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Showing content with the highest reputation on 05/18/2021 in all areas

  1. 1 point
    Making seatames able to follow ships confused all other tames and NPCs I wonder what will happen when they implement the pulling part
  2. 1 point
    Thank you @Yakarue. I agree to all of your points building harbors(PvP) in Season 3/4 myself and now after a brake having a look on our current builders how they do it. Island Design changes was my big hope for the new map but unfortunately the Devs did only change the map layout like every private server can do in 1 day as well. Every island should have a bay that can be protected and used as a harbor with 1 or 2 openings that should be possible to protect. The Bays should have a water depth of 15-25m, Galleons should be able to move into at least 80% of the area. To deep water is also worse because not needed and increasing structure spam. The Peace Time Protection zone should be visible and designed to match the island and Player interest in building a "safe" harbor. Islands should have some mountains or pillar rocks next to the harbor opening to have natural strategic mortar positions. Mortars on Player strucutres are pretty useless. But I still would recommend to reduce the height of all mountains and Pillar rocks to a maximum of 100-150m. High mountains to avoid cannon/catapult tame grief are good but stupid high mountains nobody need... it's just annoying to have 3-4 elevators until you are up. Those "rocks" underwater need to be removed or changed to be like the real floor. Swimming and building into them should not be possible. But you need to be able to place structures onto them to build your harbor. I totally agree to remove submarines from the "ship" list and give it an extra setting for cannons/balistas to aim them. Also submarines should have collision with wood/stone pillars. This would redcue structure spam to prevent submarines just driving into the harbor. The new tame saddles for crab and tortuga with possibility to mount torpedos will maybe change the underwater meta. I did not test yet, but if they can shoot underwater it will be very easy to "open" harbors safely. At least this is a reason to tame tortugas again on PvP. A Harbor Gate would be very welcome. Large Gates are so annyoing even if you use a lever. But most often sloops and shooners can just drive through if you don't place celings etc. But this is agai nannyoing that every ship in and out has to demolish those and replace. In the worst case a Player with higher company rank placed them and you can't remove it if he forgot to lower the rank setting. Hopefully such a mega - large gate will not cause more crashes while placing like the current once already do^^ Maybe such a harbor gate could be a moveable metall chain like it was used in the real world too. It could consist of two placeable towers that can be placed in two steps to have it more easy for players. The towers could fit very well into current building system/walls with size 2x2 or 3x3 and a height of about 15 pieces like large gates. The width of the chain/open gate could be ajustable from 10-50 meters for example. Tower health 20-30k. It would be more difficult to destroy as the chain may not have a hit box for torpedos or cannon balls.(maybe this would be to over powered?) To breach the gate you would have to destroy/hit one of the towers that share the HP. Currently the large stone gates are way to easy to destroy. Only real protection are celings in the doorway with mentioned issues. Armored docks are now only for the rich players/ large companys. The price for solos is much to high. While this is good as large companys can not safe all of their ships(50k Gally + 60k dock?) solo players suffer like the old days. The harbor defences suffer from several issues. They usually do not get BPs more than blue once = may ~140% but most often less. While ships can get level 60 (increased) and may level up to more than 200% damage or like you say 300% resistance. The defence structures under perform way to much. It's even difficult to keep a sloop out of your harbor only by structures and NPCs. So what about you could place an artilary defence flag for a small area that you could fill with gold to "level" up a small area of your defence? Another gold sink for the Devs and if placed on a strategic position in the harbor design a big upgrade. For example it gives 100% more damage for land based cannons in an area of 30-50m? You are maybe restricted to place only 1 or 2 per island. It could also work for mortars :) Ha, so many points Devs could do something usefull. Hopefully they have long weekends and free time in the evening to focus on this not importand stuff.
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