Jump to content

labatts

Pathfinder
  • Content Count

    271
  • Joined

  • Last visited

Everything posted by labatts

  1. I agree the game from what i've experienced is way more fun in smaller companies than the larger ones. But nothing is going to change unless the Devs make another change to how large a company can get. 150 is still to big. i think 50 would be a great number but then most will complain that is to small.
  2. I do agree with alot of this but just be prepared you are about to to spammed by your a griefer and you offline raid offline raiding is not pvp. This new system is only going to hurt pvp.
  3. I'm gonna drop war tokens on you weekly during the middle of the week just to keep u awake for the 24 hours while I laugh that u r taking days off work and staying up all night over a video game lol hope u have alot of vacation and sick time ready
  4. Yes ther will be a cooldown but what if its only a 24 hour cooldown. So meaing every 48 hours a company can grief you by war tokens. Doesnt this system seem quite flawed to you now ?
  5. So when this happens every other day how will you prepare for that ?
  6. @Willard What are you going to do when a company doesn't like look of your base and buys a war token and raids your base while you are offline ?
  7. the war coin is gonna be a over priced method for megas to raid islands non stop. The method i proposed was to be able to raid at any time as long as someone from the company is online. On top of that you would be able to fight people at any time. The raid timers alienate people that do not play NA primetime and also cut down the amount of PVP for no reason. This new system they are about to use also makes it so on a pvp server there will be companies mainly large companies that will have 15 hours a day that is now pve and they get god mode.
  8. Or if enough people steup and are vocal about how this system is beyond flawed maybe they will change it and fix it for the better instead of making it worse like they are currently doing by alienating some of their playerbase.
  9. And to stop people from logging they would setup a 1 or 2 hour timer before their stuff goes invulnerable to stop people from raid logging.
  10. The timer could be 1 hour idk like i said with some tweaks it would be better than what we are about to get. There are clearly flaws in every setup but the one i suggest allows you to fight people 24/7. their new system limits PVP and turns a PVP server into PVE.
  11. Did you even read what i posted? How would they if there is protection while offline. No there would be a timer that goes in affect if they try to log off while being radied.
  12. leave it so player on player combat or naval combat stays how it is. Make it so that if a company goes offline its impossible to sink / damage their base or near impossible. that is just 2 quick and easy things they could implement instead.
  13. I said yes i like the current system with some tweaks to offline raiding it would be perfect IMO
  14. How do you know he was even wanting offline raiding in what @partik said. He just wants to PVP whenever where ever like it is now. How come you automatically assume that when someone wants to pvp it automatically means offline raiding??? some people love the fact you can go around killing people without raiding their base at any time which there is nothing wrong with that. I do agree though when it came to offline raiding it needed a tweak.
  15. I shouldn't have to be forced to play on the EU server to have PVP when im from NA. All they had to do to fix the offline raiding issue was incorporate what others on the forums and discord asked for. When a company goes offline their stuff becomes invulnerable as much as i do not like it would work better than what they are about to do. And instead they took it to the extreme and now made it so a majority of the time PVP server is now PVE.
  16. I'm NA but most likely play during EU primetime why would euros play NA when they have a EU server ? Also there is no way I want to play on the EU server. This new system is gonna be bad for anyone that doesn't play NA prinetime
  17. But not everyone can play between those times due to work or other real life responsibilities. Instead of giving everyone the orp like what ark used with base / ship immunity from damage while offline a company went offline they took it to a more extreme measure and will ruin PVP in general. As much as i dislike arks ORP that is what i would have preffered over what we are about to get.
  18. I never mentioned war dec at all. I'm talking about the 15 hours of invulnerability the landowners get every day. How does giving a company god mode for any amount of time in a pvp game not broken? People should be able to kill each other at any point and at almost any place with the exception of freeports. I can understand giving buildings / ships a form of immunity which i disagree with but it is what it is as for players that's foolish.
  19. https://www.thoughtco.com/best-pirate-attacks-in-history-2136239
  20. That is why they are coming out with the new PVP ruleset. The problem I have with that is the 15 hours of PVE time where landowners have god mode on where you can not attack them. I dont even care about the raiding at this point. But to have a system put in place where people cant be attacked but can fight you without taking any damage is completely broken IMO. I have never tried EVE. Atlas is not EVE stop comparing just like atlas is not ark. the example you use is 1 form of pirating there are others besides that one.
  21. I never said it was player vrs offline. I said land combat which would be between PVP.
  22. This is a fantasy game not a game about historical facts. By taking out half of the pvp from the game being land combat and only forcing naval combat would be quite boring.
  23. LOL how is that not a thing because you say so. Oh I understand I am just disagreeing with you because I can and clearly makes you upset. PVE is player vs enviroment so PVS is player vs structure sounds good to me.
  24. I accept that offline raiding is PVS not PVE. Yes I have been very vocal about ORP in the form of 100% immunity to structures I believe in a pvp server the way this game built ruins it. I have mentioned other forms of raid protection in the past that i would be ok with and would work. But I do not like how I cannot roll up to someones island and not be able to kill them in a PVP game. I didnt say raid them i said kill them just so we get that clear because i know you have a hard time comprehending what people say.
  25. Do you even read and understand what people write before you reply. I never said offline raiding is PVP I said it was pvs if they were offline. All you care about is if someone mentions something you dont like they are automatically a griefer lol. I think you need to move over to the PVE server because even with this new system you will not be able to handle things in the PVP server. What i said was geared towards how they are implementing a 15 hour PVE timer where you cannot even fight a person is what i mean when people do not want restrictions to PVP which is player vs player not raiding. But clearly all you want to do is call people griefers like it means something. Must be everyone you that kills you is a griefer than I guess lol.
×
×
  • Create New...