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boomervoncannon

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Posts posted by boomervoncannon


  1. 3 minutes ago, JDoe said:

    Thanks, can you share which ones then? 

    Oh I didn't say that I knew, just that there are people who do. I imagine they mostly work for GrapeCard. But you can ask me again on Sunday and I might be able to tell you something.

    I know.

    You want to punch me right now don't you?

    I'm just messing with ya. Hopefully someone who has been on the ptr can shed some light for you, but even that might just be speculation. *shrugs* Either way the info will be readily available this weekend.


  2. 1 hour ago, Sulfurblade said:

    I challenge you to put Ship of the Damned into the Search engine, then actually truly read thru the history and then tell me if any other feature in the game has driven more people away from said game!?! 

    I could cut and paste the 10's of thousands of possible comments into this thread but I don't have the time to do that, there is more than a HUGE number of posts made on this very forum to confirm my conjecture.

    While you have a point, I think if you look at the thread dates on most of those posts, they would tend to be back in the early days, when there were tons of them, they aggro'd everything in sight, and they chased you to heck and back. This led to pretty heavy nerfing. If people are quitting the game because of sotd's in the last several months, then they likely can't handle any meaningful level of challenge.


  3. The most glaring imbalance I'm aware of is the imbalance between offense and defense, where the former far outshines the latter in pvp. Speaking as a pver, my understanding is that it has not. If you are referring to some other form of imbalance you'll have to be more specific, but either way it's good to hear from you. Hope you've been well.

    • Thanks 1

  4. 1 hour ago, lordkhan4444 said:

    yep im still batting 1000 🙂  i will check my crystal ball for whats next.

    Be sure to pm me with next weeks winning lottery numbers. I got 20 bucks to burn. If you can make me rich I will dance at your wedding/funeral/arraignment/graduation.

    32 minutes ago, Liatni said:

    Looking forward to the new season as well 🙂 might even give official half a try "just to see what new people will be seeing" hope it don't make me ill 😛

    looks like very good chance they wont be wiping again 🙂 lets hope they can juggle that, if not.. same feel as am today... will just be a "new season" with improvements to start out with over the last. lol. 😉

    Please ignore what I said here because it was before I fully read the wipe annoucement. Nothing to see here folks. move along.


  5. 51 minutes ago, Realist said:

    I have to admit, I do feel bad. It wasn’t that I wanted this to happen to any of you.

    i did know that it would though. The signs were already there. Even when nobody agrees with me. I do feel for you and it sucks that it is happening.

    my rants probably made things worse, but that was mainly because I was met with such resistance. I really was trying to be informative. I do know these people.

    For what it's worth I dont' think it sucks that it's happening at all. Everyone knew or should have known that at very barest minimum there would be at least one more wipe, at game launch. People were demoralized and paralyzed into inaction when they didn't know for sure whether a wipe was coming sooner rather than later, and unfortunately your rants did contribute to that uncertainty imo. But don't sweat it too hard because now we know, and it isn't just so someone else gets a clean slate, it's because important new changes are being made. Anyone who is sour grapes about the wipe in that context isn't being very reasonable imo.

    I would have been pissed if they wiped just to placate xbox players, but all this stuff is getting added? Bring it on, that's what improving your game is all about. I'm very relieved to hear these kinds of changes are happening sooner rather than later, so to me this is all good news.

    • Like 2

  6. I can't speak for anyone else but I'm fine with this wipe. There are clearly multiple technical reasons it's more than necessary. 70 new island templates, polish to existing islands and a new biome type. These are all extremely valid reasons to wipe in an Early Access game and just as I've said I'm not interested in listening to xbox players whine about needing a wipe because they think they deserve it, I'm now uninterested in existing players whining about losing their stuff. It's EA, this is part of the deal. They're not wiping us just to give xbox players what they want, they are making major changes and improvements to the game world.

    Be thrilled about the new stuff and look at it as a chance to start fresh. Also if you got heavy into breeding or building in an EA game that had already wiped once and are now sour grapes over losing all your time invested, well, I don't really know what to tell you.

    I think everyone should be excited about this and move forward together. Remember at the end of the day it's only a game.

    • Like 1

  7. 2 hours ago, Baps said:

    You are a moron if you think a wipe for someone picking up the game after a launch is the at all the same as a wipe for a launch. A few players behind by a week is completely different than an entire platform 7 months behind. If forced crossplay wasn’t a thing, then this wouldn’t be a problem. Wipe/don’t wipe, wouldn’t matter for PC.

    But that isn’t, the reality. The reality is they chose to do crossplay for two reasons. To cutback on servers that they would need to pay for and to revive the completely dead PC servers. The crossplay is designed to give PC players more people to play with. So be happy about that.

    The Official NAPVP server has only  300 players. What do you think is more important for the game from a business perspective: The feelings of those 300 players that already have the game, or the thousands of sales from Xbox? The Xbobs are going to allow this game to keep moving forward whether you like it or not. If they don’t wipe, it will turn away a ton of customers. If it releases on PS4 with crossplay, I would expect another wipe. 

    At this point a wipe will also bring back more PC players than are currently playing as well. Just like the last wipe. Hell when ARK launched, tons of people bitched about a wipe so they moved the old servers to legacy and opened new servers that were fresh. The new servers were flooded by new and old players while the legacy servers quickly died out. Keeping legacy was a waste of resources since the new fresh servers were clearly more popular. This game doesn’t have paid DLC or microtransactions yet. So retaining the few hundred players on officials right now isn’t and shouldn’t be important. MCTs are what is suppose to pay for the servers once it launches but right now the only revenue they are getting is from sales. So if you at all care about this game getting finished and hopefully achieving its ambition then pull your head out of your ass and stop advocating against a wipe. A wipe may not be wanted by some but it is necessary.

     

     

    Okay, let's try and get things off on the right foot here. To start with, welcome to the forums, always good to hear from new voices. I can see you feel strongly about your views regarding a wipe. That's fine. Please understand that the issue of a wipe is no longer even a dead horse here. It is the descendants twenty generations removed of the flies that congregated on the horse's rotting corpse. Let me assure you that anything you could possibly say on the subject, and any possible counterpoints have all been said before. Many, many times. Let me further assure you that at this point pretty much nobody is willing to change their views. Certainly they are unlikely to change their views if you call them a moron. 

    If your goal isn't to engage in productive discussion and debate, but rather to hurl insults and name call...well, this *is* the internet, but there are many here who would appreciate if that sort of thing were done elsewhere. I hear political forums are lovely this time of year. If meaningful discussion is what you're here for, we only ask that you try to keep things respectful even when others have differing viewpoints. Obviously they're wrong if they disagree with you, but reasonable people can disagree and still be civil right?


  8. 8 hours ago, Sulfurblade said:

    I must disagree with you sir!

    Ultima Online BEFORE Trammel was the greatest MMORPG of all time...

    And both PvP and PvE players coexisted perfectly.

    No game has tried to shoehorn them together!  Please name an MMORPG since Ultima Online that put everyone together! 

    And that list will be a painfully obvious list of games that Catered to the PvP Niche crowd....

    Mortal Online

    Darkfall

    Shadowbane

    ^^^^^  Are a few of the only ones I can think of.  And where they went wrong is the same place that all the WoW clones go wrong!

    These games where PvP first and PvE was the Red headed step children!

    WoW

    GW2

    ESO

    ^^^^ Those games are PvE first and PvP a minor after thought the Red headed step children!!!

     

    Please point out a game where PvP and PvE were treated equally in the same Sandbox in the past 12 years????

    Not even Eve can make that claim because of the prevalence of High Sec space!  

     

    The MMORPG Genre has been dying because of the Split of the player base that has become the normal since Trammel was created in Ultima Online....

    That's why I have huge hopes that Chronicles of Elyria and its new MEOW approach will finally put the PvP and PvE crowd back together in one basket!

    I argue that no MMORPG since Ultima Online has even made a credible attempt to make a game capable of providing for the needs or all player types and allowing them to flourish which each needing the other to survive.  Just like Plants need Carbon Dioxide to make Oxygen and we need Oxygen to breath the circle of life exists inside of the MMORPG

    Crafters need people to buy from them!

    PvPers Dont have time or care to craft <---

    PvEers Collect mats and resources for the crafters

    PK's Try to kill the PvEers making there adventure all the more exciting and rewarding.

    Explorers Discover places and resources for the PvEers to adventure

    ^^^^ All of these are playstyles but sadly the average PVE "Minded Player" Today believes that all...

    PvPers are PK's

    Those are two very different categories....

    Real PvPers want Honorable conflict and don't care about the PvEers they ignore them like a soldier would a civilian!

    Its the PK's that hunt the PvEers and they Use to be a small minority <----  The seperation of the playerbases has made the younger gamers 40 years old or less believe

    that PK's and PVP are the same thing... Game like Rust and ARK and DayZ and Atlas only Reinforce this terrible trend...  

    And because of this the best MMORPG has to Really think about the systems it needs to put in place to RE Teach the PvP crowd that they are soldiers and not killers.

    it requires Law and Order, it requires using ones brain and being elaborate and figuring out how to mitigate all the people who will attempt to abuse the systems put in place!

    In short it would require effort....  but the Best MMORPG ever made the WoW killer the MMORPG that puts all players back in the same Sandbox that would be a game worth putting in the effort....

    Hopefully thats Chronicles of Elyria otherwise I don't think I will see this game before I die....

     

     

    There's not much here I really disagree with. I think you're just more finely parsing what I said in broader brush strokes. The games I was thinking of you pretty much covered. I never played Ultima but my gaming partner did and was a big fan back in the day.  I disagree that Eve didn't do a good job of creating a viable world for both precisely for the reasons you described.  The only thing I'll nitpick is I never said treated equally because all I meant was shoved into the same game and forced to coexist despite different playstyles and goals. I think Eve managed this and according to what you're saying Ultima did so even better.  I've also had enough experience with serious pvpers to agree with what you're saying in differentiating true pvp with pk. 

    I don't find pk's trying to kill pvers out looking for resources to make that adventure more exciting and rewarding, so I do disagree about that. If I went out to the grocery store, and some guy showed up  there with an assault rifle and started shooting the place up, yes that would be more exciting, but not in a way I had any interest in being part of. More rewarding, definately not unless in the abstract "holy shit now I really appreciate being alive because that maniac might have killed me if I hadn't thrown a gallon of milk at his face and run like hell." sort of feeling. In the times in the past when I've had to deal with that in games, it was more like "oh great, this emotionally stunted dingleberry just flushed the 2 hours I spent down the drain when he very skillfully and bravely ganked me while I was gathering. I get to pay the price and listen to his inane shit talk in chat because his parents didn't love him enough. Lucky me."

    But that's nitpicking mostly. 

    See, I didn't grow up a gamer. I grew up playing basketball. Lots and lots of basketball. When you were discovering the joys of Ultima, I was perfecting my 3 point shot (okay perfecting is too strong of word, let's go with making respectable.) To me, competitive pvp in video games just doesn't really do much for me, because when I compete I like it to be in a real world face to face, mano e mano type scenario. Likewise I find all forms of shit talking online to be laughably absurd. When you've left pickup games because the court cleared when an argument over a foul ended with one party going to his car and getting a gun, guys waving their epeen around just doesn't tend to impress. Not that I can't admire skill, and I've seen some pretty skilled pvpers, it just doesn't do anything to get my competitive juices flowing. 

    What I like in MMORPG's is exploration of a vast gameworld, crafting (as long as it's not brain dead oversimplified like so many games. I stll mourn The Repopulation because I would have made robots til the cows came home http://aena.at/craftmap/item1752.html. Btw when you click on that link, go to gold link circuit board and click on it to see all  the sub crafts involved, then click on oh say circuit board within that to see all the subcrafts needed for it, THEN click on gold electrode within that to see all the subcrafts needed for IT. Then click on flux within it to see all the subcrafts needed for it. Now THAT was a crafting system I could have sunk my teeth into.), and a decent economy that I can tinker around in and find arbitrages etc. 

    Anyway, you have put forward some thought provoking comments. Thanks for the perspective.

    • Like 1

  9. 15 minutes ago, Sulfurblade said:

    First time I have ever seen your mileage may very written out as an acronym.  Actually had to look that one up.

    As for Realist championing a wipe, common sense dictates a wipe and while I rarely side or agree with the man, its obvious its the correct thing to do when introducing a large population too the sandbox...  It's only fair to have a wipe!  And everyone screaming and crying "OMG don't wipe" Reminder, Its an EARLY ACCESS GAME IN DEVELOPMENT if you think the game is going to magically develop itself without there being wipes your living in a fairy tale environment.

    As for the Unofficial server topic, I don't believe a MMORPG should separate itself into multiple servers, I don't think PvE and PvP should be separated either.

    But then this is not an MMORPG it claimed to be, it's just another survival MMO, that is catering to the less then civil portion of the PvP minded gaming subsection, that enjoys games like Rust, and DayZ where the running joke is "Frie....."  (Friendly) and if you bother trying to actual ask that question well you're obviously dead and learned there is no such thing!

    Games like this will always be a small niche and never make the Revenue that an MMORPG like Ultima Online or RuneScape or dare I say World of Warcraft will ever make.  Because MMORPG's require Rules, some level of Civil behaivor, etc....  And Atlas has none of this nor will it ever....

     

    I've never been against wiping if the developers determine it's necessary for any development related reasons. What I was and still am against is wiping for the sole reason of making it "fair" for new players, or because they think they deserve it. It takes only the simplest of logical examples to illustrate why this line of thinking does not hold up. Do the people who join the game at any point down the road after it has been wiped for the initial wave of xbox players not deserve the same level playing field? If so, then you must wipe every x period of time to make it "fair". That is obviously an absurd approach to any game where there is long term investment of time and energy. In just the same way that life is not fair, a game should not cater to such a perceived need just because some group agitates for it. Every player who joins Atlas or any other MMO for that matter at a point after an initial launch has to cope with the "unfairness" of others having a head start. I myself have done it many times on many games. It is the nature of the beast, and frankly part of the challenge.

    MMORPG's have successfully divided servers when game population size made that prudent, or to better serve real world geography. I absolutely disagree that pvp and pve should not be seperated. They are two fundamentally seperate game modes with players seeking fundamentally different experiences, and what has happened every single time any game I've played has tried to shoehorn them in together because of some hairbrained developer notion otherwise is that the pve experience has suffered horribly for good reason than to provide amusement for pvpers who would rather grief players than actually engage in competition. It is a foolish invitation to asshattery, and the only exception I've ever seen to this is Eve, which found a way to blend the two reasonably successfully. When Grapeshot demonstrates the same level of professional competence and mastery that CCP has over more than a decade, fine, we can have that talk. Until then, I'm firmly against it.

    I agree that it is precisely this sort of toxic behavior that limits games which allow this sort of nonsense into a backwater niche within the MMO genre.

    14 minutes ago, Realist said:

    Yeah, it is disappointing and time wasted. I do still stand by the wipe however for others. I guess I was merely saying that bowing out of the race since officials won’t be viable for me unless I do choose pve.

    so my stance really hasn’t changed, more like my situation has now changed.

    that's completely understandable, and as you've already made clear in the past, your decision is as much about playing with your friends as anything else, so a change in their preferences based on the information in hand could obviously result in a change of where you play.

    • Like 2

  10. 1 minute ago, Sulfurblade said:

    To be honest it sounds like Realist has made a great decision to play on Unofficial.

    Be honest with yourself Boomer it's the only place the game is currently playable and enjoyable....

    My comments had nothing to do with whether official or unofficial is the better place to play. I have tried both and prefer official because to me personally the size of the game world is an important draw, and unofficials are much much smaller. However, that is very much about personal preferences. The point of my post is that Realist as much or more than anyone here has been the driving force behind campaigning for official server wipe as "necessary" for a "level playing field" for Xbox players when they enter. For him to have invested that amount of time and energy into something that would result in other players losing their far greater amount of time and energy invested to suit his personal whims, only to make a decision at the last minute which renders the need he campaigned so hard for at others expense irrelevant, well.... that's why I was giving him a hard time about it, if only in jest.

    Based on what Realist has said he likes to do in the past, I think he could enjoy the game in either place. Keep in mind, he won't be the only one joining, and his play preferences and what he finds enjoyable could be quite different from what you  enjoy, or what I enjoy. I still think that unofficial servers for a traditional MMORPG that was trying to promote the things Atlas claimed to be aiming for at launch is a head scratchingly bad idea, and that's coming from someone who ran his own multi server cluster for over a year on Ark, so I'm certainly not anti unofficial. However, as I have watched Atlas's development this year, I am letting go of the notion that unofficials make no sense for this game, because it is never going to be the things they said they were setting out for in the beginning, and I think if Atlas ultimately survives and finds any long term success, it will have to be by finding a genre defying space in the gaming world that does not fit previously held definitions. So I'm not standing on an unmoving inflexible hill of "unofficials bad, officials good." I'm just saying for what I would want from the game, having tried both, I think officials are more likely to get there, but as always ymmv.

    • Like 2

  11. 7 hours ago, Realist said:

    Yeah I played it a couple of years ago. It is still in alpha?????

    yeah it’s actually really fun. I love that you can dig. Built a huge underground bunker.

    also went into creative mode and puts 1000’s of tnt all over the huge hospital and blew the whole thing up 😂

    He mentioned in another thread that they are about to release alpha 18. Now I don't doubt that he's having a blast with the game and it may indeed be coming along nicely, but the fact that a game is still being labeled as alpha state 18 iterations in and counting when it's been out for years to the point where people like me who've never played it should be expected to at least be aware of it tells you much about the tortured and wildly inconsistent nature of modern game development.


  12. 3 hours ago, Realist said:

    To be honest I am starting to not care about the wipe anymore. That interview was so underwhelming and seeing all the negative feedback on mixer, twitter and reddit because of that interview I am kind of just meh now.

    i mean my buddies and I will still get it but we will be going to unofficial servers. Just from hearing about how broken or lacking in content it is from you pc guys over the past few months has really killed the hype.

    so yeah. I mean there still should be a wipe, but it won’t be because I want since since I am pretty sure we won’t be going to officials. I still do feel for the poor guys that will play on officials.

    anyways, I don’t think they did a good job with the announcement so this might be another bad launch unfortunately 

    ...

    I’m gonna shoot you in the face with a bazooka.

    You’ve been on here for months arguing about the absolute necessity of a wipe and now at the last minute you’re shrugging your shoulders and saying “ meh it doesn’t matter, I’m going to unofficials.” You get back here and eat your peanut butter and broccoli sandwich young man. There are starving children in Alabama who would murder you in your sleep for that sandwich. Seriously, don’t go to Alabama.

    Kidding aside, I’m not sure what advantage you think going to unofficials will gain. Boosted rates and some mods maybe, but on a vastly smaller game world subject to change or disappearance at any time based on the whims of the server owner unless you and your buddies rent your own. But you’re an Ark vet, you don’t need me to tell you that. Just curious as to your thinking because while the game has plenty of issues, those issues still exist on unofficials. Maybe I’m overlooking something relevant. Break it down for me.

    • Haha 1
    • Sad 1

  13. 50 minutes ago, Forb Hidden said:

    - Now we know the big date of the next huge update. 

    - All of the active players now had so much time to decide theyr behavior if there is a wipe or not.

    - I'm sure the devs know now if they need to wipe or not. 

    Now my question: why they still don't tell us about? For 99,9% of all the players it doesn't matter if they wait another week or not with the announcement because they decided long ago how they will act in each case. 

    As long as you don't delay the launch of 8. Oct, you will not fall in the same hole as at the first wipe. And be sure not to enable 6x all until the wipe (imo this was the poison, not the wipe himself).

    Based on prior history I’m expecting a delay, but you bring up a good point. At this point I can think of no good reason not to say one way or the other save some technical reason they are still evaluating internally. To still be in the process of evaluating such a key decision 2 weeks before your announced date would not be great imo, but based on prior behavior I wouldn’t put it past them.


  14. 7 minutes ago, netnavy said:

    Hi, i am new in atlas anda i neee know something.

    hsomebody know when the server will be wiped?

    Hello and welcome to the game and the forums. Server wipe has been a heavily debated topic around here, but the long and the short of it is that GrapeCard’s publicly stated position is they will only do a wipe if it is needed for technical reasons and prefer not to if it’s not necessary. Anything beyond that stated by parties not employed by them is speculation. Take it for what it is worth.

    • Like 1

  15. 5 hours ago, krazmuze said:

    Amazing that people think this statement means it will never appear in official, but any command of the english language knows what this is saying it is not going on official right now at this moment, is exactly the same thing as saying it might go up shortly but we are not going to tell you that so that you do not think we are planning to wipe...   Notice that it does not say 'This will only ever be available'

    This will be available to play on single player and non-dedicated at the moment.

     

    Reading comprehension in the age of mass media took a hit. In the age of social media it has cratered.


  16. 42 minutes ago, The D Legacy said:

    SEA OF THIEVES: You can copy me but change it enough so it doesnt look like you copied it

    ATLAS: Ok

    😂

    on a different subject:

    @boomervoncannon @Realist Have you ever played 7 days to die? i tried it (for free ofc, i aint paying shit for incomplete games ever again) its on alpha phase but i am having a blast right now.

     

    I have not. Aware of it but never played.


  17. 41 minutes ago, FatalCrazy said:

     

    I can run the game well now with only 8GB RAM.
    I liked the cats, I didn't see the seahorses.
    It has different effects when it is raining.
     
     
     

    I know it’s too many syllables, but this *almost* feels like a PTR haiku.

    • Haha 1

  18. 24 minutes ago, Realist said:

    I mean if they are adding new islands they could easily make some non claimable and just let them respawn after you kill all of them. It would add replay ability.

    Yeah def a variety of ways to go at this that seem more practical than what they’ve said.

    • Like 1

  19. 11 minutes ago, Whitehawk said:

    I suppose at the end of the day pc is the testing ground for what will be or won't be released on xbox eventually ,which i'm totally fine with. I wish they'd take some of what we say here on board though, after all we've happily (mostly) reported feedback and stuck with them for quite some time now.

    Who's to say they aren't? 

    It takes time to implement things. Some stuff is pretty straightforward sure, but I wouldn't assume that none of our ideas are being listened to and considered. Way back when I played City of Heroes, players clamored on the boards for the ability to customize the visuals of their powers (mostly color). We were told this wasn't a simple thing and because of the way powers were coded and would require a major rework of that code. Most players considered it a dead issue and moved on. Literally years later ( I wanna say 3 or 4) with little fanfare the devs rolled out power customization to the great surprise of the playerbase. "We said it would take a lot of work. We didn't say we wouldn't do it." 

    To this day the City of Heroes development team is the gold standard against which I measure the devs of any game I play. Those guys were epic in every sense of the word.

    • Like 1

  20. 7 minutes ago, zottel said:

    So we are discussing about WPEs that are ment to be for Single player or non dedicated And Grapeshot hasnt Said a thing about how they will work on official Servers but we are all disappointed that once someone Killed them on singleplayer And he Builds there it does Not respawn And je Needs to wait for another WPE to spawn on some of the 2000 Islands ?

    We're kind of going on the assumption that long term they wouldn't develop content just for single player and non dedicated only. That wouldn't make much sense, so the operative assumption is how to bring them to officials eventually, and the initial GC statements about that don't seem promising.

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