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Andro Bourne

Stopping high player raids on lawless areas

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How did no one think about this before releasing the damn game is beyond me...

You start in a lawless area, spend all day gathering materials and getting ready to set sail and then some scrub wantbie Chinese like CSTG (zerg with high lvl chars) just sails into lawless area and runs around raiding and killing noobs with guns while we sit here with our spears...

The solution is so god damn simple I don't get why it isn't already in the game.

Just make it so once you reach something like level 8 you can no longer sail into a lawless zones. You can spawn in naked and you can leave the zone, but you cant sail into the zone with your decked out ships and weapons. Problem solved, you are welcome.

P.S.

If anyone was curious where CSTG home base is, its in H5. Well at least one of their mains.

Wildcard, get your heads out of your asses and try to think for 5 minutes before you do something please. If you leave it the way it is, new players will just quit like they are already doing...

Edited by Andro Bourne

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Just now, Andro Bourne said:

How did no one think about this before releasing the damn game is beyond me...

You start in a lawless area, spend all day gathering materials and getting ready to set sail and then some scrub wantbie Chinese like CSGT (zerg with high lvl chars) just sails into lawless area and runs around raiding and killing noobs with guns while we sit here with our spares...

The solution is so god damn simple I dont get why it isnt already in the game.

Just make it so once you reach something like level 8 you can no longer sail into a lawless zone. You can spawn in naked and you can leave the zone, but you cant sail into the zone with your decked out ships and weapons. Problem solved, you are welcome.

P.S.

If anyone was curious where CSGT home base is, its in H5.

Yeah that is the thing about “lawless” zones. And that thing is wildcard is full of idiots 😂

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Put rules in place for lawless zones.  Logic does not compute.

Lawless areas are like Nullsec in Eve.  Except people can spawn there and attempt to build. 

 

I think they need to allow higher leveling in Freeports and allow the vendor to build larger ships for people to set out on.  Maybe cap it at a Sloop or Schooner to start and see how well that works.  Let people be better equipped to move out into the lawless lands.  Give them a fighting change.

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29 minutes ago, Andro Bourne said:

How did no one think about this before releasing the damn game is beyond me...

You start in a lawless area, spend all day gathering materials and getting ready to set sail and then some scrub wantbie Chinese like CSTG (zerg with high lvl chars) just sails into lawless area and runs around raiding and killing noobs with guns while we sit here with our spears...

The solution is so god damn simple I don't get why it isn't already in the game.

Just make it so once you reach something like level 8 you can no longer sail into a lawless zones. You can spawn in naked and you can leave the zone, but you cant sail into the zone with your decked out ships and weapons. Problem solved, you are welcome.

P.S.

If anyone was curious where CSTG home base is, its in H5. Well at least one of their mains.

Wildcard, get your heads out of your asses and try to think for 5 minutes before you do something please. If you leave it the way it is, new players will just quit like they are already doing...

Thing about this is your forcing people to sail tiles and tiles to go around these lawless zones

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1 hour ago, Hackjob said:

Thing about this is your forcing people to sail tiles and tiles to go around these lawless zones

And?... forcing non noobs to leave noobie lands... oh the pain! These people already have their own islands... They are sailing to lawless zones just to troll noobies. Plain and simple.

Honestly they need to add more island, fix the damn claim system and move lawless zones further away from normal islands but thats a totally different topic.

Edited by Andro Bourne

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Thats the way Wildcard likes it, high end trolls zerging new players trying to learn the game 

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1 hour ago, Andro Bourne said:

And?... focusing non noobs to leave noobie lands... oh the pain! These people already have their own islands... They are sailing to lawless zones just to troll noobies. Plain and simple.

Honestly they need to add more island, fix the damn claim system and move lawless zones further away from normal islands but thats a totally different topic.

Well the certainly named the zone appropriately

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1 minute ago, Goldfish The Builder said:

Invis wall stopping lvl 9+ isnt the right solution though...

Its not even invisible wall... it simply stops them from sailing back into lawless islands with their own boats and in gear...

If they want raid noobie lands they would have to respawn back on noobies and rebuild everything from scratch. Which even then gives the chance for scrubs to band together and fight them off islands before they can build.

It is a lot better solution then what is currently in place.

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2 hours ago, Andro Bourne said:

Its not even invisible wall... it simply stops them from sailing back into lawless islands with their own boats and in gear...

If they want raid noobie lands they would have to respawn back on noobies and rebuild everything from scratch. Which even then gives the chance for scrubs to band together and fight them off islands before they can build.

It is a lot better solution then what is currently in place.

newbs area is a freeport, not lawless lands, the reason you can spawn in lawless lands is its an overflow technicly for freeports, 

 

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4 minutes ago, mizunami said:

newbs area is a freeport, not lawless lands, the reason you can spawn in lawless lands is its an overflow technicly for freeports, 

 

Lawless is also a noobie area, this is why you cant claim on them and you can spawn on them... exact same thing as a freeport but without npcs.

And my statement still stands as raiding on freeports are happening as well...

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