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I've been playing Atlas on Xbox for several months now on Gorgon's Gaze (PVE). I used to be able to communicate with other players on my grid in global chat (text, not audio) without problems. As of the last few weeks now, it has become annoyingly difficult to communicate with other players because either my message in global chat doesn't even get sent (not using any foul language) OR it'd get sent after SEVERAL attempts to type the message and send it. There have even been days where I can't communicate at all. I've looked at my internet settings, and they're fine. Anyone else have this issue? Is there a way to fix it?
There seems to be a problem where the Devs decide not to look into. It's a "BUG" and not for the improvement of any other phases, a bad one in this case. Wild animals seem to spawn into bases and walk though walls if the base is not rendered. What is worse, even if you set up towers of turrets, or having them at ground level, your crewmen won't fire or protect your base if no one is around/rendered. They will be attacked and do nothing in defense or offense for wild animals. I have tested this myself and brought up normal wild animals where they are shot instantly; my crewmen are set to aggressive, passive, neutral and it does not help when my base is not rendered or no one is around. Even ignore whistle calls are on just in case if my fellow company does a group whistle. This is a major problem and bug when it comes to pvp or pve. People can use it for raiding/exploiting things. I have seen people luring alpha's into the area of the base and then logging off right away, allowing that alpha to run into walls killing everything. The defense doesn't do anything if it's not rendered as well. I have my crewmen mounted to guns die for no reason from cobras and alpha even though they should be attacking those things with swivels or puckels. They seem not to attack back. PLEASE, fix this issue. ARK devs have fixed this before and I believe you guys can do it as well. PS: Ammo box, food, targeting all, and the tower is a 360 turret base, no reason for it not attacking or defending itself.
First off, great job stabilizing the servers; Game looks beautiful and is running well, so thanks. I'm enjoying the game, but there is a glaring problem, extremely few sources of fresh water. I know we can dig for waterspouts to top off, but it is tedious and never lasts long. In addition, we can't use water spouts to irrigate crops (or fill waterskins?) making creating a home impossible if you don't snatch up a freshwater source, which by now there probably aren't many free ones thanks to mega companies. Rain collecting could be an answer if it ever rained. I've played for 29 hours now (granted a significant portion was battling the rough start of the game) and I've seen it rain once. I imagine the goal was to get people to focus on island hopping, and making water a valued resource fought over in PvP, but as it stands on a PvE server, the fresh water situation makes the grandiose map irrelevant since most of the islands are unlivable, shrinking viable play space to a fraction of what it looks like. I really like the game, and building my first ship with a friend was an amazing feeling, but now that we've gotten over that first hurdle, we're basically hitting a wall. I know the devs are up to their eyeballs in salt water (heh) from trying to get the servers working and assisting players with struggles (good job stepping up after the initial fiasco), but when you get around to making in-game changes, I'd really like to see this on the list, at least for PvE servers. I don't like pointing out problems without proposed solutions, so if any devs are reading this, I came up with a few vague ideas below. Water purification system (must be in sunlight | byproduct is salt | must be emptied regularly) 'paint' additional water sources on islands, particularly large ones that lack fresh water entirely Craftable wells (game implies a water table with the waterspouts as is, so why not tap into it with a well) that provide large amounts of water that drain/replenish over time Some kind of animal/plant that produces/purifies water (there are already dragons in the game so why not something mystical like that) 'Bear Grylls it' by purifying pirate 'liquid waste' If there actually is fresh water on most islands and folks are as blind as bats, craftable water diviners to help us find it Increase the frequency of rain NPC ports that sell barrels of fresh water for some kind of vaguely rare resource (fish meat *lol* | snake scales cause they can be dangerous) Cut into some of the massive mountains and make caves with underground lakes If other players are experiencing something similar please leave a comment to let the devs know its not an isolated thought. If I'm totally off-base and missing something, please let me know! And to any devs actually reading this post, keep calm and sail on, you're doing good and thanks for your hard work. Founding member of the East India Trading Co. ~Hydras Den