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1 NeutralAbout grifron
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Still crashing even with Sextant put away......
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Looks like this might have been caused by having the Sextant in your hands as you cross server walls. I made sure to put it away for a couple of server transitions and I did not receive this error.
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Getting the following error when changing regions: Fatal error! VERSION: 11.0 AtlasGame.exe!AShooterHUD::UpdateMapMaterial() (0x00007ff68a6d665d) + 7 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterhud.cpp:3562] AtlasGame.exe!AShooterPlayerController::TickActor() (0x00007ff68a707d8a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:2562] AtlasGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff68bc98ee6) + 31 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff68b1a7818) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:939] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff68b1a69cd) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:680] AtlasGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff68b1a9790) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1777] AtlasGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff68b24f319) + 17 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:319] AtlasGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff68bc5fe19) + 85 bytes [h:\yarkupdate\engine\source\runtime\engine\private\ticktaskmanager.cpp:188] AtlasGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff68bc65e0c) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\ticktaskmanager.cpp:999] AtlasGame.exe!UWorld::RunTickGroup() (0x00007ff68ba98c76) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:701] AtlasGame.exe!UWorld::Tick() (0x00007ff68ba9a0d1) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1227] AtlasGame.exe!UGameEngine::Tick() (0x00007ff68b9cbd54) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1181] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff689f78a9a) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff689f7354c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff689f7b47a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff689f7b5a8) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff68cca6bcd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffe4f203034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe4f383691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe4f383691) + 0 bytes [UnknownFile:0]
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I came here because my Sloop just blew up when I got on the steering wheel. No reason. It just looked like it almost flipped then it took a huge amount of damage and sunk. Can I get it back?
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My boat is parked in my shipyard in my claimed area with nothing around it and I can't spawn there... I can spawn in my home region but my two beds; one on a raft and one on my sloop both have respawn timers that don't change so I cant respawn on either of them