esditas 8 Posted February 9, 2019 Example: eco's RP Decor Server: RootServer/Windows ATLAS 18.XX Cannot lern Engram or Something Server overwrites mod data with incomplete version, 1631908356.mod file deletes every startup. FAQ from "Eco" don´t help me ...but... my solution work for me this time. 1.) Close Redis and Server! 2.) Copy Mod-Files from Client SERVERPATH\ShooterGame\Content\Mods \1643109631 \1643109631.mod Important: 1643109631.mod must be flag "read-only" in Properties of the File. 3.) ALTAS have AutoManageMod-System temporarily switched off! SERVERPATH\Engine\Binaries\ThirdParty\SteamCMD Rename "SteamCMD" Folder like "SteamCMD_" 4.) The MoD-ID [1631908356] write into your DefaultGameUserSettings.ini & ServerGrid.json SERVERPATH\ShooterGame\Config\DefaultGameUserSettings.ini [ServerSettings] ActiveMods=1631908356 ServerGrid.json ModIDs "1631908356" That it... Share this post Link to post Share on other sites
dtmaster 16 Posted February 15, 2019 You must not write the Mod ID in the GameUserSettings.ini . Only in json. And never use on Ark or Atlas Server the Default inis. Only the Ini's in saved/<gridnumber>/config/WindowsServer/ And ModId only in ServerGrid.json File. Share this post Link to post Share on other sites
esditas 8 Posted February 18, 2019 Original FAQ by eco Once the files have transferred put the mod id: 1631908356 into your Game.ini file ShooterGame/Saved/Config/WindowsServerUnder the [ServerSettings] type:ActiveMods=1631908356You will also need to put the mod id in your ServerGrid.json file ModIDs "1631908356" Share this post Link to post Share on other sites
esditas 8 Posted February 18, 2019 On 2/15/2019 at 10:30 AM, dtmaster said: And never use on Ark or Atlas Server the Default inis. Only the Ini's in saved/<gridnumber>/config/WindowsServer/ Yes i know that for ARK...ATLAS works a little bit diffrent...fact. Share this post Link to post Share on other sites
dtmaster 16 Posted February 18, 2019 6 hours ago, esditas said: Original FAQ by eco Once the files have transferred put the mod id: 1631908356 into your Game.ini file ShooterGame/Saved/Config/WindowsServerUnder the [ServerSettings] type:ActiveMods=1631908356You will also need to put the mod id in your ServerGrid.json file ModIDs "1631908356" this on ecos discord is not correct.. in the announce for the devkit is it correct.. when you use grid server in .json file.. not ini's.. Share this post Link to post Share on other sites
UDO 361 Posted March 10, 2019 (edited) i only have the mods in the ini and they work fine never had to add them to the json. file , just added lines at end of the serversetting just added ActiveMods=mod id Edited March 10, 2019 by UDO Share this post Link to post Share on other sites
Bad Kharma 0 Posted March 10, 2019 I cant get the mods to work I use FileZilla and every time I add the mod id to the gameusersettings file and put it back in to the server and start my server it reverts back to what it was before can anyone help me with this fix please Share this post Link to post Share on other sites