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Temijin DeathStalker

Pathfinder
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About Temijin DeathStalker

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  1. My rhino will no longer harvest stone or metal. I get the sounds and animations but no stone or metal is going into its inventory.
  2. Dont cut polar! I live there be cause it is tough to survive and pussies don’t come down here. Make more islands for the coconut drinking monkey lovers to gather and rub sun tan lotion on their boyish shoulders!
  3. tried these options. they were floating like when you get stuck in a terrain gap trap. wouldn't move. need to enlarge the spawn area.
  4. M2 Northern island freeport unable to acquire your crew purchased. Somebody from P-team purchased four npc crew and left them there. Now, for seven days any crew you purchase will float above their crew. Sucky move P-team. Hope the ban stick smacks you hard.
  5. I live in Polar region which is an icebox. why would I need an icebox when the benefits of one I already should be getting? If I travel to warmer climes sure but otherwise Polar should naturally have the reduced decay time. How will you get ICE for the box? Standing Ice is only in Polar regions. Will it be mineable? Can Polar people take it to warmer areas and sell it?
  6. I get a time out if I apply a template. Hangs up every time. I like to paint my polar zone bears white which looks pretty neat but have to do it one at a time from scratch as the templets not working.
  7. I know that the closed window period blocks attacking structures but what about players? I can I land and kill players even though the window is closed for structures or does the closed window stop all pvp?
  8. I would limit the player member tax to gold only. Simple. No issues with mats getting moved for free. Would apply to come mpany member no matter what zone they are in.
  9. Any news on this? same problem. Is this a bug or intentional change not noticed in patch notes.
  10. what if you took the pve server and broke it into eight sections. create rules to keep people peaceful withn them. Now you pick 8 areas on the PVP server where when you cross a zone line you go from the pvp server and into one of the 8 pve areas. This way you use both servers clusters but in a way where character can travel between them from pvp to pve areas. to go from one pve area to another you have to cross pvp areas. Crude in concept but you get the idea. in effect, you just doubled the size of the world.
  11. For safety within the freeport zones you could handle it many ways. A "Commonwealth" of Allied Freeports that have their own powerful fleet that will appear and destroy you if you fire on another vessel or take aggressive action. Hanging cages in the freeport attacked with the skeletons of those who defied the Commonwealth Laws of Peace. Concord of Peace - when you cross into a Freeport zone you automatically agree to a Concord of Peace. None of your weapons will work. Now, the zones adjacent to the Freeport zones will be where Pirates and Pirate killers will roam. Ships will wait for War Declared enemies to emerge and attack. Player created content is the BEST content.
  12. Option three is the best. Connecting all the Freeport will make this open to Chinese farming companies that have plagued other games. By keeping the freeport markets independent, they cannot dominate one area with a free port and flood the whole game with materials. Materials rare and uncommon in one area could then be moved by bold traders looking to make a profit. Lone traders or trading fleets will provide fun content. Trading companies will form. Piracy will be more profitable. Mercenary companies providing protection for a price can thrive. Connecting all the markets eliminates this totally.
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