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KimRSQ

Pathfinder
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About KimRSQ

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    Landlubber

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  1. single player completely does not have any deep water trenches.
  2. not only O7. D12 and F8 too. looks like single player completely does not have any trenches.
  3. what a stupid idea deploy the PTR only in one EU network. wait for the network and servers overload. many people from NA servers coming on EUPVE just for try PTR. its mean that many people who played on EUPVE leave the game by various new reasons. just for me for example if i cant take my old spot then this reason is enough 2 leave the game. sry 4 my eng.
  4. my solution. 1. Push "Join new atlas" 2. select yr server . 3. select region and join my base at e9 . first time i try to join E4 => timeout . second try to join O* and vualya spawn at the same place where i got disconnects but now connection become normal .
  5. does it possible to breed right now ? maybe this is impossible and thats why game crashing with bsod because low system spec ? (rx580 + x4 760k = 100% bottleneck) i think for rx580 minimal request is ryzen 5. from next late march update - - All tamable creatures will be made breedable, with no exceptions except for Mythical Creatures.
  6. i mean devs is 2 busy now. our problems isnt matter for them right now. new issues may occur after release major update . then they can add up all accumulated issues in one shithole and slowly begin 2 solve them. they can not interrupt big important develop process because a few player have issues . i can understand this. i have prepared galleon in the shipyard just in case if npc starving to death and ships decay while ill be offline because of my surgery operation in late march. hope they fix our issue before it and my animals will be able to survive my offline period. if not and i cant feed animals right before surgery they probably shall be dead. sry 4 my Eng . not my native lng.
  7. the devs team are currently preparing for major update. sooo....
  8. My ccc EUPVE/ E9 cheat TP E9 138412 364445 655 other guy ccc NAPVE cheat TP O3 -127056 141846 292 tried all options of Client Network Bandwidth. ping 255 => timeout tried - deleting saved config, updating drivers, changing game settings, router DMZ, disabling ISP firewall, changing network controller from integrate 2 pcie card, game reinstalling with cleaning registry etc. looks like this is just a serverside issue. ps. made all of this useless stuff because a few days ago made a big PC upgrade - mb/cpu/ram just 4 2 be sure.
  9. 3d day without any solution and any ticket response. Poor starving animals and npc... looks like devs don't want 2 work. tried 2 reduce a few minutes ago. doesnt help
  10. exactly the same and strange render things - rendering all objects that was before building near the spawn place. then they disappear and boom little freeze -> timeout. PVE EU / E9 upd. still there. but once got a new error. something about "outgoing buffer .. bla bla bla "
  11. looks like the food Larder installed on the ship have the effective radius now. Or its radius was decreased and now if you place the food larder on the back of the ship the radius does not cover the front part of the ship. there was no such thing some time ago. is it just a bug or the new gameplay mechanic ? for the last week i lost two npc on the front sail of brig by starving to death.
  12. devs fixed a ladder ladder .... - Climbing on other boat's ladders now disabled in PvE if the ship is anchored But this is doesn't enough. Just park yr ship very close 2 the target ship, then a few players jump and stuck on the deck . Other players drop the cargo to them . profit . i agree that make anchored ships invulnerable no matter which way is a better, simple and only one solution to fix griefing problem for PVE at least for sure.
  13. i lost my galleon yesterday and my neighbors lost some of theirs ships too . don`t understand why the devs doesn't fix this asap. EUPVE
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