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Martyn

These maps...

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For 2k+ gold.. and the xp it carries.. I'll happily build a sky tower to nowhere.. maybe..

But a rock pinicle for 150g? No chance..

https://steamcommunity.com/sharedfiles/filedetails/?id=1787969318

This one.. 47g.. a ledge up a mtn.. if they hadn't jumped down.. I wouldn't have gone up.

https://steamcommunity.com/sharedfiles/filedetails/?id=1787969448

47g...

I am out exploring.. I don't actually get any xp from the maps because I'm maxed out.. and apparently now to get a level.. you need to explore an entire region just to get enough xp..

What a boring game.

200g.. this is okay.. go, kill, go elsewhere.. no xp.. but wth..

https://steamcommunity.com/sharedfiles/filedetails/?id=1787973595

Edited by Martyn

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I have always thought that maps in pillars were pointless. I always throw that maps. Usually is a waste of time going up there. Unless you do a ramp, but that's not viable since the auto decay. Fighting AoD over a pillar, cleaning the top berrys bushes every minute before they grow up again and block your vision or bug your character floating in the air is not cool.

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I had two bad treasure maps this weekend, one wouldn't trigger even though I approached it at 3 different heights, and the other was way up on a massively high rock pillar. Man what a waste of my time those were. There really should be some kind of accessibility check on these. 

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If its worth the map, one guys always climb up the mountain. Triggers the AoD, grapple to the cliff, jump down. All mobs gonna follow, fell down. On the ground mates kill them with bears, while the one on the pillar still hang there and climb up again. When all killed, easy peasy. Done.

 

Sometimes its tricky and you have to reset the map. But in most cases thats work. For 150g I wouldnt do it too, but for 1k+

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Depend of the pillar and the terrain, most cases not all the AoD jump with you, others stuck in the mesh, specially archers. Some areas have impossible to escape pits, if you or a AoD fall there, is impossible to make him fall. Nades used to kill this guys, now you need to stuck your tame in the pit, or jump with a sword. Gun is not always viable, the DPS is too low and the AoD usually full heal after some time of reloading guns.

Edited by Emanuel a

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