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tzhbami7

Pathfinder
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About tzhbami7

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  1. Nice - are you planing to open source it? There are a ton of developers here who are eager to help
  2. this setting doesn't work for me it's in each game.ini file. lvl 51 max atm but no respec available
  3. Just to be safe. Each grid gets a unique rcon port?
  4. I somehow fixed my issues after rebuilding my ServerGrid.json with a little ruby script. Transfer is working now I have uploaded the script - it might help someone else on editing the official 15x15 grid. server.rb
  5. as example - servergrid + 2 example bats ServerGrid.json start_x0y0.bat start_x0y1.bat
  6. mhh I wouldn't flush the db since you would lose a lot of stuff Did you try to restart the instance where you're going to travel?
  7. mhh - just found out that the transfer goes ok if I restart the instance I will upload the config bit later. fyi. it's the official one "the big one" with updated ports and ips.
  8. yes - anyhow... what I saw is that sometimes the switching is working without an issue but sometimes not.. mhhh...
  9. mhh - might be another stupid mistake from my side. Not yet tested but I will give a try to MachineIdTag "MachineIdTag": "XC_MACHINE_01",
  10. ok - then I assume that I was right with assigning unique ports to each instance
  11. they are all on the same machine mhh, I will later have other machines running as well, so I think I will have to set the ports.
  12. I have a little question about my config - I have a 3x3 grid. When I change the map with the raft i get a connection timeout and I can't rejoin the server until I connect to the server directly with ip + gamePort. I'm wondering if I did something bad with the seamlessDataPort... Do they all have to be the same number? - In my example 27000 or do they have to be different? - like 27001, 27002, etc.. "ip": "5.5.5.5", <- allways the same ip in my case "name": "", "port": 57555, "gamePort": 5755, "seamlessDataPort": 27000, Any hint?
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