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Wraith.Gamer

how to remove leader

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how does one exactly remove a leader no one else in the group wants as the leader when the leader will not relinquish their rank and no one wants to lose the progress they have made? (he is the owner of the company and we don't know how to take that away from him, he has done absolutely nothing for the company and only taken materials that others have farmed)

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Removing a leader is a bit like getting in the car with a drunk driver. The only real way to deal with it is to exercise good judgement beforehand and not join someone you’re not sure of. You can always just leave the company and reform without him, but this is going to have costs and consequences, a bit like deciding once you realize the driver is drunk that it’s better to take your chances getting out of the car at a stoplight and finding another way home.

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you see the problem with that is that he seemed like he would be helpful and all that at first, then he almost immediatly after gaining enough players just went off playing other games and threatens to ban us from the company, then invites horrible members that are just like him and give them the most power possible in the group. He seemed nice at first but it turns out he wasn't but we had already made too much progress to want to just leave like that. is there anything i could possibly report him for that would get him removed, henceforth making the first person to be made admin ever become the owner(as that is how it worked in Ark). I understand what you mean but it's a lot more than getting out at a traffic light, it's like getting out at a traffic light overseas from your home and you don't have the money for a plane ticket.

Edited by Wraith.Gamer
lacking extra info i wanted to provide

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This is why I will never, EVER join a Company.  It's the same in any mmorpg I play, I simply never join a group.  Very few players are worth the bother and way to many Guild (or Company, Corp or whatever) leaders are lazy asshats who only look out for themselves and a chosen few.

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This is why there needs to be more than just the company system.

 

Like in strategy games. Trade agreements, non-aggression pacts.

 

A way for a group of individuals to work together but retain their solo 'company'. 

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does anyone know of a way to get rid of the leader though? cause if not there are a solid 20 players that might just stop playing the game right now because of this one guy. He just outright abuses us for the work we do and there's nothing we can do back because most of our hard work has gone into the base we made that we really don't want to leave cause one guy ruins it for us, we're fine if it's to being raided or something, we'll strike back, but if it's our own working against us it's hard to deal with when they're the leader and wasting so much of our resources, equipment, animals, time and effort

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the only way would be to wait till he's offline have someone leave and form a new company and then pull up all your flags and unclaim animals etc and have the new company claim the land and stuff then things would revert ownership to the new company.

its not the cleanest way but it's the only option within the system.

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we live in the lawless zone

Quote

the only way would be to wait till he's offline have someone leave and form a new company and then pull up all your flags and unclaim animals etc and have the new company claim the land and stuff then things would revert ownership to the new company.

its not the cleanest way but it's the only option within the system.

 

Edited by Wraith.Gamer

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Basically do the same thing, minus claim flags. And just take all of your stuff, put it on a ship, and set sail. Only way I can think of also, till they implement something else

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7 minutes ago, Wraith.Gamer said:

does anyone know of a way to get rid of the leader though? cause if not there are a solid 20 players that might just stop playing the game right now because of this one guy. He just outright abuses us for the work we do and there's nothing we can do back because most of our hard work has gone into the base we made that we really don't want to leave cause one guy ruins it for us, we're fine if it's to being raided or something, we'll strike back, but if it's our own working against us it's hard to deal with when they're the leader and wasting so much of our resources, equipment, animals, time and effort

There is no way to remove a leader and it’s doubtful there ever will beyond inactivity. This is the standard in this genre and it’s for good reasons to prevent exploits the opposite way. With clan leaders the Latin “caveat emptor” let the buyer beware, should always apply. Don’t join someone’s clan on their words. Get to know them first sand judge them over time on their actions.

11 minutes ago, Wraith.Gamer said:

does anyone know of a way to get rid of the leader though? cause if not there are a solid 20 players that might just stop playing the game right now because of this one guy. He just outright abuses us for the work we do and there's nothing we can do back because most of our hard work has gone into the base we made that we really don't want to leave cause one guy ruins it for us, we're fine if it's to being raided or something, we'll strike back, but if it's our own working against us it's hard to deal with when they're the leader and wasting so much of our resources, equipment, animals, time and effort

Question, if the 20 players all quit and form their own company, where will this leave the leader?

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it will leave the leader with all boats and structures made by the rest of the company(none of which he helped in any way to make) since they are unable to be unclaimed, only the animals would be able to come with us and maybe some gear

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5 minutes ago, Wraith.Gamer said:

it will leave the leader with all boats and structures made by the rest of the company(none of which he helped in any way to make) since they are unable to be unclaimed, only the animals would be able to come with us and maybe some gear

Salvage everything you can, then clear the site by wrecking things so that your new company can build there.  Sink the ships too - he didn't build them so why should be use them.  When done, form the new company and rebuild.  It won't take long from start to finish with that many players.

Edited by Coggage
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18 minutes ago, Coggage said:

Salvage everything you can, then clear the site by wrecking things so that your new company can build there.  Sink the ships too - he didn't build them so why should be use them.  When done, form the new company and rebuild.  It won't take long from start to finish with that many players.

This. Consider the time and energy invested to do so the cost of a lesson learned. If you’re smart you’ll consider the lesson well worth the cost.

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