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Elrood

Pathfinder
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Posts posted by Elrood


  1. 4 minutes ago, JackTheWack said:

     pvp servers 

    This is sub forum for discussions about PvE. Bringing PvP here is irrelevant. 

     

    4 minutes ago, JackTheWack said:

    People should only have like 2 claims per person for free after that they need to add some sort of cost to them . And all these excuses about large guild will dominate and resources would be blocked . Are the 2 most re7arded excuses ive seen in a long time. But what am i expected as a person thats played a lot of online games ive found out that the avg human really aint any smarter then a monkey throwing shit in the zoo.. This claim system dosnt work for PVE and you dont need to be a rocket scientist to understand that. 

    Have you actually played a similar game (so with heavy emphasis on building aspect and semi-rare resources) WITHOUT some sort of claim system? I would love to hear about it. Cause I don't know any that worked out well in the long run.

    Edit: btw. please explain, how this "excusess" are retarded. I'm really intrested in why it would not work out this way.


  2. 1 minute ago, StefanKyle84 said:

     I didn't come here to spent a lot of in game hours to take over the night my base and I worked hard for. This is STUPID but logical for you because you already claimed and feel ok with this. If the roles would be reversed then you would react like me but this is our world today, full of Hypocrites and greedy lazy ppl who want everything for free. 

      

    You do understand that you basically want land for free (so without working out to steal it from inactive/don't care about it players)? 

    Second point - most of people on my island are not from first land grab. Even me, I came there few days after initial land grab happened and manage to first secure a foothold and then expand to what i actually need. And people on this island rotated with only two companies out of 5 are still the same ones which where there when i landed initially. Additionally at least 3 other companies came and went away in last two weeks. 

    Stealing claims is impossible right now - because of how they tweaked the system with insane long hours + easy reset by some random passby. But that is a problem with balance and tweaking, not exactly with whole claim concept.

    • Like 1

  3. 1 minute ago, Skyroguen said:

    I can understand the claim being suspended when other people are in that claim area. but we should not lose any time. the only ones that should be able to reverse a claim is the original owners.

    IMHO this "suspend when other people are in that claim area" is not the best approach. Suspend if other people try to claim the same territory yes. But on the busy island (and small islands can be very busy) this makes claiming nearly impossible. 

    • Like 1

  4. Just now, UDO said:

    they do have large radius but they need that in an attempt to stop other players placing structures and blocking u in ,but its not so big as to stop all resources unless u are on a really tiny island

     

    Ummm, radius of buildings on claimed land is not that relevant. On the other hand, you are right, on lawless it may be important. 
    Problem from my perspective start when you have small island divided into multiple companies and all want to build shipyards or even you have opened claim to people and they start by building shipyards everywhere on the claim. 


  5. 45 minutes ago, Fefu said:

     There is a problem with this in that an anchored ship would become a very large item bank limited only by the number of storage boxes one could cram on it. Still it's better than the current fix.

    Well, that would not differ from what you can get from single claim. You would actually be based from ship rather than land and have "floating" stationary home.
    Truth be told I don't think this is that bad of an idea?
    On the other hand, what would prevent someone from taking 40k metal and logging out on you boat for a week?


  6. You do know that every time you edit poll, people who already voted can not vote again? 
    Good job. 

    Edit:

    And thank you for screwing every small company out there 🤪 Are you really not part of some mega tribe?

    Ps. Your last brilliant idea would actually screw me too - that's kind of refreshing. With my 3 persons companies i was more or less neutral to most ideas thrown around.


  7. Just now, StefanKyle84 said:

    Oh, I see now your point. then I should change to 1 flag per company Only ? 

     

    8 minutes ago, Elrood said:

    But lets say 3 claims per company. Lets take zerg which is based outside of the game, like forum. Lets assume they are from 4chan. And every one of them set company 4ChanXXXX where X is number. Thats 1500 claims from single zerg. 

    You said players are greedy. So plan around that, not into that.

    Just switch from 3 claims to 1 and multiple number of zerg guilds...

    Put some thought into your proposition.

    Pool like "Claims system is bad" true or false - I would not say one word about it.

    But if you say "remove claims" and as I can see, didn't thought out consequences....

     

    I can see you actually didn't even read previous posts and with lack of reflection its really hard to take you seriously. 


  8. 1 minute ago, StefanKyle84 said:

    I want a system where people should have 1 single base, just it, like normal people should have. 

    One claim per person. Lets take 3 zergs guilds of 500 persons. This mean they have 1500 claims to spend. Will that differ in any way from what is going on right now? 

    Edit: oh, sorry, 1 base. So instead of claim, please put base. 1500 bases to put around.


  9. 2 minutes ago, StefanKyle84 said:

    You got it totally wrong from my side. I am against this stupid claiming system which is at this moment a real mess and zergs destroyed the fun in this game, TOTALY !

    So basically you want to give griefers ability to build wall all around your base and/or build on top of every less common resource on the island or multiple islands? 
    They can build gates around your ship anchored in your base?
    Lets build on top of every sugar plant there is, every metal node they can get their hands on and denay it to all players?
    Because this is what would happen without claiming system. 

    Have you even thought how griefers and toxic players could mess with players who "belong to the PVE environment" without claim system?


  10. 3 minutes ago, StefanKyle84 said:

    The point of wipe at this moment could be useful because many greedy zergs have claimed everything since the release of this game and any new player cannot find a place to build his first base and have to ask these greedy bastards who have the max bank taxation and also they can any time to banish you from their land after you already built your base. 

    So a wipe could be useful at this moment and claiming  flags should be limited 1 per character OR maximum 3 per company BUt you have to have a skill and should cost a lot within skill tree.  

    From my point of view, this claiming system is not appropriate on a PVE because we are playing with human and they are very greedy and cannot have a constructive behavior. 

     

    What you guys think of this ? (question for non zergs !)

    Thank you for ignoring my post.

    Think this is idiotic idea which would help only Zegs.
    Edit:

    Btw. one claim per person. Lets take 3 zergs guilds of 500 persons. This mean they have 1500 claims to spend. Will that differ in any way from what is going on right now? 

    But lets say 3 claims per company. Lets take zerg which is based outside of the game, like forum. Lets assume they are from 4chan. And every one of them set company 4ChanXXXX where X is number. Thats 1500 claims from single zerg. 

    You said players are greedy. So plan around that, not into that.


  11.  

    So basically you want to give griefers ability to build wall all around your base and/or build on top of every less common resource on the island or multiple islands? 
    They can build gates around your ship anchored in your base?
    Lets build on top of every sugar plant there is, every metal node they can get their hands on and denay it to all players?

    Do you really think this is good idea?

    Yet another great idea how to make griefers life easier.

    Toxic players exist (wishing they go won't work) and if you are not counting their behavior in, every change you propose have a very high chance of having opposite effect than what you want. 


    As for a second point -  its double negation right? No logical reason to wipe it?

    Congratulation on addigin third option after people voted -.- 

    Standard replay:

    For the "give 1 (or 3) person a claim". Here how it will end up: Zergs will have tone of land. Everything else will be divided between extremely small companies. Only zerg islands will have any resources left cause everything else will be blocked by buildings on single or double claims. Claim overlapping will mean you will quit the game the moment your neighbor goes offline and some griefer will overlap you base which you spent last 60 hours working on.  
     
    I've wrote it in the past i will write it again. 
     
    Think out solution which will survive against hundreds of very dedicated trolls and won't end in disaster if people will be greedy, jerks and obnoxious. So if people will be people. Assume every 1 out of 10 players is a jerk. Assume every 1 out of 10 players is a griefer. If you think your solution can solve that - than please write about it.  
    This one I would love to hear about.  
    But proposing stuff which will probably end with another disaster? Probably even bigger one? Imho not the best idea.  
     
     
    Bear in mind, I won't care. I need two claims that i have, 3 are luxury i can have in current and proposed solutions. But if you think 1 claim per person will help you? Nope, it won't. And zergs would have field day claiming all the "now unprotected" land. 
    The only people who will trully benefit from this changes are said Zerg 500+ clans.

    • Like 1

  12. 9 minutes ago, Teufel said:

    On placed objects it says how many days before it can be demolished.
    Example: Wood Floor 04:00:00:00 (4 days)

    Question:
    Lets say im building in C4 and want to go explore C5. Will logging into the game while in C5 reset my 4 days on my stuff in C4?
    I can't really test this by my self with out making another account.

    As it is right now I've been bed rolling back and fourth. Which isn't that bad but is annoying.

    Also could we get it so that beds actually work in lawless servers? There has to be some sort of workaround other than having your bed on a boat next to your base. Maybe to keep people from laying a bed on every island just to do it... make it so that you can only have 1 bed on land per lawless server.

    If i want to build my base ontop of a huge mountain. Spawning on my boat then having to climb the mountain to get home each time is annoying.

    Login in to C5 will not reset timers in C4. You need to "touch base" with the server your base is in, if not actually the zone (so island). Didn't test that.

    There is no workaround for beds in lawless - game mechanics prevent you from creating bed anywhere else than on boat. 
     


  13. Basically you pay through tax put on the area. There is no direct payment for renting.
    Tax affect how much things you get from mostly everything. You harvest fiber? If tax is 30% you get 70% of what you would harvest without tax, 30% goes to landowner who set tax, into the bank. 

    Edit:

    Anything else depends on what player to player agree to and is not enforced by game mechanics.


  14. 1 hour ago, kolonelu said:

    2 FLAGS FOR EVERY COMPANY IS MORE THAN ENOUGH! u can go and talk with your nephew, ask players who dont have any flag how nice is the claim system, and ask your nephew why to play a game alone, because lots of players leave the game, one by one 

    2 FLAGS FOR EVERY COMPANY for a nice play 

    Give the man two claims... Inside some island without access to water would be preferable -.-  maybe he will stop screaming about it? 

    Dear @kolonelu two claims are enough for small company in most circumstances. They are not enough for big company and you what exactly are you going to do with two claims in land? FFS with my initial two claims I doubt I could put medium shipyard.

    Right now i can't tell you to go and steal any (because of 6h stealing timings and few bugs present right now) but if  devs fix that stuff you should be able to steal something. Especially if those evil 5 persons companies will have to go every several minutes to defend one of their claims when 40 claims they have will scale down stealing timings. 


  15. 28 minutes ago, Ravenguard said:

    I dont get how people are saying they need a whole island? Lawless islands have tons of buildings and the resources still spawn fine. The Devs just have to tweak spawns, so no excuse for being selfish and claiming islands.

    We have a company on our island they claimed the entire island and only built on ONE flag.....an ENTIRE ISLAND. Nope reason people want so much land is for TAX...remove Tax remove the greed.

     

    And now ego too, you can name stuff. So there are at the moment two reasons. Greed (tax) and Ego (naming). 
    That makes a bit of trend 😉 


  16. 33 minutes ago, TiiaAurora said:

    I am pretty sure at this point that the general 6h claim is a bug since the claim flags are not calculated properly. With the 6h I personally don't bother trying to contest land. 

    I think companies should still be able to have unlimited flags. Limiting them to company size would favor the larger companies and people would rather join them instead of playing solo. Islands would be cluttered and would not have resources left. We had this issue on our island before we free'd some of the resources due to claiming inactive companies and removing structures. 

     The amount of maintaining you have to do as a small company to protect your land is already limiting enough. Especially when you have a life outside the game. 

     I know it's an unpopular opinion, but not everyone lives in the game. People go on vacation, people need to work, people have families. even with the 3 day upkeep timer you need to find people helping you to protect your land if you can't login for 3 days. 

      

    Oh, yes, so much truth. Vocal no life part of community will continue to push for upkeep reduction, but truth be told current system (when tweaked a little more + after bug fixes) should be good. At least in my opinion.

    And also please look on the changes they announced - biggest companies will be able to change names... They are encouraging land grabs with this move. 
     


  17. 6 minutes ago, TiiaAurora said:

    We started day 2. Had some troubles at first, but established a little spot on lawless, build a shipyard and made a sloop. As soon as that was done we sailed about 4-5 RL hours to find land. It wasnt too hard. We stranded on an island that wasnt taken. The only people who had claimed a spot said, they are going to leave anyway cause they didn't wanna bother with predators. We asked if we can claim it, and they said "well go ahead. good luck here" 

     Then one crewmember had the same on another island. People left for a new place, have him their old land. We widened it by inactive claims over time, established a public farming spot with pure metal notes, wood and stone (since the island itself was kinda empty due to building, and overfarming). 

     People have been trying to steal land from me since then. It's okay, its part of the game. I gave up all additional flags to people that wanted to settle. Unfortunately, they didn't play regularly so all those claims got stolen by one big company that mass claimed most of the island and doesn't do anything with the flags. I was able to capture 3 flags back (they where only two and didn't have enough sleepers) and instead of giving them away I rent the land out now, cause we are active enough to upkeep the flags and we don't want a big empty island with an inactive mega company but I want the land to be used by people that wanna settle down. 

     We don't tax the land and we don't plan to. 

     But still. People see neutral flags and instead of take it as it is, they want me to unclaim for them, even tho it wouldn't work due to overlapping abuse by that big company. 

     If Devs would wipe. Things wouldn't be different. People would just be faster to claim whole islands because they now understand that having claims is having power. Even on PVE. I understand now everyone uses their land like this. If I had more land I would rent out all of it for free, to make sure a few people could get out of the terrible lawless zones. 

    But tl:dr You could get out of freeports by not spawning there. As soon as they opened the lawless, it was pretty much fixed for early game. Sure you needed a shipyard in order to leave lawless but with a bit of farming, grinding and work that wasnt much of a problem. 

    Well, in case of wipe, first, it would be rush to best spots, a day or two of total mad house than we would end up even worse,cause megatribes would claim way more cause of manpower.

    With everything else i totally agree.
    Devs need to fix stealing time issues, but all things consider if people would change attitude from "i want empty land" to I need to find a claim to steal - a lot of things would solve out.

    Unfortunately imho people can't get around stealing claims. It's like not PvE or something? You need to take something from other players? Well, doesn't really matter for me what exactly is wrong, its obvious there is some dissonance between how players think they should get the claim vs how they really can get it. And imbalance (common, 6 hours claim?!) and bugs are not helping.


  18. 15 minutes ago, Loni said:

    I can see that as a workaround when it comes to the land claims, but the "zerging" of the special grids still stands. Not necessarily in terms of alliance handholding dominance, but more regarding server stability and literally locking down the grind by constantly having 150 people on it.

    Well, with info about "naming islands".... Claiming will get even more prevalent. From what it seems, they are going to encourage claims unification. 


  19. 4 hours ago, MeatSammich said:

    Along the same lines as why randoms running through can reset the claim timer, why does a random's sleeping body in the claim area keep it contested?  If I can't claim while I'm asleep and someone comes in, why should some uninvolved 3rd party parking their ship offshore and passing out below decks block my active claiming...usually without them even realizing they're in a contested claim area? Another issue that could be circumvented by making people need to actively attempt to contest the claim, and not just exist.

    This... As example there is a ship anchored with some completely unrelated company, with 5 sleeping bodies. It was there for last few days, didn't move at all and imho sleepers also didn't budge even once. Can't contest land. 


  20. Just now, rymere83 said:

    Cant build gates as most ships will be parked near shipyards or base. But other ships can go anywhere with no restrictions. Dont underestimate a certain eastern ethnic group that wants to F over everyone else... 

    I hope I don't underestimate anyone, but i also try not to overestimate people. Sure, some will steal giref and sink ships, but this number should be lower - unless another easy way to sink stuff is found - then its different story.
    Beside from what i saw in game, for real effort to be put by anyone but the most hardcore griefes, victim need to do something interesting to really piss them off. This something will need to be bigger and bigger, harder it is to grief.
     


  21. Well, lets start with copy past from different thread about the same topic.

    For the "give 1 person a claim". Here how it will end up: Zergs will have tone of land. Everything else will be divided between extremely small companies. Only zerg islands will have any resources left cause everything else will be blocked by buildings on single or double claims. Claim overlapping will mean you will quit the game the moment your neighbor goes offline and some griefer will overlap you base which you spent last 60 hours working on. 


    I've wrote it in the past i will write it again.

    Think out solution which will survive against hundreds of very dedicated trolls and won't end in disaster if people will be greedy, jerks and obnoxious. So if people will be people. Assume every 1 out of 10 players is a jerk. Assume every 1 out of 10 players is a griefer. If you think your solution can solve that - than please write about it. 
    This one I would love to hear about. 
    But proposing stuff which will probably end with another disaster? Probably even bigger one? Imho not the best idea. 


    Bear in mind, I won't care. I need two claims that i have, 3 are luxury i can have in current and proposed solutions. But if you think 1 claim per person will help you? Nope, it won't. And zergs would have field day claiming all the "now unprotected" land.
    The only people who will trully benefit from this changes are said Zerg 500+ clans. 


    PS. current balance for stealing claims is way of imho, and that part need to be tweaked. 

    Pss. How many threads did you start with the same topic? :classic_blink:

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