Jump to content

The D Legacy

Pathfinder
  • Content Count

    759
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by The D Legacy

  1. why would i raid someone if not for resources?
  2. But where is the fun tho? i mean i dont even play the game anymore so i dont rly care, but being raided is already a kick in the balls, now imagine you cannot even rebuild because you were kidnapped and handcuffed... ATLAS is not exactly overcrowded with people wanting to play it you kno? how is that feature gonna help bring more people to the game, i mean this game is already a low graphic quality game with poor performance that is not even finished, if they dont make it at least fun... well...
  3. i stopped playing long ago, but honestly if you can craft it is not that punishing, i mean how long can you take to craft a new full set of armors? 30 min? in "Tibia" (25 years old mmo) if you die without your blessing active you lose your whole Backpack + 1 piece of your gear that might be worth maybe 2 full weeks of grinding all day long, and thats semi hardcore, the real definition of a hardcore game is Ogame, in wich if you get raided you could lose EVERYTHING, i have seen people lose 5 years worth of effort in a single day. about the powerstones: as mentioned above i died 3 times the first 2 to figure out the safe spots and the last one when i discovered i could just crawl undetected in the cave
  4. thats exactly what i discovered the first day i tried to do the powerstones, some people i know tried 50 runs and died all of them, and there i was crawling my way to the machine in my 3rd attempt xD
  5. i respect your opinion, i simply dont share it, also i am trying to understand what you mean by ATLAS being difficult (or even hardcore) but the only thing that comes to min is that you are playing a different version of ATLAS since the official servers are actually pretty easy. also i am having problems understanding your definition of chating, according to you if a boss throws a punch at you evading it is cheating? that sounds more like masochism than cheating to be honest, the kraken is as easy as to simple have each brigg take out the tentacles and what that is done make the galleons damage the core, you talk about the lightning...i guess you refer to the lightning balls that he shoots at you? you can snipe those with a carbine, or is that cheating too? powerstones: well you dont have to fight every single thing you find you know? i mean you are free to do it and waste lots of time and resources for it but that is called being inefficient not hardcore, also thats poor game design, as you mentioned people do naked runs simply because the game developers think that if you drop your stuff when you die the game is harder, but at the same time they implement no feature to avoid people doing naked runs, wich makes no sense.
  6. sorry but that is only avoiding the problem and pretending it doesnt exist. kraken is not challenging at all, there are already strategies to complete it 100% of the times, you wont die as long as you know and follow those strategies
  7. this is what happens when you share resources between different projects, you constantly fail in keeping your word in both of them.
  8. well ofc i dont want to be at the sea 24/7, is only logical to go back to land to refill supplies or even raid, but gathering to refill takes too much time and raiding is not efficient with the current game settings, you go raid a place and you have to do like 20 trips just to transport the metal they had, i used to raid near the coast to minimize that time but it was still far better to just gather in my base with using my mounts, imo the ships are too small to fit the animals you need to do stuff properly, for that reason i built a galleon, but is expensive to maintain and the turning...omg the turning, i usually prefered to kill sotd and leave the loot on the sea than to go through the hassle of picking it up with a galleon, imo they should reduce the costs of everything or its weight or increase your weight capacity by a lot.
  9. i wanted exactly that, for me the land is for famers and sea is for saillors, anyone could chose what the prefer. but no, they had to force sailors to spend most of the time at land while they made the sea boring and teidous, like do they even know the theme of the game is about sailing and being a pirate and so? but not only that, we are forced to live under someone else, like wtf, if i wanted my hardwork to depend on the psychological state of another person i would rather get one of those hot but crazy girlfriends.
  10. well we have to be consequencial here, there are PvE servers since day 1 for a reason, so if there is PvE servers then those should not work in the same way PvP servers do, thats the real problem, the developers were so lazy but at the same time greedy that they misslead everyone by promising what the people wanted to have but never delivering, and in such a contradictory way that is rly hard to even understand, if they had sided with pvp players i could understand it, if they had sided with pve players i could understand it too, but they tried to appeal to both and pleased none of them, like WTF are they even doing?
  11. or make it so boats dont have collision with other boats at x distance from the shore? or make it so players are forced to park in specific spots if they want to lower anchor? or create decks where people can park their shit? or from the 70 billion other solutions the one you like the most?
  12. now you have expressed your opinion in a perfectly ordered, justified and respectfull way, like this your arguments gain alot more credibility, see? it wasnt that hard ^^
  13. angry? why would i be? dont tell me you are the hypersensitive type, we are having a debate mate, makes no sense to get angry. its is, simply because they do like it, its you the one who unilaterally decided they dont to fit your arguments. while is true they shouldnt and most likely wont prioritize it talking about it wishing for improvements and sharing suggestions havent hurt anyone...like ever... except you it seems
  14. so why improve something and make it more appealing if you can just tell people take it or leave it? thats the most conformist and mediocre attitude i have seen in quite a while sorry but...who are you?
  15. - why tho? this is a game forum i am not writting an essay, not worth the effort, also i am not native english speaker so you will have to bear with my typos. - that is you opinion, and that is his opinion, what makes you think that you can voice your opinion but he cant? - i wouldnt care if there was no breeding at all, yet i dont mind if there is either, thats the difference detween being open minded and being a totalitarian - you are rather confused i am not acussing you of anything, i am suggesting you to be more open minded.
  16. steam doesnt agree with you: https://steamcharts.com/app/834910 average players throughout this month 5969
  17. once again thats you opinion about the game, and worry not you dont offend me since i actually believe this game should be more about the sea and less about tames as you said, i have probably tamed about 6 creatures in the 700 hrs i played the game, BUT that doesnt mean that every player has to have fun the way i do, ATLAS is very big, and has place for everyone , from tamers or sailors to pvpers, what i believe the problem is here is that a feature (taming) is not working properly, is not designed properly and should be fixed and reworked to whatever fits the developers vision of taming in ATLAS.
  18. your words reflect your personal interpretation of the devs words, all interpretation is biased by the personality of the interpreter hence i could read the same thing and interpret something different, in the end you coont tell someone how to play the game, it they can play it like that and want to play it like that they are entitled to do so.
  19. - this map is only an example - you play a pirate game but you dont want to get in a fight? then play the pve servers perhaps? - that map has been made by the community, in reality you cannot see those currents just as in atlas you cannot see wind arrows in the map - this map is the current's map not wind's map, black desert has both winds and currents - what part of an arrow is confusing? lol -what you see is not low winds but low currents, you still have to add the wind, as a result if you are against the current but you have positive wind you can still move nicely, if you are against wind but with positive current you can just fold your sails and move nicely again, if you have both against you then you simply change your route and if you have both, positive wind and positive current you move rly fast. in other words you have a solution for every possible situation you find, unlike atlas in wich if you have wind against you....well....better luck next time.
  20. i was sold a work in progress, not a work on hold, i bought and played the game knowing it was not complete but i was never told they would diminish their work in atlas to minimums to focus that work force in side projects such as the xbox release
  21. well thats YOUR opinion, you have no authority whatsoever to decide what the game was designed for, actually is quite arrogant to pretend you do.
  22. your statement has nothing to do at all with what he said, you should stop being a prick to players who are only stating their concerns and voicing their opinions
  23. so is our money worth less than ARK's players?
  24. there is something called currents in black desert online, they work like this: as you can see you can almost always have positive currents if you take the right route, i guess thats to complex for ATLAS devs
×
×
  • Create New...