Jump to content

Martyn

Pathfinder
  • Content Count

    1,197
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by Martyn


  1. 1 hour ago, Winter Thorne said:

    Because everything's not a "base".  Sometimes you have a guy dropping a bed on an island so his company can all fast travel to get the DP, and they'll be sure to render the thing enough to keep it around.  Many of them become unwanted spam.

    Easy fix.  Remove ability to gain dp's by teleporting or dying.  Must sail into region to get dp.

    30 minutes ago, user1 said:

    Agreed. Large companies should also be disincentivized from claiming smaller islands (and thus take them away from the smaller companies they were meant for).

    But i don't get the impression that "incentive" is a concept on which anyone at grapeshot had a strong grasp. (Prove me wrong. Just this one time. Please...?)

    If too large a company claims too small an island, they should be losing stuff left and right for it, until they unclaim it again.

    They need to suffocate from not having enough room.

    It's great how people make demands, but never have any answers or suggestions.


  2. 2 hours ago, Nari said:

    He has to log in, walk over to a resource box, grab gold, and put it in the flag. It's very labor intensive.

    15hrs a day apparently.

    I have to grind out maps all week.. or kill pods of whales.. just to allow people to get unlimited structure decay on my island that they do absolutely nothing for.

    But obviously.. that's nothing.  I'm sure the guys who grind out your maps.. would understand my point.


  3. Has nothing to do with priorities, it's to do with being quoted.. if a dev says something, it's taken as concrete fact.. and if it isn't delivered.. it's take as evidence of lack of development or some other negative excuse.   So it's easier for devs to simply, not reply.  Except to what can't be used against them.


  4. 1 hour ago, Jack Shandy said:

    I'd also like to thank Martyn, wether intentional or not, posts like that below clearly showing a willingness to seriously negatively impact other players on PVE. You showed the dev's what people could do with that system.

    Yeh I suppose if you twist anything around.. you can make it sound anyway you like.

    47 minutes ago, DannyUK said:

    So common sense prevails? Thank god for that. I think most of us knew it was the wrong move, slightly worrying the devs didn't think of it in the first place.

    Can only thank them for taking notice and listening to our concerns over this, it was a very big concern. People can now live in peace.

    Except for the island owners who do all the work.

    1 hour ago, Linea said:

    about the structure spam on PVE, how about giving island owners the option to remove building parts one by one for a gold cost per part instead of a nuke. Maybe increase the cost depending on the size of the building the part is attached to and decrease the cost depending on how far the inactivity timer is advanced.

    This way would allow island owners to remove foundation spam and pillar spam relatively easy, while not destroying other buildings in the progress and make it very costly to remove a base of an active player.

    Not acceptable.

    A timer base instead.  Owner sets demo order, say 2-3 days hence or a week even.  If original owner doesn't log in and stop timer.  Pop goes the weasel. No more spam.  Add timer enable to log with a popup warning if player logs in.

    You want to add more gold for us to grind out.. I'll be telling you where I'll be sticking my island.  Or better still.. disable protection for items already timed out..

    https://steamcommunity.com/sharedfiles/filedetails/?id=1804369383

    Like this.. can't be demolished.. even tho it's supposed to have auto demo'd.


  5. 3 minutes ago, AntonyVW said:

    Yes. That is why our company put ours behind walls. Sad really, but we never did find out who did it. But we are absolutely certain that it was a member of the company

    Our owner did the same.  However on our new island I strictly forbid it.  No gold has gone missing.  Yet..

    But that said.. there's only 5-6 of us left now still playing.  If you can't trust someone.. why play with them.

    3 minutes ago, Forb Hidden said:

    And where does this stick to the OP? This thread is not to discuss about the wipe thing or something else.

    I would like to read an answer for this question from a dev. Or does I need to stream a video first, that they listen to me?

     

    Join thier discord then.. or twitter.. email them.. They won't post in public except to answer very specific questions.


  6. 18 hours ago, Winter Thorne said:

    Players pushed you out by doing things the devs allowed and even encouraged and wrote code for them to do.

    So they added a way for you to return.  I'm assuming that's more than the fact that there just aren't very many players left.

    What way was that then?

    The way to find an unclaimed island and wipe all the other players off it?

    Maybe the way to be a good island owner and police your island by using the log which tells you someone has "settled" on your island, meaning, they've picked a berry and left, or killed a pig or something? (Because who the hell knows what that message means anyway and isn't it fun looking for beds hidden in the weeds every day?)

    The way to do the most popular game activity, treasure maps, by sailing halfway around the world and finding that you can't do the map because it's locked behind gates or buried in the geography?  Or maybe the way to grief some other player by spawning AOD inside their tame barn with a high level treasure map that someone was too lazy to assigned fixed spawn points to?  (The tame barn holding tames that were not supposed to be "a thing", according to Jat, but inow are the only way to do maps?)

    I'll admit, it's a real thrill not knowing when your ships will disappear, so it's got that going for it.  Do you have to render them?  "Base" on them? (whatever that means.), lift and drop the anchors on them?  Who knows, no man can say, and certainly nobody is telling us.

    The way to have structure decay to reduce spam (that won't reduce spam) that oops....removed your legitimate structures instead?

    The way to enjoy the new NPC village content?  Oh, sorry...that's not on officials, but you can have a CAT (which at least is not as ugly as the 3 previous "not a thing...not a thing at all" tames inflicted on the servers in the big MEGA RELEASES.

     

    If there is some sort of "way" here, I'm having a hard time seeing it.  Maybe it needs some signs and some flashing neon lights or something.

    My aren't you grumpy..

    I wonder how many in this thread have played atlas in the last week.

    This discussion of the island raze, the main contention was an assumption that someone could possibly maybe remove structures in use.  Not that they would.  But an assumption that everyone is evil and toxic.  I haven't removed a single bed from our islands.  I haven't even removed traps.  I ask people to do that and they come and do it.   Beds I don't mind, most of them are plonked down in out of the way places.  I'm certainly not going to run around looking for stuff just to break it. 

    Seems to me, most of you need to take a good long hard look in a mirror if you want to see an actual toxic personality and not just base your assumptions onto everyone else. 

    Today is a sad day.. and a loss for the pve community.

    To pull out one part of what you are saying here, about the guys doing maps in other peoples bases.  you know if you throw a grapple in someones base it is returned, because a grapple does a small amount of damage.. therefore violates rules of pve.  Thus, you can't grapple onto someone elses gates.. but you can fire a zipline into them. Cos apparently ziplines don't do damage.  I'm sure there's a bug in there somewhere.  But I do agree, maps on peoples bases, should auto migrate to a location outside of peoples bases.  But I'm sure the devs have thought about this already..

    59 minutes ago, AntonyVW said:

    An excellent example is the latest updates. The first introduced the ability for a new landowner to raze an island. Which for pve has now been removed again. There has been no form of announcement on here to inform us of these big changes. @Dollie was not even aware gold could not be put on flags by tenants due to owners putting their flags behind walls. This needs a forum post in here. Not everyone can or wants to use Twitter etc

    Do you know why people put flags behind walls?   It's because people in their own companies.. were stealing from it.

     

    As for who is to blame for griefing etc.. well the devs for allowing the concepts that allow the griefing to occur.. but also the players who do the griefing.. and latterly the devs for not going anything about them, when they're caught.  Outside of written warnings.

    Funny tho.. make a homophobic remark or a racist comment.. and you get banned permenantly from the servers.  As a certain Russian found out last week.  But caught using exploits or 3rd party code.. ach noone cares.

    Of course.. if they did care, they'd have region locked the servers and made Asian servers for the chinese, koreans, japanese and various others whose countries I cannot spell correctly..


  7. 20 minutes ago, [GP] Guybrush Threepwood said:

    Thanks @Jatheish for reverting the change to the raze mechanic on PvE, and thank you to @Dollie for taking the time to listen to us and take notes from this discussion (I say discussion loosely because it did get unnecessarily heated at times).

    I do apologise for my personal behaviour, and not making any excuses for it but I do love Atlas which is why i've dedicated as much time as I can over the last 4 months since wipe and would rather not lose all that progress due to another player in PvE.

    I'd also like to thank the Devs for not having the same attitude as this, which is one reason why things got so heated because the casual players of PvE, which lets face it is what it is often designed for constantly got told they don't have a right to comment. So i'm glad the majority in this debate were listened to.

    As for the spam situation, I'm fully aware of the difficult situation it presents, and I'm hopeful that other less destructive solutions will come in the future.

    Long Live PvE!🖖

    You don't even play Atlas.. I do.


  8. Interesting way to put it for my island gtfo.. In Ark, I always thought of it more as "this is my area, those are my trees, those are my rocks, you can build anywhere, except in my area, my trees or my rocks and you are free to harvest from the trees and rocks that you can't build in."

    Pillering was done more to protect resources than to just own all the land.. then ark became open season to other races and cultures.. those new aggressive cultures started spamming pillers everywhere.. they couldn't comprehend that pve actually meant pve.. not pvp. It took months of continual explaining, using google translate to explain to people why you piller.. what you piller and to understand what pve is.  In the end it did work, on my server at least, we got those others to remove their pillers and stop training wyverns on ours and each others camps.. although tbh.. my plantx wiped out the wyverns and gigas that were trained there.  But the point stands.. the "toxic" issue on pve and probably on pvp stems more from misunderstanding the rules than any actual toxic attitude.  People can't help how they were brought up, but they can learn to be nicer people.

    As far as atlas is concerned.  As far as I am concerned, if I have to grind gold to "own" an island.. then I should be able to do whatever I want, it's my island.   I accept that if I have "allowed" someone to build on my island, that their stuff, is always and eternally their stuff.  Originally it was decided to allow new buildings to be demolished within 12 hours.  ie if someone came along and spammed, you could remove it.  If they came along and built a nice house.. you could also remove that, but from my experience so far, noone ever did.  At least not in any regions I lived in, quite the opposite.  People did remove old traps etc but not someone elses pen or house, except where it interfered with the resource rule.  Noone should build on resources.. ie metal spawns etc.   Anyone who does.. deserves all the grief they'll get for it.

    I don't think of people in Atlas or Ark as being "toxic" I know people think I am.. but that doesn't really bother me.   What people think of me, is water off a ducks back.  What I think of others is however, esp if I'm wrong, which is rare I know.  Most people I've met simply misunderstand.. or make assumptions.  And those can be corrected through using words.

    Correctly spelt words often helps.

    This new rule would have been a great help, esp on empty spammed islands.  Contrary to popular belief.. your stuff doesn't actually get demolished after 10 days.. it actually remains.  All those traps you never knocked down, all those old houses, old pens.. all still there.  It would have allowed new owners to clean the island.  But due to the offliners complaining it would allow people to "nuke them" it's been reverted.  For pve at least.

    Which means, those of us who do own islands.. have to put up with all the spam and old traps, houses, pens, shipyards etc.. that don't actually auto demo after 10 days.. or 30 days.. or 50 days.. On occasion the odd ship does vanish.. the odd piller is removed.. pillers only.. sometimes pillers with ceilings.  But all the rest remains.  And there's no fix for that on pve. 

    So thankyou to the offliners who don't play anymore for your dare I say.. toxic help.


  9. 9 hours ago, Slash78 said:

    No, that's not all I need to know.

    They need to log that a leak was caused and what caused it.  Especially when you know it wasn't caused by decay or running aground.

    I agree with this.  You know if I'm driving down the road.. I need a msg telling me I've picked up a nail.. which tyre it's in and how long before the car goes into barrel roll and what my life expectancy is.

    I don't want to just wake up in hospital with no clue what happened.


  10. 5 minutes ago, Nari said:

    None.

    All can be explained with the exception of the recent changes to decay which have resulted in some speculation about bugs. 99% of all statistics are pulled out of someone ass on the spot.

    Prove it. See you can't.. why? Because most guesses are actually right. Statistics are just avgs taken out of context. There's a difference.

    I have seen, perfect ships sitting on the seabed.  Not a single damaged plank. How'd they get there? How did it happen? Magic?

    Doesn't happen much now tho.. ships just go "" and that's it.  One is there one moment.. then it isn't. Just gone. No wreck, no flotsam.. just water.

    • Haha 1

  11. 8 minutes ago, Nari said:

    Yes deleted. Plenty of reports about decay, Possible bugs even. Not a SINGLE person has reported a plank magically being deleted for no explainable reason.

    Actually I did.. Well, it wasn't a plank.. the whole ship, just exploded as I logged in and sank.  Wasn't a single plank on it damaged.. not one.  Just my ship lying on the seabed.. all perfect like.  I wasn't the last.. I've since come across maybe a dozen, perfectly built ships just lying on the seabed.. sunk, but not sunk, well.. not until I got there and dismantled them.

    I am but one.. imagine how many I missed..  We are but a few who write here.. imagine how many people have problems.. but never write them down in the forums.  Now tell me again.. how many ships don't go missing for no reason.

    Definitely csbrs.. developers get it all the time.. well 99% of them.  (I might be generalising a little bit)

    Don't know how you're confusing planks missing with ships sinking.  I was referring to the latter.. in his post.. he wasn't just talking about the plank.. I rather think the entire ship was more of an issue.


  12. 2 minutes ago, Nari said:

    I've NEVER seen anything like this happen nor are there any reports of it either. 99% is a bit of stretch...

    I agree with the OP. The source of a leak should be identified particularly if the source is another player. This sounds like a way to sink entire fleets without a trace.

    There's plenty of reports of ships being deleted.  Maybe you need your eyes checked.  Think you suffer from csbrs.


  13. Will look into buying some crabs, since I don't have a submarine.. since I keep falling asleep doing powerstone missions.

    Actually, thinking I might just stop at 71.. maybe go play something else.  Come back in the winter see if anything is improved.  My character will have been deleted by then..


  14. 6 minutes ago, Kidori said:

    It's kinda fun when people make your points for you. Except in this case I'm not sure if 'fun' is the right word.

    I've never claimed to have any.  I make my viewpoint.. you lot burst into tears.

    Now apparently, I'm a nazi because I have a viewpoint that isn't concurrant with boomers.. Wow.. you guys are so good at namecalling.

    So, the players who play least, get more rights, than the players who play most.  And anyone who argues anything else, is a nazi.  Thanks boomer..

    Avg hours.. not hardcore.. just a few hours a day.. not maybe once a month. People who play average hours, don't need to worry about loosing their stuff.. people who don't play at all.. they do.. and they expect to be looked after, by the people who play the most.. and I'm a nazi because I think people who put in the work, should win the prize.

    :classic_biggrin:


  15. 3 hours ago, Dosgimp said:

    Its fun tho,  Ultimate Revenge was taking the speargun out..   Say hello to my little friend,  you mother.

    I did this.. didn't see the other shark tho..and everyone on discord heard me scream.

    3 hours ago, boomervoncannon said:

    However do crew draw shark aggro while floating before you rescue them? I’ve never paid close attention but would have thought not.

    They don't actually.  Sharks swim around them.. waiting for the player.. they use them as bait.. they only actually attack the crew.. after they drown.  Apparently sharks prefer to eat dead crewmen.. unless.

    They're MY crewmen.


  16. 32 minutes ago, Jack Shandy said:

    So you decide to buy that hypothetical island, Why? 

    You did not say it was full of spam, just active PVE players doing PVE things.

    And you want to destroy all their buildings, wipe out all their gathered resources, that Martyn is a PVP attitude, and does not belong on a PVE server.

    A PVE server should have rules and mechanisms to keep things in check, not bull-headed players that like to see other peoples stuff go pop. 

    No.  It's my island.. not theirs.  Pvp is player v player killing.  No killing involved here.

    It isn't a pvp attitude at all, it isn't even slightly or remotely pvp.  I have no issue with them living anywhere else.  Just not, on, my, island.

    Personally I'd give them longer to leave.. say a week.. to move out.  Fair eviction for something they aren't and never have paid for.  Exploiters that they are.  Don't really deserve to be treated fairly tho.. maybe 3.5 days.

    Other peoples buildings.. are spam.  pillers are spam, ceilings on pillers are spam.. any house I cannot use is spam. Pretty buildings on hills are spam.

    If it doesn't serve a purpose.. it is spam.  If it isn't in my company, but is on my island.. it is spam.

    Unless it's there by permission.

    I personally think settlement owners should have the right to destroy all buildings, all of the time.  It is their island.  No ownership.. no rights, no opinion.


  17. 9 minutes ago, Whitehawk said:

    yep that's right,I can push a spacebar but if I miss it or hit two keys at a time, I tend not to keep re-editing as it it is awkward to do so,however as you yourself have a disability, then I assume you'll understand that some of the things others take for granted are not always possible for everyone.

    I am continually editing my posts, to remove my mistakes.  You manage to place a space between words, so unless you're using a prompter of some sort.. I can only assume you're typing on a keyboard.

    It doesn't take much to proof read what you said, before, during or after.  I do it all the time, even reading my own statements, I make dozens of mistakes and misread, repeatedly what I said, only to look later and go "oh..duh..really?"

    Since I cannot see your reality, I can only guess at it.  If I've caused offense.. that's unfortunate.  It wasn't intended.  But it is a choice.

    Now can we get back to arguing about how the new patch is nuking the pve world into oblivion, because casual gamers have an undeniable right to build on someone elses settlement that they aren't paying for.. because: Er.. well.. erm.. because.  Yeh. Because!

    These people demanding rights.. are exploiting the lawless system.  And they don't want to pay taxes, they won't give up gold voluntarily.. they won't offer to join in as an alliance.. to help out.. They want to live their little solo lives.. on our islands.  And for us to have NO rights.. at all.  They, get all the rights..


  18. 7 hours ago, Jack Shandy said:

    You might have the start of something here.

    i'll build on it if i may. (From a PVE perspective only)

    Your company is automaticaly put into the cookie jar, if you are active & have 10 or less unconnected structures. (would need some way to count that and let companies know their current unconnected structures per island)

    Most builds i've seen are mostly connected, (10 is a number guessed at) and should cover most base builds. It's also going to be hard spamming with 10 or less unconnected structures.

    Other stuctures are covered by structure decay ie inactive players, abandoned taming pens, access ramps etc.

    something like this would free it up from being only a one time thing on claming an island, but available to island owners at any time.

    I will build on this for you:

    We are a large group of players, (we're not actually but we could be) we've finally found an island we like.. where we can build and expand, instead of living on several islands, we can all live on one.

    But it's got a couple of people there.. we've tried speaking to them, but they're never online.  One of them has no tames, a schooner and half a brig in a dock being built.  But there's crops growing in the 3 plots outside their house.  So I assume they're somewhat active.  The other guy.. well, he plays alone, he has build all over the island.. empty buildings that he thinks looks amazing. 

    Now we're told we're not allowed to raze all these structures, that are on our island.  We have to wait 2 days before we can do so.  Some people even think we should wait 10 days..

    Before we can even remove anything.. from OUR island.. That WE are paying for.  They want a safe island to play on, a settlement where they can exploit the lawless system and keep their houses for months without losing them to auto demo, they want us to pay for their ability to do this.. so they can continue to leech off the players who do all the hard work, who do all the grind.  So they are protected.

×
×
  • Create New...