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SockStink

Pathfinder
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Everything posted by SockStink

  1. So these changes just turned a PvP Pirate game with massive potential into a PvE Sailing game with scheduled PvP times? Really? I thought the organic paste stone changes were bad. @JatheishWho is making these awful decisions? My company along with majority of people in this forum will not be returning. Sad to say because of what this concept could have been.
  2. The only skill in tracking is doing it the game through sailing and asking neighboring companies. Also, discussing it as a group and reporting it to the devs is how things get changed in early access. Also it’s possible the devs would like to change what was broken on ark when developing their new game right??? Early access is about feedback. Also all of your real life comparisons are terrible and make 0 sense.
  3. Again, no. I love pvp and that’s why I play the game. Just not when it takes no skill is what I don’t like. If I do the work and spend the time to sail multiple grids away they shouldn’t be able to just use a website for tracking.
  4. Read our posts....NO that is not what anyone of us is saying. We don’t care about getting raid and UNDERSTAND that is part of the game. We just don’t like tracked down with a website that take 0 skill or hard work to find out locations. It’s almost like cheating.... do you like programs at assist your garbage aim so you can headshot anyone? No. Why would you like the same for finding people’s bases Which is the exact reason OP posted to let people know about the tracking for anyone who hasn’t played ark or was unaware about battlemetrics
  5. Also, please tell me how using a website to track someone is realistic whatsoever for a game set in the pirate age? Finding someone by sailing around and asking other company’s would be realism... Woah how can I craft the computer??? You’re logic is really broken man. Take a day or two to think about what you are saying
  6. Man I had no idea they had Facebook back in the pirate days....do you read what you post before posting? Hiring bounty hunters to find who raided you would be awsome as long as they weren’t npcs and it was a quest for a different team. That would be very cool, but using a website/premium service to get text messages when someone enters your grid....that’s clearly broken.
  7. You clearly didn’t read(or understand) OP’s post. We all agree that raiding is part of the game and fun but not when you take the time tactically sail far away from your land (so it’s much harder for enmities to find you) just so they can type in a name and search your location. At that point why not just post everyone’s location.... it’s clearly broken. Do you know how many times my squad has found people who raided us the legit way by asking around. That is a gameplay experience by itself and a lot fun. Of course the attacker should have the advantage because they made the first move. Also, for anyone saying battle metrics is part of the game and fair in anyway, how is it fair to be able to not only easily find anyone’s location but also a history of their time playing. All you have to do is see when they get on and log off and then plan to raid them around that. To me that’s the biggest coward out there....
  8. Same thing is happening to me, Stuck on PrimalGameData_BP,. Been like this for 3 hours.
  9. Haven’t played since this patch came out. As others have said, the trade off is unbalanced now. If it takes 5 hours to build a base and 20 min destroy it completely HOW IS THAT BALANCED. If you want to nerf the gates that’s fine with me but the stone structures were fine as they were. It doesn’t waste anything extra. The extra ceiling and foundation are picked up so you can reuse them on the next one.
  10. Perfect response, I agree with every word. There is a work around I found for this. So lets say you have a foundation next to a sloped hill. Place a second foundation on the current one and then extend a ceiling over the area you want the new foundation. Now the foundation will be able to snap in and will ignore the terrain(clip into it) It is a great method to remove any gaps your base may have otherwise had. After that foundation is down, quickly pick up the ceiling and stacked foundation in order to repeat the process.
  11. I’m in the same boat as this guy, agree completely on everything he brought up.
  12. Also who is calling devs names or throwing tantrums? Pretty much every post I’ve seen about this has used either evidence or sound reasoning as to why they are displeased with the recent patch. They give multiple legitimate concerns to back their negative feedback up with.
  13. Agree on everything you said! Does anyone remember what happened to the Culling when the devs decided NOT to listen to the people who BUY and PLAY their games? Turned a Great game into a DEAD game. Grapeshot, the reason we are so upset about this is because we see massive potential for Atlas to be great being throw away by unneeded patchs followed by NO COMMUNICATION responding to the feedback we are giving. LISTEN TO YOUR PLAYERBASE That did cross my mind until you look at the number of people responding to this thread agreeing, As well as this poll AND also take a look at twitter and reddit. After seeing all of that feedback yes I can say the majority of the player base agrees.
  14. Agreed, What we need to do make sure we all continue to raise hell about this garbage patch. They want us to move on, if they don't revert this one due to community feedback, who knows what other terribly unbalanced changes they will make.
  15. I just remember seeing multiple quotes from their live stream about saying how they want this game to have the availability for small groups and company’s to be able to survive. IMO a clever base design or better battle tactics/ strategies should over power sheer numbers of people.
  16. Not at all, 90% of the community agrees this turned structures from being balance to extremely UNBALANCED. This patch is a joke
  17. That means ark was flawed, shouldn’t be able to easily offline someone with minimal resources. The devs should realize this and change it, especially if they say they don’t want this to be a Mega Clan game....
  18. At this point I’m almost as pissed off at the lack of response from the dev team then the actual change it self. Both are TERRIBLE. If you are going to break the game and piss off 80%+ of your community atleast explain why you thought those changes were good ideas. Needs to be reverted.
  19. Define slow going, our 4+ layer wall base got entered in less then 30 minutes. I felt like it was a perfect balance. When you decide to raid a base there should be a trade off. Now it’s WAY too easy to wipe people completely off an island which again just helps the Mega clans.
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