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Showing content with the highest reputation on 12/20/2021 in all areas

  1. 1 point
    Very good description and I do agree with pretty much everything. Haven’t played some of the games on your good list so I reserve my decision on those. Wow was awesome. They would do well to add factions in atlas. some people don’t like the idea but my opinion is they are dumb. If would give the little guys a chance to survive and could easily make gold actually worth something like a currency instead of a gold sink like paying for shipyards smh.
  2. 1 point
    My list of horrible PVP games 1. The Atlas! (all what can be wrong is worng here) 2. Dark and Light (Really bad Ark copy) 3. Ark (only way to play are private servers or singleplayer) 4. Ark II (im sure it will be bad as Ark 1, only visual side can be little better cause unreal engine 5) And my list of good PVP games 1. WOW 2. Lineage II (this old game had karma based system, so more friendly you killed more karma you got so in end sity guards and all turned against you.) 3. ArcheAge (So this is game atlas must learn how to manage PVP so that all would be happy) 4. Runescape 5. No man sky (i guess i'm only one who liked pvp there :D) Atlas, Ark & Dark and Light are like same and looks like that Dark and light company is also wildcard's failed miracle project. So my good pvp list is really long, but i added games what are little bit similars with atlas. So cause PVP is BS in this game i like PVE and PVE can be really good if they add more NPC's, mission's on land and sea but as we see they only add useless broken content here.
  3. 1 point
    There are a lot of decisions that have been made that make me want to facepalm. If you were leading Grapeshot, what changes would you make to this game to point it in a proper direction? Here is my list: Firstly fix the bugs as the number one objective. You need to have a functioning infrastructure to build a game upon. Do all the testing on the PTR and wipe the PTR regularly instead of the main servers everyone plays on. Personally I would forget the land hoarding, land conquest aspect of the game and create a good pirate adventure game as the primary focus. Create a game that allows for healthy gaming practices. Negative things shouldn't happen to someone if they're not online. That being said there should be a mechanic to dissuade people from being offline for long periods of time tying up land, or logging off to avoid getting attacked. Slow down the aging process. You age far too fast. I have that experience already in RL. Stop catering to the mega companies. New players need a fair gaming experience if you want to grow this game. I think they should create factions in the game that a player could align with depending on their playing style: the Royal Navy (PCs), Pirate Outlaws (PCs), Wild Pirates (NPCs), Merchant Guilds (PCs) - if they want to perpetuate the land-claiming objective, and the Cursed/ Damned (NPCs?). As a player you can gain reputation with these PC groups which can gain you certain benefits either via skills, access to larger builds, quests, or ship cosmetics. Certain cells are "lawful/ crown governed" and thus easier to settle on (less dangers and less wild animals) but you have to pay tax, potentially on ships and shipyards. This could explain why you have to pay gold to build a ship/ shipyard. You could have a mechanic whereby if a player is attacked on lawful areas, the game could spawn some NPC naval ships that would attack the grieving player. This could be beneficial for starting players. If you join a faction and attack another faction, there could be a bounty put on your head. On PVP servers you could even spend gold to put a bounty on another players/ company's head. Any player can check the bounties and try to hunt down that player/ company. If they sink that player they get the bounty amount. A whole career can be made as a pirate "bounty hunter" or a Naval officer chasing down scoundrels. I think this would be a fun game mechanic. These are early ideas and after writing them, some ideas remind me of some elements of Sea of Thieves. However SoT is a functioning game with a decent amount of polish so it's not a bad idea to look to them for working examples.
  4. 1 point
    I know exactly the type of people you're referring to. Those are the types I'd rather not associate with on any level.
  5. 1 point
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