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Showing content with the highest reputation on 02/16/2021 in all areas

  1. 1 point
    We vote that the developers remove the cost in gold for the building of the ship. Please text + in this topic.
  2. 1 point
    I've said in previous posts that i'd settle for less customization if it meant more realistic Pyrate ships. Sadly that doesn't seem to be the case. We seem to be getting disney kids Pyrate ships instead. Even potc had realistic ships and that was disney. In sea of thieves there are only 3 types of ship, and you get it back whenever you sink. But they do look like ships at least. and they do have furnished interiors so they are not like floating boxes, unlike atlas ships. I think in some ways early access can harm the direction of a game, because a dev may have a vision that gets waylaid due to player comments. It's glaringly obvious that the Atlas teem needs to hire a good leader with a fixed vision.
  3. 1 point
    @Whitehawk I'd be curious for your (and other peoples) input and feedback regarding this point I made in the announcement patch... " To everyone complaining about the modular concept, seriously think about it.. The legacy ship building system is ALREADY MODULAR BY DEFINITION. Skeleton + gold + X number of planks, decks, ceiling panels, walls etc. yeilds a ship... They're mostly square pieces.... Giant pain in the ass running around repairing 100s of pieces + cannons + sails, at sea INSTEAD of partaking in the battle.. " I'm unsure whether or not to believe people saying that the legacy system can't be recreated by the devs. I mean lots of people know how to paint but only a small percentage of them could recreate "The Mona Lisa", know what I mean? Either way Im in favor of a simpler design system, such as the one being set forth by the devs, for several reasons.. 1 The less pieecs to repair the better 2 I hate seeing ships with 30 cannons in the back or just along one side, the damn thing should roll over and sink and also its ugly as hell 3 More ship standardization has a chance of making battle more skill based, meaning, If we fight with the same ship then the outcome of the battle relies more on who handles the ship better. Part of this depends of course on the role BPs play in the new ship system, which I hope is minimal.
  4. 1 point
    hey sorry it took me a sec to get back, make sure your market name is something like 1x1 everything so others know you are a trader on that level. ONly trade other markets named that so you know right off the back they will trade back to you more than others. the cannons balls gems and dif woods alloys are random event generated rewards given to you by the game for successful trades along with gold. you could be making more/less gold depending on how much is in your warehouse. I setup 10 stacks of wood in my warehouse to trade and it last a day or two. I will get back 10x stacks of some other wood multiple types. when you do 1x1 you chose the wood on the left like strong wood but trade it for default on the right side that gives you the option to get back x6 types i.e if you want the ability to trade iron for cobalt/tin/copper/iridum/silver you put it on the default metal and it asks for all those types if you want just iridium you ask for iridium but if no one in your trade partner system has iridium you wont get it. sorry for the huge run on paragraph hope it helps. also make sure YOU HAVE ACCEPTED TRADES in your sysem got to look for new trades sometimes bc your partners warehouse gets blown up or something You are wrong a the average solo player can easily get mythic gear and craft it with markets it's soooo easy Please quit thinking its hard. I can do kraken solo with a right sided brig. repairs and all.
  5. 1 point
    Fallout 76 had some of the best software programmers in the world. When it was released it was a buggy mess. And there are many games the same. Sorry but you seem to know less about programming than I know about period pains.
  6. 1 point
    The trouble is the pre fab ships aren't so far more realistic Pyrate ships as promised, one is definitely based on a greek trireme and the other is a disney ride style Squid ship. So this makes me a bit pessimistic for the future of Atlas ship building and it's announced move towards realism.
  7. 1 point
    New player, long time roleplayer. Looking for an active role play server to join and learn the game.
  8. 1 point
  9. 1 point
    How to destroy your game the first step is not to listen to the community They have not even thought about small groups
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