Why do you always make the same mistakes? Aren't you really happy with the total number of players? It's no secret that these are at an absolute low. You just have to look at the steamdb.
But you also don't learn anything. You failed to start the game. There were already a lot of negative comments etc. Then you had forgotten to patch out the ARK menu beforehand. This gave rise to rumors and the community was even more upset. The number of players continued to fall. But you failed to communicate again. Why didn't you put it right? Why the menu was there etc. Why didn't you explain to the players why ATLAS should not become a DLC from ARK. You preferred to remain silent and leave it like that. It would have been so easy. And it kept going and going downhill, etc.
A lot has happened in the game. But the number of players has not recovered. Now you try to turn the helm around again. A new world map. A changed concept that sounds pretty good, etc. In addition to the mods that are available, etc. But as we have seen today, you always upset the community. Things that could be done quickly to please the community are simply oversleeping or take a long time.
I understand that you don't want to release the ServerGrid file for unofficial before the start of your server. But if they are on, it should be possible. I'm afraid it will take forever.
The people who have their own server, no matter if 3x3 or 15x15) will not play on the official servers anyway.
We have been waiting for a DevKit update for a long time.
With all these things you make the community feel that you don't care. Then what is the result? Even fewer players.
Is it worth it? Is it worth the effort and stress you had in advance of this game? Was that your goal with all the internal things that went so wrong? Success would have been desirable. But collaboration with the community and communication doesn't really work.
It's a shame. The game didn't deserve that.
And sorry for the English. It comes from google translate.