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Showing content with the highest reputation on 01/04/2021 in all areas

  1. 1 point
    Ok guys i havent not played in awhile I stopped after a few wipes ago due to being frustrated with all the crazy changes. Why did you attach such a large amount of gold to build a ship?? What is the gold used for since I am doing all the work? Drastic changes do not make a game they make it a mess, small changes guys your original concept was a great idea discovering locations and where resources are etc. Player driven economy is how you can make gold not by being a pirate? Who what developer came up with this sh!t
  2. 1 point
    I don't know what the stats are in US but in UK we have notices a huge change in the dynamic since the start of COVID. The prevalence of home working and the overheads caused by that has definitely swapped the peak use here, probably because we are all getting our gaming fix during work hours
  3. 1 point
    @eeeceee please reread @McDangles post. 1. It's absolutely clear he's familiar w PvP in Atlas 2. Furthermore he's atleast proposing some input towards the things he thinks would improve player experience. Also, eeeceee the Claim System is one of the next big projects looming for the dev team. Could you please try to offer some insight as well? You've actually provided some solid points before but then you proceeded to mangle up the conversation w quips and slurs to the point that forward momentum ceases. Friendly advice eeeceee
  4. 1 point
    This is the reason I don't play Atlas PvP. I am interested in ship combat though. In almost all serious PvP games they have spawning areas that are off limits to the enemy team. The PvP objectives should be away from the spawn area. This all goes back to the fact that there is no real PvP system in place in the first place. It feels like an experiment, not like they really sat down and thought about it. They should have server factions to join and objectives. If the objectives need to feature land based-warfare then fine, make some islands with objectives on them but also have safe zones for players to stash their valuables. There needs to be a reward to the PvP other than all the other guy's stuff. Add PvP tokens and a vendor with aesthetic rewards.
  5. 1 point
    Je suis aussi sur le serveur PVE et il est vrai que des îles sont abandonner. Parfois des îles sont disponibles mais il faut être assez rapide pour s’y rendre et placer son drapeau. Je trouve ça moi aussi assez embêtant mais quand j’aurai mon île je ne la lâcherait pas et sa me motive à jouer.
  6. 1 point
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