J4dez 3 Posted January 17, 2019 Is there way to use npc as a gatherer for you or would it be possible to do in future? Share this post Link to post Share on other sites
Rofelo 19 Posted January 17, 2019 I think they should really consider adding this. Share this post Link to post Share on other sites
Alevia 1 Posted January 18, 2019 I would really like that too! Share this post Link to post Share on other sites
Wumi Shivers 12 Posted January 20, 2019 I would like to be able to have NPC's live in my base and do things like harvesting crops, gathering materials (with tools and clothes you equip them with), fishing, cooking etc. Make them able to level up just like pets etc. Maybe even be able to assign them a bed (house or room) as theirs where they go back to at night time. Share this post Link to post Share on other sites
madmartigan 38 Posted January 20, 2019 i think the main problem with this for them is human AI from what i saw of the live stream. same reason they don't want to add npc towns for looting. they feel like they don't know how to do humans well enough. let me back track ok they said they don't want too but they would like to if they had the know how. that was my understanding of that topic Share this post Link to post Share on other sites
Dragoon14th 12 Posted January 20, 2019 it isnt easy to do this ive tried.... the issue is how the server see the npc in open world in most traditional mmo it wasnt open world and all npc was static and no culling was needed as your client would just load from server. but when Culling feature popped up that mean that Ue4 will unload that npc and prevent any tick tock tasking. So it is impossible to have this being done... Its a blessing and a curse so blame culling issue for this one. Share this post Link to post Share on other sites