Bullet Force 151 Posted March 1, 2019 While this is an improvement I still don't understand why you just don't make the islands smaller and therefore able to have more in a zone which you could then vary between zones. More islands of varying sizes and quantities is more interesting for gameplay then simply a predictable guaranteed 5 large blobs per server. And while your at it redesigning the world can you get rid of all these silly looking peaks everywhere. The game isn't meant to be set in the Himalayas. Share this post Link to post Share on other sites
Percieval 1,067 Posted March 1, 2019 Since that would cost more. I can understand it. 1 Share this post Link to post Share on other sites
Bullet Force 151 Posted March 1, 2019 1 hour ago, Percieval said: Since that would cost more. I can understand it. Not if the total land mass per server remains the same. Share this post Link to post Share on other sites
Thor Ragnarock 99 Posted March 1, 2019 They can put far more islands per grid IF they wanted. The Unofficial I am on has over 8 on some grids. So it's easily done if they wanted to go that route. They are changing it up which is good, I think we should wait and see what they have planned maybe they will surprise us. Worst case they realize you know what we still haven't put enough land in each grid lets add 1 or 2 more islands. It's going to take time to find balance and with the huge changes coming it's going to be a while before they find that harmonic resonance. Share this post Link to post Share on other sites
Percieval 1,067 Posted March 1, 2019 36 minutes ago, Bullet Force said: Not if the total land mass per server remains the same. Nope. It’s about distance in between islands and island amount is what makes the load. 1 Share this post Link to post Share on other sites
Remo 43 Posted March 1, 2019 (edited) 3 hours ago, Bullet Force said: While this is an improvement I still don't understand why you just don't make the islands smaller and therefore able to have more in a zone which you could then vary between zones. More islands of varying sizes and quantities is more interesting for gameplay then simply a predictable guaranteed 5 large blobs per server. And while your at it redesigning the world can you get rid of all these silly looking peaks everywhere. The game isn't meant to be set in the Himalayas. 3 Getting rid of the mountain peaks would definitely increase the amount of useful land to build on, some tiles are islands that are 50 90 % not buildable on. Given that land is such in demand, this would solve a big chunk of this problem. (and yes i know you can build there its just not really feasible, who wants to start transporting 10k mats up and down 50 ladders and then the pets etc) Edited March 1, 2019 by Remo Share this post Link to post Share on other sites
Andargor 30 Posted March 1, 2019 As an indication, our server has 2 tiles: - A1 with 25 islands: 11GB RAM - B1 with 6 islands: 6 GB RAM Share this post Link to post Share on other sites
Nutcutt3r 173 Posted March 1, 2019 7 hours ago, Bullet Force said: And while your at it redesigning the world can you get rid of all these silly looking peaks everywhere That and the island separation is meant to stop the lag. Maybe they should make a million islands....aw I dont like that, OK how about one big island...aww thats not what I want either! Share this post Link to post Share on other sites