Alasson 46 Posted March 1, 2019 (edited) hello! Honestly I like Exploration on Atlas, I feel immersive and relaxing, I don't like the idea of a revealed map. Too easy! The Idea of land on an island to explore it is cool, imo it could be enough to just aim it with spyglass, but the concept have to stay. Do you want the geography of an island? you have to spyglass it, do you want the name and other info? you have to land!it can be a pain if it is done for discovery points, but it's actually a good feeling when the island show up revealed after you land on it!What do you think? I have repost this topic from "general discussion" Edited March 1, 2019 by Alasson 1 1 Share this post Link to post Share on other sites
Greyleaf 51 Posted March 1, 2019 This is another one of the changes that makes absolutely no sense to me. There was nothing wrong with the system that was in place. It showed you how much, or how little of the map you have explored, and where you have not been yet. This seems like a solution without a problem. (copied from original post) 1 Share this post Link to post Share on other sites
Ivey Sinclaire 2 Posted March 2, 2019 I agree, I liked uncovering the map. That was incentive to explore more than anything. 1 Share this post Link to post Share on other sites
Alias 10 Posted March 2, 2019 Yeah it's my best solo experience so far 1 Share this post Link to post Share on other sites
Jay8454 25 Posted March 2, 2019 The only thing that was a problem with this and I hear is everytime we landed is, "oh no (~blank animal) is attacking me and I can't see it because the discovery hud is to big!". The "You made Discovery", hud to big and blocks view. That is all should truly be changed, these guys all know what they are talking about. 1 Share this post Link to post Share on other sites