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Willard

Pathfinder
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Everything posted by Willard

  1. I will wipe your planks with my brig too, I don't even need torpedoes. War gallies with mastecraft cannons + will sink your brig in 1 broadside too. Torpedoes are extremely expensive. Btw how do you sink anchored boat in an enclosed harbor with torpedo?
  2. Its the most annoying bug for me to be honest. It makes ship fights extremely long because everyone is on pretty much the same speed. Its not fun when you need to chase someone 3 sectors to hit him.
  3. I guess it has a use in PvP only as a land carrier during raids. It has insane amount of HP and dmg reduction + a lot of weight.
  4. Oh sorry, you have to do something to unlock something else. What a surprise in MMO ... It is called progress just like leveling up u know? PvE means player vs Environment, Sotds, Kraken, wild animals, snowman etc. If you don´t want to do that just don´t, you are not forced. TEK tier was locked in ARK behind killing multiple bosses, Atlas won´t be different, sorry to tell you.
  5. But you can kill him in a small group with allies, is that hard to understand?
  6. No, I don´t answer you "leave the game that is meant for the zerg". You play solo or in a small group? You got 2 options - leech Kraken outside of barrier (ye that´s the option devs gave small tribes or solo players) or simply group up with 2-3 other smaller companies, assign roles and kill him. Is it harder to coordinate if you are not in the same company but allies? Yes, slightly, but it is YOUR choice to play solo or in a small company. You really don´t need zerg to get kraken.
  7. Breeding is for people who play 24/7 to be honest, especially carnivores. Its smt which isn´t needed at all to be succesfull in this game, definitely not at PvE. It is what keeps those 24/7 people hooked in game.
  8. Do u think small companies are able to do high-end content in any other MMOs? No they are not, at least not alone, they need to group up with someone. In Atlas? With the exception of Kraken (which you can leach) you can do pretty much anything in 3-man group. In Atlas its actually much easier to do high end content in solo group than in other MMOs, I know that, I´ve played WoW, GW2 - if you didn´t join strong guild you could forget about doing high end content. All this whining means you either have no experience with MMO concept or you are poor Atlas player. If you want to play single player go play different type of game, not MMO.
  9. Are you telling us most committed players are not able to do powerstones? Cmon man ...
  10. I takes like 3 people to do powerstones, some are actually soloable. To kill Kraken you just ally up with another tribes or you ask some bigger tribe if u can join (or just leech it without asking). Problem solved, anything else?
  11. Are u playing this game? Because this seems to me like you have zero experience. 30-50k gold/week from owning an island. Are u mad or u simply really don´t have any real experience? You know how much gold we have from owning 4 islands? Barely 5k/week if we are lucky which is about what we pay for 2 days. You know how many resources do we have on our main island from production of our settlers? About 1/10 of what we harvest. Where are our 4x 30-50k gold/week man? You are soooo far from reality. Moreover question was what changes/features in game are meant for megas? Owning an island is for megas?
  12. I'm not saying you can't do it. You can. Im just saying it takes much more effort and it is too much for casual players not to burn out. You are one of the few as you can see in this very topic. I was talking in general.
  13. I guess it would be in patch notes. I don't think someone is farming better blueprints on ptr btw.
  14. Better speed sails don´t work. This bug have been reported for almost a month now.
  15. 2 om schooner, 4 on brigs, 6 on galleons. Its rebalanced btw, look at ptr patch notes
  16. Noone needs or wants bigger island. Bigger island only means its easier to raid because enemies can build FOBs on the other side of the island on a cliff which you will have problems to destroy because of how far it is from your base. Bigger island in this game doesn't bring any advantage. Thats why noone wants it. You proposal of 1 flag/1 company isn't quite just. Why should 70 people who play together only own 1 island just like 1-man tribe? This game is also about transporting resources for better crafts. Thats why big companies have multiple small islands across the map - because of resources. If you want big tribes stop claiming small islands make bigger ones better and more expensive. Don't force players to take big islands, lure them there, force them think about what is better for them - owning 3 small islands and have approach to 3 kinds of resources or own 1 big, expensive island (much more expensive than 3 small combined) with 3 kinds of material. Then you will start seeing big tribes interested in big islands.
  17. They need to make those bigger islands better in the first place.
  18. I think problem would be fixed by rebalancing islands so bigger ones are more appealing. They are much more expensive than smaller ones but don't give you any advantage. Smaller companies can't afford them and big companies don't want them. Maybe if they put at least 2 or 3 (on 100+ point islands) kinds of resources on those big islands it would stop big tribes from taking multiple smaller islands instead of a big one. Edit: And it would be ofc more appealing not only for owners but for potentional settlers (because everyone wants to live on an island with more kinds of materials) so big islands would actually be a thing in the center of attention instead of a small ones.
  19. So you don't have a problem with solo person or like 3-man company holding its own island. You even think they are entitled to own one. On the other hand you have problem with megatribe (how many people, 50+?) owning 5 islands. Do your math and you realize megas don't own too many islands if you compare their number of players and yours. They can have 5 islands (mostly biggest companies have like 4-5 islands) but hey, those are 60-70 people. Why does it bother you that 60-70 people companies have 5 islands and on the other hand you demand islands for solo players or small tribes?
  20. You are the type of person who has his vision and no arguments will change it, never. Thats why I refuse to bother arguing with you there is no point. Center of the map is generally the most inhabitat area, megas are there, smaller tribes are there, its simply pleasant to live there. This position of new islands are in the center of map so everyone has pretty much the same chance to get there no matter where he lives. Just like Kraken position at h8. Your vision of developers scanning where most Megas are and putting new islands so Megas have direct approach is on the edge of paranoia. Thats the last answer you get from me, i won't bother you anymore.
  21. You are embarassing yourself more and more ... keep doing it, it's fun to read.
  22. U've been here on forums where there is like how much, maybe 1% of playerbase? Oh now you know exactly why 55k people left this game ... There are like 10 more factors which make people leave the game. The biggest factor is, to be honest, that you simply get bored of the game after several hundreds of hours or you simply don't want to invest such amount of time which survival games like Atlas demand. You can't play this for 1-2 hours a day and be competitive. If you can't be competitive you get bored. If someone wipes you you get another reason to leave. Thats it. Not a claim system.
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