides of a room fitting 20 cubs?... Guessing 30-60 grills.. I am NOT an expert breeder but i did about 5 runs. I put a 14 mothers on the second floor, 7 per side facing away from eachother. Plced thatch ceilings, walked my breeding stud down the middle, deed was quickly done (4 at a time), parked him off to the side and demoed the thatch ceilings. The babies dropped from the second floor down to the handrailed pen on the first floor. I pulled the cubs into clumps for easier management hoppeed the rail or used the doorway and lit/ extinguished campfires as necessary. It took ~16 campfires w sometimes half not running. I tried the grills in a different time and place. 3 going side by side and the temperature increase was barely noticable. I do agree grills look way nicer and I would have preferred them. Good luck y'all -
About Pathway obstruction, griefing, etc...
Ranger1k replied to Shecil connor's topic in General Discussion
Actually even in PvP the policing of griefers is intermittent at best. The slobs just join larger companies, check their manners, then proceed to shit on every non company player they can get away with ... Or 1 large island owner will be forced reluctantly to intervene, then the action usually befalls settlers he likes least or is least afraid of. Or the island owner refuses to get involved entirely leaving it to the 2 parties to fight/ grief/ sort it out... assuming the griefer has enough common sense to avoid pissing off the island owner...which means the griefer may provoke you into a fight then wipe you. So the proposal is absurd that pvp "solves" griefing. At best it keeps the griefing hierarchical. -
If fun is in the eye of the beholder,... then following yout logic.. What is "clueless" in the eye of... ... Derp
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I'm having fun
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Does grills radiate heat on the backside ?
Ranger1k replied to Flightace's topic in General Discussion
I tried using them a few seasons ago and they were NOT sufficient heat producers in tundra, probably even worse in arctic. I suggest building a cub pen out of railings, placing cubs in pen, and surrounding it w camp fires. -
Invisible Farmhouse, Warehouse and Market in solo mode
Ranger1k replied to Disco Noodles's topic in Feedback and Suggestions
I had same issue in single player, specifically one farmhouse was invisible but functional. Bug ticket may help. Haven't gotten around to it tho since I've been playing official Good luck -
I'll start with a compliment, there seem to be WAY less inaccessable treasure dives than in the past. Out of ~100 dives this season I've only encountered 1 which was inaccessable. If you tweaked that, job well done. Could you adjust the treasure dive loot tables please, get rid of the of the construction piece and add an occasional useful BP. I.E. Armor, Weapon, or Ship accessory. Generally the construction piece just gets pitched, scrapped and only saved for further use about ~1% of the time. I'm NOT saying it needs to be equal to dry land mapping but just tweaked. Please. Also the Sotd loot tables need review. Not my area of expertise so maybe someone else could elaborate. If you fellow players agree please add a like or thanks and bump the post Thanks
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Did you park a raft in his shipyard Mosica? Just a heads up referees often see the retaliation not the initial foul. If he was stalking you around the island Mosica, THAT should have been reported. They may have even been able to spectate it. Now it's a pissing contest. I suggest you guys work something out. I am now exiting this conversation. Good luck y'all
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Yea it looks like your neighbor IS NOT just trying to make sure that theres space for you and him, it looks like flat out griefing. Try reporting it and being patient Not that his behavior is justified, but you didn't build on like some important resource spawn did ya? Also you could ask him/ them to stop. The response may help you win if he disputes your griefing ticket. Just ask politely, don't argue or engage Good luck
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My grid was running 155 ping, surprisingly zero lag or rubberbanding... ~ 20 people on it Sails were acting a little wonky but thats it
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Ey @Bugboy your an entomologist AND have programming skills?... Your here to implement the flying ship from from the login screen aren't you?... ADMIT IT It has bug wings...
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My coding skills never got beyond "Hello World" I can still take ya waaay back though. I remember watching my neighbor type for 2 days just so we could play Pong back in the 80s
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Missed ultima Played pen and paper D & D though and started w Everquest. Heard some awesome Ultima griefer stories though lol
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Well also the fact that the distance is listed in the radial indicates theres SOME type of limit... Good luck
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Captain's Log #41: A New Direction and Trade System + Ramming Ship Tease
Ranger1k replied to ATLAS's topic in Announcements
Theres a saying... "Generally its best to under promise and over deliver" I mean in the patch notes they did make it pretty clear that things will be rough going forward. Also they are slowly rolling this stuff out. Taking it a step further, this may be the most complex game on the market. Take any mmo out there... any... Can you build 2500 feet high, build a submarine and go 1000 feet under water, build custom bases nearly anywhere you want, paint it, fill it with exotic animals and paint them also? Then add the 100s of other interactions.. Custom design a ship, pvp, voice chat, grapple like spiderman, shoot cannons, set things on fire, build an economy, dig for water, climb a mountain, poop on command, raise crops.. the list could fill an entire thread-page... and this all being done in real time on a global scale.. many games have pieces of this, NONE have them all It's actually pretty amazing they made it this far. -
Thanks for taking action and communicating
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Its the market that i read had to be near shore technically. However the WH needs to be near the market,.. It was in patchnotes somewhere Good luck Actually i just skimmed the notes i don't see it anywhere. I dunno I'm sure i read that somewhere, can anyone corroborate?
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I think patch notes said market and warehouse need to be within 30meters of eachother AND the market needs to be within 30 meters of the ocean. I stated that mine are side by side yet the distance apart is registering 11 meters, so i suspect its measured from center to center, either way, i would advise placing them as close as possible to eachother. The intermittent connect between the 2 may be a clipping issue, bug, maybe distance, maybe laggy server, maybe ocean is wavin/ out of range lol.. Dunno good luck though
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Some people have told me its working for them.. I play xbox maybe its an xbox issue or that the only commodity I'm trying to obtain is honey. Ill set more trades soon Also theres theoretically like ~242+ (guessing avg 2 a grid) routes to click for a request, I've only tried 25ish. Lotta button mashin if i understand UI correctly Last thing/ pointer, my Market says its 11meters from the warehouse, they're placed side by side. If it has to be within 30m per announcement I'd advise keeping them right next to eachother. I think it also said market needs to be within 30m of ocean
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At almost 3k. Butt cheeks all puckered up though, my shipyard is cutting it close on depth. If i drop that 5k schooner in the water and it blows up because my shipyard isn't deep enough I'm gonna be grumpy, lol.