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Showing content with the highest reputation on 06/09/2020 in all areas

  1. 1 point
    More bears. (Wish i was kidding) For solo I either bring multiple bears and let em die 1 by 1 (ie fight till it dies run and grab another that was staged nearby) (useful for clearing old useless stock) Or ill try to box in the spawn so I have a choke point, kill w/e i can till they go under, then switch out bears if hp is too low. (And spam the crap outta healing touch/natures cry). After the map is done dont forget to remove w/e was used to box em in!
  2. 1 point
    I would actually separate skills to combat and survival. So each level you get 1 point to bots of them (2 points each lvl). Or it's 1 point per lvl but one goes to combat then next one goes to survival and so on. The main idea here is so players don't need to choice - do they wanna be great fighter of they wanna live in cold tundra. I mean - this king of choice would work If you play big group and even without combat skills you value somehow and within a group also go to instances, raids etc. But right now - it doesn't work this way. If you won't pick certain skills you won't see some of the game content. Combat skills are like - HP, Stamina, Strength (for mele), Dexterity (for ranged), Int (for firearms and tames fight). Survival - Fortitude (extreme temperatures and poison resistance), Power (for heavy weight carry), Lungs volume (for longer underwater time), Vits improvement, and some resources gathering related skills also.
  3. 1 point
    Start with the triangles. Use 6 of them to make a circle then build out with square bits with triangles in-between the squares.
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