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UDO

Pathfinder
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Posts posted by UDO


  1. 1 hour ago, Lotus said:

    The other problem was they wiped and we were supposed to get all kinds of stuff but there's trenches which basically just introduced crab taming and a find the new pillar for actual content. Kraken 2.0 was lackluster in difficulty. So as far as my tribe goes we have the same problem we had in Early February which is waiting for something to do. Our current plan is breed chickens then fight them to the death. -_-

    @Nutcutt3r I am going to assume you are decently progressed in this game. How many people do you feel it takes to do Kraken 1.0?

     

    @UDO What content is locked behind endgame? Calling the sub content is like saying the Phoenix mount from Tempest Keep is content.

     

    ~Lotus

     .the sub is locked behind end game  it is by definition content for the game ,doesn't matter if its a dungeon , if it's a new gun , if its new food for taming its all content, 


  2. 16 minutes ago, Willard said:

    it still has 10k on weekends, it was 12k after wipe, 10k is pretty solid playerbase.

    average of 6k-7k which isnt exactly great considering they are spread over unofficial and NA PVP, PVE / EU PVP ,PVE with a peak of just under 10 k in the past 24hrs 

    Then look at individual servers eu pve  1400 - 1800 max at peak, not a lot of player per grid , so yes it does feel very empty  

     

    lets see what happens when they start releasing new dungeons etc 


  3. 22 minutes ago, Nutcutt3r said:

    There is no shortage of groups looking for more players. If you choose to play solo or in that small of a group that you cant do some of these things then that is your choice.

    It is not up to the devs to redesign a game around bad decisions. Right now we have hardly anyone playing at the moment because the wipe decimated our group, that is our issue not a locked content issue. We have two choices right now and neither of them is complaining to give us what others are working hard to accomplish.

    its up to the devs to ensure their game appeals to more than just niche groups , adding a group finder into the game isnt exactly redesigning anything , its simple mmo game design , grouping up has been a staple of mmos since their inception, so how this was over looked in a game that is / was meant to handle 40k players per server is astounding to say the least , if they continue to add content for large groups only  this game wont go much further imo .

    players dont  want easy mode content but they do want options in an mmo that allows easy group matching / finding for said content if they so desire to enable access to the all the game has to offer 

    • Like 1

  4. 13 hours ago, Nutcutt3r said:

    Jeez, you died dude- get over it. What is this participation trophy crap? Same reason people are on here crying about the sub. Get over your entitlement syndrome, go actually do something and get rewarded for it. You would rather work harder crying on here to get the sub than do it in the game.

    Its really about time you whiners grew a pair and quit ruining the game trying to change it to compensate for your incompetence.

    its not about getting items for free , solo and small companys still want to work towards getting items that are in game now and later in development , there needs to be a way for small . solo players to obtain the same things as megas even if it means more time invested compared to larger companys , to help this the devs need to be thinking about adding in game group finders , forums are too slow , post to ask for people for x day at x time then wait for hours / days for replies , discord same ask and ask wait for reply , with a good in game group finder, players click player looking for help with  X or want more players for X , the devs want this to be a MMo it is, but only so far as lots of players in same game , make a way for all these players to connect IN GAME ., for end game content , relying on systems outside the game is just lazy game development 

     

    p.s im small company but i still do the content powerstone / kraken etc , im only trying to help it be easier to group for others to do the end game content , if not then the devs need to stop locking content behind all the end game 


  5. 2 hours ago, Lotus said:

    Devs explained the direction they are aiming for is to make the game more like WoW for grouping and daily quests. As for the MMO aspect it's actually not classified as a single player game so you HAVE to play it with other people is the principle. https://gyazo.com/65000e576747ec544f93b156b08afc41

    So it should be tailored that if you don't play with other players you are limited to a small fraction of the game.

    Unofficial has the changes you want which is for solo players. So why would you not just play on the server that has the changes you want? As for the smaller companies being the majority the Lotus alliance spans about 500 active players. To put that in a simpler number that is 25% of the EU-PvE which is roughly 1/8 the total playerbase. We are 1 tribe there's 5 other tribes I would call megas on EU. So I don't know where you got this solos are the majority thing.

    I will say it again the current content is not designed for some massive amount of people. It feels like 5 so I don't know how easy the game needs to be to make you happy.

    ~Lotus

    it shouldn't be tailored so that smaller companies and solos only get to play / experience a smaller percentage of the game than mega company's ,where do u get your thoughts from? the devs are developing a game to make money they won't make as much as they could be having a game where the largest amount of players cannot experience the game to its fullest without cheesing or glitching content.

    again unofficials are not the game the devs are developing they are there for players that want everything handed to them , no one in this thread has ever said they want everything handed to them so your old very boring argument of go unnoficial is mute in this thread, un officials are akin to cheating in a game ,

    i will say again as u seem to ignoring the main point , solo players and small company unless using external clunky systems are excluded from now and possibly even further down development line game content , the devs need to add more in game social options to give these players the ability to group and do the content without resorting to forums and hoping for replies and discord again not everyone who plays this uses it ,,or the content needs to be tailored to the majority , 

    500 members does not mean you are the largest players base , it means u have a large company nothing more and very unlikely all 500 are playing at the same time , and if the game is catering just to large companys  then enjoy playing it on your own if things dont change , 

    p.s we all know what an mmo is doesnt mean groups it means lots of players playing the game on one or many servers ....so linking the game description means nothing 

    • Like 1

  6. 33 minutes ago, Lotus said:

    You are attacking the fact that I am in a larger tribe but have not been able to change the fact that the sub is just a better version of the dive suit. You talk about end game content like you have done it but we decided to go kraken 2.0 first week which meant we had to divide who does what. We had a guy build a brig then sail around for the first 2 days collecting all the powerstones sometimes we helped sometimes he soloed them. The 9 essence are not locked behind kraken and were acquired with a dive suit on a schooner. The kraken 1.0 is soloable. I will break this down simpler because I put it every post and it seems to go over your head. 1 (skilled) person on 1 (BP) boat can kill kraken 1.0 and unlock the sub. A group of FIVE can easily take down 1.0. So how small of a group do you want to be able to do kraken?

    The group finder is the forums and word of mouth. When people found out we were doing the kraken last week over 100 people messaged me another 50 messages my officers. Of those people a group of 3ish saw that we raided at NA times and I let them know we were going to set up a EU time. This group took the initiative and set up a run which had 115 people show up today to kill 1.0. So there's groups, they look for people, the problem is people don't know how to utilize the forums or even the in game chat to find people running the kraken. There's actually a lot of interest in it and 100 people is super overkill for the fight. I will say it again 5 people easily can do it. The fight itself is soloable.

     

    As for the content being designed for megas it's actually not. The content is too easy which is why a lot of the game's good players quit. I am going to be 100% honest with you on this and I don't want you to take it the wrong way. Unofficial has servers that give you 10x and have everything unlocked which might be more the speed you are looking for. MMO generally means you have to play with multiple people the content is designed to for a lot of people. The PvE content is going to be geared for 40-80 people to engage in massive battles based on what the developers talked about before it's release of EA. As it stands right now it's nowhere near that hard.

    ~Lotus

     unofficial isn't what people are after , official is the game the devs are designing , of course the content is easy for your comapany  being in a mega tribe , i see there are unofficial  is the answer that people eventually resort to when they are arguing against changes ,

    as for group finder being forums and word of mouth what sort of MMO game design is that ? the whole point of this game is for as many players as possible up to 40k per server tp be able to play this game , without a proper group finder this game wont ever go anywhere as you and i and other know smaller companys and solos make up the largest player base in these games, 

    either content continues to be designed for large group and a decent group finder is implemented to make this viable , or the content needs to be designed for small / solo players , this game will go nowhere as long as there is only content designed for larger groups ,with content locked behind said content without a group finder for one off adventures and quests 

     


  7. 11 hours ago, Lotus said:

    Your diving suit is your flying mount and the submarine is a better version of it.

     

    I think they believe that there's something in the trenches you can't get with a diving suit. (which I had 2 guys with 8/9 essence before we even did 1.0 this time around) (I told them to not get 9/9 cause I didn't want stupid crap to happen, which it did 😕)

     

    I don't know what people think is locked behind having a submarine.

     

    The submarine does not prevent any current content but the polar dungeon... well...

    https://gyazo.com/e16e6d4c6ea22d6dee8c5d25204820dd

    That I can not currently speak about.

    ~Lotus

    lotus u need to stop posting here as these kind of discussions do not concern you as you are in a larger mega company that has  done / can everthing the game has to offer in your large company , this thread is about locking content away from solo and smaller companys so your opinion in this matter doesnt really count 

     

    the devs have stated they want the game to be set towards all group sizes yet so far all end game content unless glitched or cheesed  is only doable in the correct way by large companys , the game has at this time no in game group finder to find similar like minded group to do the content at any given time , the devs want this game to flourish they need to start looking at the the player base that makes up the majority which contrary to what u megas think isnt you .

    if they insist on making the content the way it is then there needs to be a fluid group finder system implemented into the game mmo = massive multiplayer . nothing massive about the game unless u include megas egos which are constantly bring stoked by the devs adding content designed around them 

     

     

     

    11 hours ago, Winter Thorne said:

    Do more of what?  And why does "doing more" always have to have a cast of thousands?  I am able to "do more" because I don't mind putting in the time, I'm stubborn enough to see it to the end, and I don't care if takes me a long time to do it.  But then, my "more" isn't about killing the kraken.

    The game has a huge amount of the skill tree devoted to crafting, but there's no reward for making some kind of extremely difficult masterwork.  It also has a lot to do with taming (although some people aren't crazy about that), and where's the big reward for doing some impossible taming feat?  What are the in-game rewards for being the best pvp groups on the pvp servers?  The game is about exploration, and where are the big exploration rewards?

    The problem is that the game only rewards big groups of people who want to go kill boss mobs.  That's only one of the many activities promised in the game, and yet it's the only one that gets new unlocked features and locations.

    People in small groups and solos don't expect to be able to run out and kill the kraken on any odd Tues. they choose to do it, but they should expect that there would be some big difficult task they can do and be rewarded for.

    well said


  8. 15 minutes ago, Captain Stabbin said:

    OP is correct!  Not sure if they are Chinese but I call them the box tribes.  All you can see in their names are the boxes.

    and others have said install the global font from steam workshop u will then see their names , in what ever font they use , be it crylic or chinese


  9. one could even argue that the main quest of this game the power stones is only accesable to larger companys , yes we all know it can be done by smaller companys  with plenty of naked runs and waiting for another larger company to do the kills , or using glitches , so again a lot of the content is locked away to larger alpha companys ,unless a workaround is used same as obtaining the  sub 

    this game has no real grouping or social system within the game , all the players that say well get a group then .using forums to advertise for  a group to do such and such content then arranging a chat system discord or other is far too long winded and clunky and even beyond some peoples abilitys,

     how about the devs add a proper group finding system into the game this would go a long way to helping out solo / smaller companys and would open up the game to a much larger play base ,

    this is meant to be an mmo massive multiplayer online game , the only part that that massive is the alpha companys , to which the devs seem intent on having only them play their game and any content they add .

     

    • Like 2

  10. 1 hour ago, Winter Thorne said:

    With a complete rework of the skill tree, we don't know what the costs would be.    But I don't think everybody should be able to make and use everything.  The guy that makes the best boats shouldn't also be able to make the best guns or armor.  It should probably be easier to use something than to make something. (costing less points to use it than to make it)

    no-one is saying that , everyone should be able to use everything , then those that have skilled into making stuff would have a market to sell to , at the moment there is no economy whatsoever , as even bp's u need the skill to make and then also need the skills to use , its not a good system , 

    we would then have specialist builders of whatever they choose and they would be able to sell to anyone , others that didnt spec into gun building could still buy and use high end guns , then the game would have a proper working trade system .. 

     

     

     

     

     


  11. 20 minutes ago, Winter Thorne said:

    They really need to rework the skill trees...start with survival and construction only, and make everything you can DO come from the survival tree, and everything you can MAKE come from the construction tree.  Once they've done that, they need to beef up the construction side of the skills and make some of that stuff better and more useful.  There needs to be an adjusted BP drop for pve servers, where all the useless building BPs either get replaced by something that matters on pve, or get something added to them so they're worth something, like cosmetic enhancements (ex.  mythic stone wall has a gargoyle on it)

    If they did that, people who only want to use carbines and not make them can buy them from people who only want to make them and not use them, and there would be a reason to have player shops.

    again though , there isnt enough points to make and use , some people in smaller compansy may not have the players to make and use all items so having the ability by default to use everything , would allow trading to flourish , as not everyone will find top end bps' but if everyone could use the end product , then the players who skilled into making would have a larger market than just the few that have placed points into the skills to use the high end items ,

    if everyone can make and use then no market , if everyone can use but not make then u have a viable market  and a reason to set up shops .


  12. 2 hours ago, Willard said:

    Why? With doubled discovery points your max level is so high you can afford those 6 points needed for using tools up to legendary quality 😉

    not just the tools though is it , guns , bows , arnours, and its a lot more than 6 points its 8 just for the top skill to use mythical tools , plus add to this the additional points for the other skills to get to it ,  12-14 points be able to use myhical tools , now add in guns and bows and armours / shields , 


  13. as title , why do players need to waste (imo)skill points to use a better quality item , if players can use said  item players can use the item  no matter what quality , the devs added player shops  why ? if other players need the skill to use anything players are making , lets be honest players wont be selling common items , they also wont be selling many higher quality ones either as a lot of players wont waste the huge amount of points necessary to use them , 

     

    to promote trade the skills to allow players to use higher quality items need to be removed from the game ,

     

     

    • Like 1

  14. 6 hours ago, Shawshanker said:

    Please do something about Chineses players only showing OOO for a name. They can attack you when you are offline with no fear of retaliation because I have no idea who attacked us. All my company log says is your boat was destroyed by ooo. 

    use the global font linked in this thread , they are not typing it in like that ,  they use a different char set than we do , 


  15. 28 minutes ago, Gomez Addams said:

    Last night we spawned in at L12, bought a ramshackle sloop and buzzed over to M12. It was way better parking this time around and a lot less baddies. Made it the first time with no issues. Look for the zip lines inside the cave to make it even easier. 

    i tried the zipline last night got ganked by millions of bats , today i took the tunnel route 

    • Like 1

  16. 18 minutes ago, znasser said:

    Theres a pic on reddit of a level 52 brig, with like 5000 extra weight points, almost no resistance points. So you tell me that guy can retrofit his ship to ship cannons for example? or he can just change the Large cannons on top and place them in gun ports and its pretty much the same thing? I disagree. There's a streamer on twitch i watch regularly that had pretty much the same issue that this guy on reddit, but on top of that he just replaced the night before the cannons for a high damage legen ones, he's given up on the game obviously.  I don't even have that problem, as i said before i've lost my brig the other day and haven't had the time to make a new one. Even if i disagree with the change, i understand they have to try to balance things, but i also think a major change like this could have been handled much better. 

    again EA players need to stop playing the game like things are permanent , they are not , play this as if tommorrow everything could be gone or changed , then players wont get so butt hurt when changes happen 

    • Like 3

  17. 1 hour ago, Jack Shandy said:

    H6 will be the one i'll be using, details please if you don't mind.

    wasn't too bad few bats in the cave they didn't bother me , ran into cave went to the right followed it around there were some scorpions in the cave passage leading to the shrine 2 if i remember right ,ran past them over the bridge ,the shrine itself was clear of mobs , pretty good tbo ,

    i might have got lucky as i ran it right after the update , 


  18. 8 hours ago, Bullslayer said:

    I get the shotgun issues had to be addressed but couldnt they of made it so we didnt just loose the existing ones, so many resources just wasted because no shits givin about journeymen + guns, as far creativity goes, welp lets look at this, if you want to seige someones base from a ship now you have to use broadside which means galleons of larges all firing at once... yep sounds creative, and balanced ... not really.

    EARLY ACCESS when u play u accept u may or may not lose everything or part of everything , stop with the whine whine we lost resources and go build more ...


  19. 12 hours ago, gobblarr said:

    yep 🙂 well aware. Until these "IRL" people complain about that too and then we will get another nerf. Also doesnt solve the wasted resources. 

    EARLY ACCESS when u play u accept u may or may not lose everything or part of everything , stop with the whine whine we lost resources and go build more .....

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