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MOTIK

Pathfinder
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Posts posted by MOTIK


  1. 11 hours ago, Captain Jack Shadow said:

    Well, to be honest, to travel 14 grids, you don't just have to travel in one direction.  What about going to a Power Stone, and then back to your base?  It's not like your ships are safe on just any old island.  So once you start the trip, you are basically committed.  This can take all day, when you consider getting there, finding the Hydra, defeating the Hydra, running the key to get the power stone, then sailing home.  And it's not like this is going to be smooth sailing in either direction.  This kind of a time commitment makes the game somewhat of a niche game...only for those who can play for long stretches...very long stretches.

    I will be honest...if not for others doing the sailing to and from the power stone islands, I wouldn't have half of them.

    you make some good points.

    my thoughts.

    1. pve literally can stop at any island and chill. even most powerstone islands you can find a quiet beach to (relatively) safely anchor.

    2. pvp. it was my impression that the fight and struggle to get to a powerstone on pvp was supposed to be this epic endgame battle for power. 

    3. pve/pvp you can load a friends ship up with your favorite gear. anybody can then sail everybodies gear to the powerstone and then you can fast travel to the ship at will. 

    4. i get the feeling people either dont know about the bed fast travel system or they just are not smart enough to figure out how to utilize it? i feel like im missing something...fast travel literally is already in the game, yet people keep crying for it?!!


  2. the last timeframe response i saw was - spring for any new content and next fall / winter for any new ships.

    remember the original dev team blew it big time with this gem. changing key personnel during alpha stages probably takes a lot of time to sort out and get  headed in a good direction.

    im holding out hope for the new team leader. the former chuckleheads left them a big mess to clean up.


  3. i did it solo first time and lost a boat to fire.

    so , when friends wanted to go i convinced them that the very best of methods was to park off shore and launch them inland via shipboard catapult....

    face hurt from laughing so hard.

    • Haha 1

  4. i appreciate your input. i believe that was the pre xbox timeline, yes?

    would be nice to see a semi-official response. "on track", "its close", "hahaha maybe?" something along those lines at the least.

    • Like 1

  5. super excited to see where the new lead takes this game.

    i saw the rough timeline posted a while back. are there any changes to that after xbox release?

    should i be getting excited for winter update? spring? next fall?

    soon*tm ? hehe

    patiently requesting table scraps please 🙂

    • Like 1

  6. atl, if it is an extreme amount i would check again to make sure you are not "parked" on a rock. i have also returned to a tamed bull chasing a vulture that was destroying a friends galleon so weird stuff like that can happen.

    *edit the friendly tame was wrecking planks while chasing the wild vulture

    • Like 1

  7. push more buttons harder! haha not sure. cant help, sorry.

    glad you are having fun sailing. they really did an amazing job with the water. dont let all the barbie dreamhouse, my little pony farmers fool you. this is an amazing sailing game. it just needs more wench love and less fury costume dress up goat lover land lubber attention.

    • Like 1

  8. @elephants if between the legs sneak feeding is not working then you can charge right at its face spamming feed and then quickly double tap dodge back out of its range. will admit it is kinda fun but, utterly crap mechanic and the hit boxes for feeding are too small or completely broken on several tames.


  9. a few humble opinions.

    if just going for discovery points at first.

    1. u want a schooner. its big enough to hold a couple cows and all the basic crafting stations. also, it only requires a small shipyard (brigs require large shipyard). you can drop a small shipyard, build a schooner and be sailing in just a few hours hand harvesting only.

    2. put all points into fortitude. the rest wont matter for just getting discovery points.

    3. get grappling hooks and learn to pick up flotsam as  you go between islands. these drop plenty of food for you and a friend. no need for farming or cooking. flotsam also drop enough gold to sustain a couple npc crew if you dont want to manually use sails.

    4. medicine is a pain in the butt and medkits have a spoil timer. you will learn quickly that death is faster and more efficient than trying to heal.

    5. for discovery purposes tames are completely worthless. if you want to put a few points to get chickens and cows for fun that is cool but, the rest of the tree is completely worthless for sailing and discovery points. (stupid godang clowny balloon animals).

    6. get a sextant asap. it is game changing.

    7. have fun and pace yourself. there are LOTS of islands and some have multiple discovery points. for a new player grinding discovery points a few hours each day i would estimate 2-4 weeks to get them all.

    again. these are my opinions for the purpose of grinding discovery points only.

    cheers

    • Like 2

  10. heya boomer, i read your previous posts and am disagreeing with them. I really hope you are right and I am wrong. 

    do you really think the 1500 people left playing on pc will generate enough mtx money to keep the server lights on? not to mention enough cash to justify creating new content...

    saying you doubt xboners are aware of the bad pc alpha release makes it seem like even more of a cash grab to me.

    to make things worse - if they do sell a bunch of xbone copies and those folks log in to get curb stomped by level 100 mythic gally ...well, how many of those people do you really expect to stick around and purchase mtx?

    again. i sincerely hope that i am wrong. 

    • Like 1
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