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Gomez Addams

Pathfinder
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Posts posted by Gomez Addams


  1. Dear Mister Erik,

    I was told to ask you about a hat. I hope this is your top priority. Everything else can wait. 9 out of 10 Atlas players polled said that a hat would cover their heads so you can see the need. Moving forward I’m looking forward to going forward. Thank you for coming aboard.

    Yours Truly,

    Gomez

    • Thanks 2
    • Haha 3

  2. Oh I promise you we are having fun. Since 12/28/18 we have been established in L9 PVE NA and since wipe EU. We play about a hour or 2 per day with some extra time when the weather is bad. The kids play with us sometimes and we have made some nice friends. Who really cares if it’s a bad game if you enjoy playing it? Why would anybody be posting here if they didn’t like it? I suppose a rival game developer might pay people to stir up some hate. Is that what’s happening here? It’s like foundation spam with unkind words.

    • Like 1

  3. I really like where this is going!  So suppose every island has these people on them, let’s just call them “survivors”. And every week this group can choose to vote some company off the island that is not helping the greater good. We could do this during a “tribunal”. The company that’s left becomes the representative to that grid and then all the grids vote for a King. 

    Oh wait...you don’t vote for Kings

    Never mind.

    • Haha 2

  4. Oddly enough, I always thought is was a fun “quest” to find loot demolishing stuff in PVE. When they took that away I lost one of the reasons to play. And it is certainly not the same waiting out a timer. Abandoned structures gave the game a unique feel that you could explore ruins that were actually real ruins. If I had one wish, I would like auto destruct turned off.

    *please

    • Like 6

  5. My wife just yesterday said, “Where’s my hat?” I said that a team of people are working very hard to make sure that the promise of a legacy hat is kept. Then she said, “Will we ever get our top hats back?” “Of course we will”, I replied. A dev team this devoted to it’s core players would never abandon its little things that make it fun. (When she stops playing so do I so ya’ll devs better hurry it up) 

    • Haha 1

  6. I will third this because I see a lot of  erosion of the player base on EU PVE. People that have played a lot are walking away from the game. I have played for the last 2 days at my normal time and been the only one in my grid at L9. Normally there would be about 7 or 8. What really made me scratch my head concerning management though is when Dollie said this in our “Don’t Raze Us” thread: 

    Im a little confused on one specific aspect in relation to PvE brought up by a couple of posters though. I've seen examples of an island owner leaving or going awol and thus leaving settlers open to being wiped. Wouldn't those settlers just continue to pay the upkeep on the claim to keep it secure in that case? (aside from waiting to jump and claim it themselves of course). I'm not quite understanding how people can just "lose" a claim. 

    With all due respect to those running the show, why do players need to explain this? Are there so many moving parts in a game like this that it is difficult to grasp them all or do they just need to play more as Boomer said? Usually the architect of a game understands the implications of rule changes or at least what game mechanics are working. Oh well, it is what it is. None of the answers really matter anyway because 1) early access and 2) I definitely got my monies worth out of Atlas. But I so hate lost potential of something that could be great.

     

    • Like 2

  7. The system was advertised as lords and tenants. A tenant should be able to exist through many different lords because in the real world, lords need them working the land. In Atlas, tenants are not needed so the option to erase them is given. The problem with this in PVE is that it becomes a player vs player to see who can grab and hold an island. I predict there are going to be a lot of one owner empty islands and a population (what’s left of it) shift to lawless. Disappointing direction.

     

    • Like 3

  8. A good solution would be an auto demo every 3 months or so. That way people have time to loot and demolish but if they don’t it will clean up their mess or spam. I love demolishing but when someone hides a pillar in the beach it’s a blessing to have it autowash.

    • Confused 1

  9. @Dollie, @Jatheish

     Waiting out players to collect their goods, exploring abandoned ruins, using the structures built by players that no longer play and sometimes finding loot that had been hidden in walls that were destructible is what has kept us playing Atlas over 1000 hours since December. I know this is to keep the servers clean but it is the feature that we as a company enjoyed the most. I beg, yes beg, the devs to revert back the auto destroy on structures. Please, could we instead every 4 months destroy all demolishables? The  uniqueness of what is left behind by former players is worth keeping at least for awhile as an enhancement to the world.

    Thank you,

    Gomez, Mortica, Maxim, Uncle Fester, and Lurch Addams


  10. 3 hours ago, Chucksteak said:

    Just keep in mind, this is a pirate game. Everyone is a pirate. That means, everyone is a pirate.

    So obviously, PvE is an abomination as you cant be a pirate....in a game about being a pirate.

     

    Oh but you can be a PvE pirate...at least a Time Pirate. Because animals are claimable now 2 days before structures are. We claim and transfer animals right off of people’s boats and out of houses. Mind you, they have to have not logged in for 7 days and they have probably quit but it still feels like booty. Like when you find an old dresser on the tree lawn on garbage day. 

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